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Higher Skilled Players Like Artillery Less - Confirmed, But Why?

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RaynorShyne #1621 Posted Nov 04 2018 - 15:43

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View PostJoe150, on Nov 03 2018 - 17:54, said:

 

I have one battle in an Arty?I can't  believe that Ive never seen one in my garage or recall having any good reason to be in one that's disturbing.

 

have'NT - reading comprehension, joe.......

_Kradok_ #1622 Posted Nov 04 2018 - 15:47

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View PostJoe150, on Nov 02 2018 - 21:56, said:

Garbage game mechanic garbage players play Artillery.Its easy mode for baddies that can't win half there games.I check the service records of every arty after battles quite a bit of the time and with out fail sub 50% garbage for the most part.

 

I know ElPuffMo….and you, sir, are no ElPuffMo.



WhineMaker #1623 Posted Nov 05 2018 - 07:28

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View PostTheManFromKekistan, on Nov 03 2018 - 16:12, said:

Why do guds hate arty? XVM sniping for the most part. I know that when I play arty and a gud pops his head out its getting whacked until he goes away. Suppressing that one gud can do more to sway the match in your favor than taking out guns of lesser players.

 

They just have a difficult time, dealing with the fact, a deep red 'mater player can delete them so easily... :ohmy:

 



Brody67 #1624 Posted Nov 05 2018 - 07:34

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I like arty in battle keeps the campers on your team and enemy team from sitting still to long :)

Sturmgeschut #1625 Posted Nov 05 2018 - 07:38

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It's because arty appeals to old people that are too lazy to learn how to do well in the tanks.

 

Not surprising when you consider that for baby boomers, on average, only about 50% of them were able to graduate from high school. Imagine a generation where something as basic as high school was considered an achievement. They didn't have to worry about work after dropping out since they road the coat-tails of the generation before them.

 

Arty appeals to people that give up easily and don't want to have to work.

 

It's that simple.



awildseaking #1626 Posted Nov 05 2018 - 08:04

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I actually don't mind necro when it's something interesting, and in this case I am not at all surprised that nothing has changed with regards to the arty question. I wouldn't even say bad players like arty, only that people dislike it more the better they get. That's because you learn what you're doing wrong and prove to yourself that you can counter different players, but even the best players can't prevent arty from shooting them. They time reloads, maximize their time concealed, and stay relatively arty safe, but there isn't a true counter. If an arty player wants to shoot you, he will and there's nothing you can do about it.

WhineMaker #1627 Posted Nov 05 2018 - 09:41

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View PostSturmgeschut, on Nov 04 2018 - 22:38, said:

It's because arty appeals to old people that are too lazy to learn how to do well in the tanks.

 

Not surprising when you consider that for baby boomers, on average, only about 50% of them were able to graduate from high school. Imagine a generation where something as basic as high school was considered an achievement. They didn't have to worry about work after dropping out since they road the coat-tails of the generation before them.

 

Arty appeals to people that give up easily and don't want to have to work.

 

It's that simple.

 

Yup, I'm lazy and I don't want to work... :P

 

So I retired and play arty to keep your games more dynamic and enjoyable... :arta:

 

Have fun with your day job, for what, the next 20-30 years... :D



_Kradok_ #1628 Posted Nov 05 2018 - 13:40

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View PostSturmgeschut, on Nov 05 2018 - 01:38, said:

It's because arty appeals to old people that are too lazy to learn how to do well in the tanks.

 

Not surprising when you consider that for baby boomers, on average, only about 50% of them were able to graduate from high school. Imagine a generation where something as basic as high school was considered an achievement. They didn't have to worry about work after dropping out since they road the coat-tails of the generation before them.

 

Arty appeals to people that give up easily and don't want to have to work.

 

It's that simple.

 

 

Bitter.....  Party of one, your table is ready.

 

 

 

 

Wow. 

 



Beepboopbeep_1 #1629 Posted Nov 05 2018 - 13:49

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View PostSturmgeschut, on Nov 05 2018 - 07:38, said:

It's because arty appeals to old people that are too lazy to learn how to do well in the tanks.

 

Not surprising when you consider that for baby boomers, on average, only about 50% of them were able to graduate from high school. Imagine a generation where something as basic as high school was considered an achievement. They didn't have to worry about work after dropping out since they road the coat-tails of the generation before them.

 

Arty appeals to people that give up easily and don't want to have to work.

 

It's that simple.

 

So what's your excuse for peaking at mid 1700 wn8? Just a lazy millennial incapable of putting effort into anything?



XVM_Camouflage #1630 Posted Nov 05 2018 - 14:46

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View PostSturmgeschut, on Nov 05 2018 - 01:38, said:

It's because arty appeals to old people that are too lazy to learn how to do well in the tanks.

 

Not surprising when you consider that for baby boomers, on average, only about 50% of them were able to graduate from high school. Imagine a generation where something as basic as high school was considered an achievement. They didn't have to worry about work after dropping out since they road the coat-tails of the generation before them.

 

Arty appeals to people that give up easily and don't want to have to work.

 

It's that simple.

 

You know you're bad when you have to make up some random sh!t to b!tch about.... mad cause bad...

 

Also... Two of your top seven play tanks are the LeFH and S-51.... You're making yourself look stupid but plz keep going.


Edited by The_IS7_Specialist, Nov 05 2018 - 14:55.


_Kradok_ #1631 Posted Nov 05 2018 - 14:56

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Whoa ….and he can't reach a 1500 wn8 in either of them? 

 

I'm confused now...:sceptic:



Guido1212 #1632 Posted Nov 05 2018 - 16:12

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View PostWhineMaker, on Nov 05 2018 - 06:28, said:

 

They just have a difficult time, dealing with the fact, a deep red 'mater player can delete them so easily... :ohmy:

 

I don’t think anyone really has trouble dealing with it.

 

The question is whether it’s a reasonable game mechanic for a PvP game.

 

Its been nerfed and changed continuously.  Here’s an 82 page thread about it.  We can easily find many more like it.  Other than MM and RNG its the most talked about problem with the game.

 

The part you left out about being deleted is most important part.  I can be deleted by lots of stuff.  There’s only one I can’t counter reliably.  And that’s purely because the arty game mechanic ignores most of the games base gameplay mrchanics and does so from near complete safety.

 

Its s flawed PvP game mechanic.



_ShakeNBake_ #1633 Posted Nov 05 2018 - 16:26

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I like playing arty for the reliability of it. Sure, I’ll never have crazy good games, but at least I get to shoot a few things before I die. More fun than getting double tapped by TDs without firing a shot.

_Kradok_ #1634 Posted Nov 05 2018 - 16:28

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View PostGuido1212, on Nov 05 2018 - 10:12, said:

 

 

Its s flawed PvP game mechanic.

 

 

But in a TEAM game, it's working as intended.

 

We don't fight 1v1, we fight 15v15.



Guido1212 #1635 Posted Nov 05 2018 - 16:39

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View Post_Kradok_, on Nov 05 2018 - 15:28, said:

 

 

But in a TEAM game, it's working as intended.

 

We don't fight 1v1, we fight 15v15.

Working as intended has nothing to do with it being a flawed PvP game mechanic.  It hasn’t worked as intended yet.  Hence the constant changes by the devs whose intentions haven’t yet panned out.  In fact, what exactly the intentions for arty were/are is unclear.  At this point it’s too late from an economic and PR standpoint.  It’s been declared fixed, regardless of whether it actually has, and absent exactly what the parameters for fixed might be.

 

i don’t think the game being 1v1 or 100v100 changes a thing about how arty is meched and how it allows damage and effects to be dealt to other human players with near zero threat to the dealer. 



_Kradok_ #1636 Posted Nov 05 2018 - 16:50

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View PostGuido1212, on Nov 05 2018 - 10:39, said:

Working as intended has nothing to do with it being a flawed PvP game mechanic.  It hasn’t worked as intended yet.  Hence the constant changes by the devs whose intentions haven’t yet panned out.  In fact, what exactly the intentions for arty were/are is unclear.  At this point it’s too late from an economic and PR standpoint.  It’s been declared fixed, regardless of whether it actually has, and absent exactly what the parameters for fixed might be.

 

i don’t think the game being 1v1 or 100v100 changes a thing about how arty is meched and how it allows damage and effects to be dealt to other human players with near zero threat to the dealer. 

 

I agree to disagree.  The team dynamic outweighs the 1v1 in the eyes of the game IMO.  Proof?  It's 15v15 in pubs.  Not 1v1 --  not solo-intended.  It's a team-driven perspective.

 

As for the mechanic, it's been in the game since the inception, regardless of the gyrations.  So the 'mechanic' itself being wrong/broken isn't the opinion of those who created the game to begin with.  I see the recent changes with the crap-stun effect as a result of complaints about being one-shot.  I get that.  BUT I never asked for, nor supported the damn stun crap as it is, and am forced to deal with it, or find a new game I can be addicted to. 

 

I believe whining about arty got us what arty is today.  I didn't ask for it, but I still play their game - their way... 

 

For me, limit it to 2 per match, lower the ability to one-shot MOST tanks, get rid of the stun and give me a little more low-end alpha.  Incessantly complaining about it seems akin to pissing into a fan.



Beepboopbeep_1 #1637 Posted Nov 05 2018 - 16:54

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View PostGuido1212, on Nov 05 2018 - 16:39, said:

Working as intended has nothing to do with it being a flawed PvP game mechanic.  It hasn’t worked as intended yet.  Hence the constant changes by the devs whose intentions haven’t yet panned out.  In fact, what exactly the intentions for arty were/are is unclear.  At this point it’s too late from an economic and PR standpoint.  It’s been declared fixed, regardless of whether it actually has, and absent exactly what the parameters for fixed might be.

 

i don’t think the game being 1v1 or 100v100 changes a thing about how arty is meched and how it allows damage and effects to be dealt to other human players with near zero threat to the dealer. 

 

They have a whole chinese line of arty ready to release, do tell me what the dev's think ;). Theyve already said they support arty, just dont feel like listening to whining adults, like yourself, bi**h constantly about it.



skytale #1638 Posted Nov 05 2018 - 18:29

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View PostGuido1212, on Nov 05 2018 - 16:12, said:

I don’t think anyone really has trouble dealing with it.

 

The question is whether it’s a reasonable game mechanic for a PvP game.

 

Its been nerfed and changed continuously.  Here’s an 82 page thread about it.  We can easily find many more like it.  Other than MM and RNG its the most talked about problem with the game.

 

The part you left out about being deleted is most important part.  I can be deleted by lots of stuff.  There’s only one I can’t counter reliably.  And that’s purely because the arty game mechanic ignores most of the games base gameplay mrchanics and does so from near complete safety.

 

Its s flawed PvP game mechanic.

 

Arty is a flawed PvP game mechanic. But I believe WG designed this as a Team vs Team game. I do not believe arty is a flawed game mechanic in a Team vs Team game. Different classes have different capabilities that when played as a team makes the team stronger than a group of individual tanks. With all the tweaks and overhauls WG has done to arty, one thing that has not changed. The ability to damage and/or degrade the enemy from long range. Both teams have this ability. Therefore it is fair at a team level.

 

I believe that most of the arty hate come from people not liking what arty has done to them as an individual, not caring that their team has arty doing the same thing to the enemy or appreciating that their teams arty can help the team succeed.

 

It may not be how one wants the game to be, but it is how the game is designed. It also does not matter how long one has played the game or his/her success in the game. That does not change the game design. I have lots of changes I'd love to make, but I play the game as it is and I do not denigrate those that play their own style. As long as one plays within rules, the tank one plays and how one plays it is up to them.               



ProfessionalFinn #1639 Posted Nov 05 2018 - 19:06

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View PostGuido1212, on Nov 05 2018 - 16:39, said:

Working as intended has nothing to do with it being a flawed PvP game mechanic.  It hasn’t worked as intended yet.  Hence the constant changes by the devs whose intentions haven’t yet panned out.  In fact, what exactly the intentions for arty were/are is unclear.  At this point it’s too late from an economic and PR standpoint.  It’s been declared fixed, regardless of whether it actually has, and absent exactly what the parameters for fixed might be.

 

i don’t think the game being 1v1 or 100v100 changes a thing about how arty is meched and how it allows damage and effects to be dealt to other human players with near zero threat to the dealer. 

 

Your opinion it is flawed is not shared by me.  From my prospective arty makes WoT a much better form of entertainment.  WoT is indeed a team game and arty provides that much needed dynamic.  Arty makes the game better.  Battles w/o arty = boring in my book.

 

 

 


Edited by ProfessionalFinn, Nov 05 2018 - 19:07.


Sturmgeschut #1640 Posted Nov 06 2018 - 00:11

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View PostThe_IS7_Specialist, on Nov 05 2018 - 05:46, said:

 

You know you're bad when you have to make up some random sh!t to b!tch about.... mad cause bad...

 

Also... Two of your top seven play tanks are the LeFH and S-51.... You're making yourself look stupid but plz keep going.

 

Tell WG to remove missions with arty and I'll stop playing them.

 

I do enjoy seeing these old guys angry at what I said though.

 

I play casually and am able to understand how to do well at the game better than most of you old guys.

 

But I guess I should expect that from people that couldn't graduate from something as basic as high school.







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