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Armour-use efficiency?


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Goonie5401 #1 Posted May 25 2014 - 03:57

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What the hell is this and what is a good number higher or lower?Would like to have this explained by a mod or dev.

SchnitzelTruck #2 Posted May 25 2014 - 04:02

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im guessing its the ratio of hits you take that deal damage vs none damaging hits. could be wrong tho

The_Mighty_Zsar #3 Posted May 25 2014 - 04:04

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I do not know if it is suppost to be HIGH or LOW, depends on what type of tank your driving. A leopard 1 is not going to take the same amount of hits as a maus..

Windows_Are_Tasty #4 Posted May 25 2014 - 04:04

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You might get more answers if you put this is a more appropriate forum.

Jakusz1337 #5 Posted May 25 2014 - 04:09

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You want to it to be as high as possible. 

 

Armor use efficiency is the ratio of damage blocked by your tanks armor (due to AP, APCR, and HEAT) to the amount of damage that you actually take.

 

So say you are driving a tank with 600 hp. Say you take 500 damage and you block 500 potential damage. Your AUE would be 1.00

Another example: 500 damage taken, 250 blocked. AUE = 0.50

Another: 250 damage taken, 500 blocked. AUE = 2.00


Edited by Jakusz1337, May 25 2014 - 04:12.


SpartanCrusader #6 Posted May 25 2014 - 04:25

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What does this have to do with localization?

 



Jakusz1337 #7 Posted May 25 2014 - 04:28

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View PostSpartanCrusader, on May 24 2014 - 22:25, said:

What does this have to do with localization?

 

 

idk. Maybe OP thought it made more sense in another language (russian) and it was just poorly translated. Just a guess. Reasonable thought, though probably not right XD



Goonie5401 #8 Posted May 25 2014 - 08:04

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View PostSpartanCrusader, on May 24 2014 - 20:25, said:

What does this have to do with localization?

 

Lol u that bored u have to ask.






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