[0.8.5] Aslain's XVM Mod v2.7.3 <u...
Aslain
Aug 17 2012
Updated
v1.82:
- XVM updated to 2.5.2.test4 (fixed lag over target markers)
v1.81:
- roman tier number is back again, and replaced arabic tier number (with ALT pressed)
- added romanian tier number to dead vehicles (with ALT pressed)
- adjusted damage text colors for both allies and foes (it's less neony now)
- added the 2.0 beta new version to downloads, this is gonna be my main soon, once fully finished
- XVM updated to 2.5.2.test3
Edited by Aslain, Aug 17 2012 - 22:20.
v1.82:
- XVM updated to 2.5.2.test4 (fixed lag over target markers)
v1.81:
- roman tier number is back again, and replaced arabic tier number (with ALT pressed)
- added romanian tier number to dead vehicles (with ALT pressed)
- adjusted damage text colors for both allies and foes (it's less neony now)
- added the 2.0 beta new version to downloads, this is gonna be my main soon, once fully finished
- XVM updated to 2.5.2.test3
Edited by Aslain, Aug 17 2012 - 22:20.
FriskyDingo_
Aug 18 2012
The type 62 is actually a light tank yet the icon is colored to that of a medium
Aslain
Aug 18 2012
Sm0key
Aug 18 2012
Aslain, on Aug 18 2012 - 09:39, said:
Added two extra configs for v2.0
What are the 2 extra configs in 2.0? I only see 1 file in the downloaded zip - XVM.xvmconf, but it is not the config that I can adjust the behavior of your addon, right? I remember the OTMData.xml can be tweaked, but I tried it now and it has no impact on the addon right now.
Can you please fix? Also, the current behavior of the addon as downloaded does not display win rate, etc. even after I followed your guide to launch the game with wot-xvm-proxy.exe file. I am not sure where I can turn on the switch to display win rate.
Aslain
Aug 18 2012
To tweak my configs you can use this editor https://sites.google...wiki/xvm-editor
If you want to install config with alternative mod behaviour you must extract it from zip and copy to res_mods/[version number]/gui/flash/ in your WoT installation folder.
It's very easy.
Besides all is working fine, I tested it on me and many other players, so if something is not working for you, then you must have done something wrong.
If you want to install config with alternative mod behaviour you must extract it from zip and copy to res_mods/[version number]/gui/flash/ in your WoT installation folder.
It's very easy.
Besides all is working fine, I tested it on me and many other players, so if something is not working for you, then you must have done something wrong.
Sm0key
Aug 18 2012
The only thing I am trying to remove is the vehicle class icon, e.g. the square for arty, triangle for TD, etc. Is there an easy way to remove those?
Also, are you implying if I just put the few swf files into the \res_mods\0.7.5\gui\flash\ folder, and run the game from wot-xvm-proxy.exe, it will display the statistics? I did just that and it does not show the statistics. That's why I am trying to figure out if there is a switch I need to turn on. In your old versions, like for 7.2, I modified the OTMData.xml to showPlayersStatistics>true</showPlayersStatistics> in order to make the statistics show. I wonder if this is still the case in the latest version.
Thanks.
Also, are you implying if I just put the few swf files into the \res_mods\0.7.5\gui\flash\ folder, and run the game from wot-xvm-proxy.exe, it will display the statistics? I did just that and it does not show the statistics. That's why I am trying to figure out if there is a switch I need to turn on. In your old versions, like for 7.2, I modified the OTMData.xml to showPlayersStatistics>true</showPlayersStatistics> in order to make the statistics show. I wonder if this is still the case in the latest version.
Thanks.
Aslain
Aug 18 2012
Have you installed Dokan library 0.60, and the game is on NTFS partition on hdd? Then you should have stats after copying those two files, and running the game from wot-proxy exe.
Removing class icon is very easy.
Go to XVM editor webpage
Click on Open, and select your config
Go to second Tab named "markers"
Mark all 6 square buttons Ally, Enemy, Alive, Dead, Normal, Extended
Click on Vehicle Class button which is to the left of them
Unckeck Visible
Save
Done
Removing class icon is very easy.
Go to XVM editor webpage
Click on Open, and select your config
Go to second Tab named "markers"
Mark all 6 square buttons Ally, Enemy, Alive, Dead, Normal, Extended
Click on Vehicle Class button which is to the left of them
Unckeck Visible
Save
Done
Aslain
Aug 20 2012
v2.00b6:
- XVM updated to 2.5.2.test5
- Customized selected text tank names to my own way (e.g. AMX12t to AMX 12t, AMX AC Mle.1946 to AMX AC'46 and so on)
- XVM updated to 2.5.2.test5
- Customized selected text tank names to my own way (e.g. AMX12t to AMX 12t, AMX AC Mle.1946 to AMX AC'46 and so on)
Aslain
Aug 22 2012
v2.00b7:
- changed vehicle names for following tanks: BatChat 25t, Somua S35, Somua S40, T110, T110 E3, T110 E4, S.Pershing, AMX-13 F3AM
- changed vehicle names for following tanks: BatChat 25t, Somua S35, Somua S40, T110, T110 E3, T110 E4, S.Pershing, AMX-13 F3AM
Tummy2big
Sep 02 2012
Love the mod, mate.
Just a question. How do I add the new version of XVM to the mod?
Just a question. How do I add the new version of XVM to the mod?
JZavala
Sep 04 2012
having connection issues with XVM, is this just me or is this common? set the latency time very long and still comes up with connection problems. this time instead of a timeout, i get.
unable to connect to remote server
unable to connect to remote server
Tummy2big
Sep 05 2012
I am having issues with XVM connecting as well. It doesnt say unable to connect but it doesnt give correct info. Wonder if this is because the new XVM has come out.


