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Auto Aim


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Pentika667 #1 Posted May 07 2011 - 17:55

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if you're on a slope and the degree is too steep to be able to get your crosshairs on the target, you can zoom out of cockpit view and lock onto the target with autoaim.  this will give you a few degrees of extra play.  you still wont be able to manually aim at the target, but auto aim will still be locked on.  you'll be able to shoot the target.  tried to explain this to a player accusing me of hacking in game today, but its a bit wordy...

I'm not sure if this is meant to happen this way, but it does.  anyone else notice and/or use this?

SkttLes #2 Posted May 07 2011 - 17:56

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Any third person aiming can do this, not just auto aim, and yes, it gets used a lot.

Pentika667 #3 Posted May 07 2011 - 18:02

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awesome.  thanks for the quick reply SkttLes.  started thinking it might be considered an exploit lol.  appreciate the feedback.

Momaw #4 Posted May 07 2011 - 18:10

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So, your gun has more freedom of movement when using auto aim than it does when manually aiming? This sounds like a bug to me. (Not a cheat, just a bug)

SteelRacer #5 Posted May 07 2011 - 18:50

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Are you sure it's not just that it's trying to aim at the target, but isn't? For example, auto aim might be aiming at the bottom of the tank rather than the center, making you think it has more angle.

LMG #6 Posted May 07 2011 - 18:57

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View Posticor1031, on May 07 2011 - 18:50, said:

Are you sure it's not just that it's trying to aim at the target, but isn't? For example, auto aim might be aiming at the bottom of the tank rather than the center, making you think it has more angle.
Auto Aim goes for the turret, so it depends on the position of the enemy tank

CommodoreFrank #7 Posted May 07 2011 - 18:58

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Since I ignore auto aim, I've never noticed this, but I have noticed that there are certain shots I can hit in 3rd person that I can't hit in sniper mode. Not sure if it's just because it won't highlight the enemy in sniper or if it's actually a shot you can only hit in 3rd person.

Shackram #8 Posted May 07 2011 - 19:07

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View PostMomaw, on May 07 2011 - 18:10, said:

So, your gun has more freedom of movement when using auto aim than it does when manually aiming? This sounds like a bug to me. (Not a cheat, just a bug)

Not because of auto aiming, but you get some extra degrees of depression if you use the outside camera.

__gabriel__ #9 Posted May 07 2011 - 19:11

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I believe the discrepancy between sniper view and 3rd Person view is due to be addressed in "the patch".

DrBlue62 #10 Posted May 07 2011 - 19:15

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I thought it was the shell dropping at long distances that made it possible to hit a target even though you couldn't shoot directly at them. 3rd person firing makes 7/10 of my shots fail so I don't use it.

captking #11 Posted May 07 2011 - 19:53

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This is to be fixxed in 6.4 when its released.   :Smile_honoring:

sampak #12 Posted May 07 2011 - 20:11

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Haha all these issues that people say will be fixed in the next patch, its like The Shatner saying, 'Let me guess, Tuesday?'

captking #13 Posted May 07 2011 - 20:17

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Believe me,  its a bad trend I am seeing in Software Development across industries.  Its not just in games,  many Developers will release with known bugs.  I think its a very poor way of producing a product.  

People would be raging if when they turned on their TV they would have to wait for 2 minutes for it to start because of a SW Glitch.  

The only problem is the thousands of people that pre-ordered enable this type of behavior.  They say sure produce a 1/2 done product i will be glad to pay full price if you promise to give me content in the future.  I guess people will spend money on anything just to say they have the next best thing.

Momaw #14 Posted May 07 2011 - 20:37

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Here's a pro tip that probably won't be fixed: sometimes I've been known to "rock" my tank for that extra little bit of gun elevation/depression. From a standstill, aim fully, and then move forward or back just a hair and your tank will rock on its suspension. Your accuracy suffers a little, but still, better than not getting the shot off at all.  :)

Pentika667 #15 Posted May 07 2011 - 21:41

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well thats all good to know info.  thanks a lot fellas :-)    so since it is/maybe/might be/could be getting patched, i might as well learn to play without it.  again, thanks for the input

Clockworkred #16 Posted May 07 2011 - 22:05

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View PostMomaw, on May 07 2011 - 20:37, said:

Here's a pro tip that probably won't be fixed: sometimes I've been known to "rock" my tank for that extra little bit of gun elevation/depression. From a standstill, aim fully, and then move forward or back just a hair and your tank will rock on its suspension. Your accuracy suffers a little, but still, better than not getting the shot off at all.  :)

I do that sometimes too. I call it the "rocking shot." I found it works mostly on hills.

GozerTC #17 Posted May 07 2011 - 22:08

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View PostMomaw, on May 07 2011 - 20:37, said:

Here's a pro tip that probably won't be fixed: sometimes I've been known to "rock" my tank for that extra little bit of gun elevation/depression. From a standstill, aim fully, and then move forward or back just a hair and your tank will rock on its suspension. Your accuracy suffers a little, but still, better than not getting the shot off at all.  :)

QFT!