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Tier 6 Tank Selection Guide For Stronghold Battles [Updated For 9.10]

Guide Stronghold Beginners

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Zepherex #1 Posted Aug 07 2014 - 00:05

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Now the concept of the tier 6 or medium level fights are fairly simple you are allowed 7 tanks and they need to be able to work in unison in order to obtain victory; I am going to tell you what and what not to bring for these battles.

 

The numbers will rank the value of how much you should want that tank.

 

I also understand some tanks aren’t in the guide, that’s because they really don’t fit into the YOU WANT THIS or the YOU DON’T WANT IT, they are in the middle.

 

Heavies

1) OI

This tank is just ridiculous, so much armor and a good gun choice. However it is very slow and large packs of them always fall prey to medium and lights with better view range.

 

2) M6 

Now that the kv-1s has been burned on a stake the new flex heavy id say is the M6. It is fairly fast with good gun depression and ok armor. The tank has alright dpm and good soft stats on the gun. 

 

3) KV-85 

The new sort of kv-1s in a way. It has lost the good mobility the broken gun depression and any real incentive to run the 122mm gun. The 100mm is alright but with only 250 alpha Id rather be in an M6. KV-85 is still a good pusher and is a good meat sheild if you want it to be.

 

4) T-150

This tank is more of a replacement for the old kv-1s, it trades alpha (300 vs 390) and speed for armor and some dpm, this tank is more usefull for brawling situations than an m6 or kv-85.

 

5) KV-2

It's a good tank finisher, this tank is slow and inaccurate, the derp can be unreliable but useful in some instances, the tank also has moderate all around armor.

 

Mediums

1) Cromwell/Bromwell

An excellent tank, very flexible, good speed, and a fast firing accurate gun. This tank is an excellent support/ flanker tank which can adapt to many different maps

 

2) T-34/85/Rudy

A good all rounder, decent gun and turret, but suffers from poorish gun depression and lacks the speed that a cromwell can do.

 

3) Type 58

It's a T-34-85 with a worse turret armor profile, less pen, and less gun depression. However it does have a little more hp and much better dpm which makes it viable but not as preferable.

 

4) M4A3E8

The Easy 8 can be useful with its semi decent gun and mobility, it does have a good turret and gun depression however you should prefer using cromwells to this, due to it’s better ability to do multi-role play.

 

5) A43

Fast tank with ok armor, basically a lighter armed but more mobile T-34-85 with a pew pew gun. 

 

 

Light tanks

There are 2 tanks in #1

1) Type 64 (Premium Tank)

An excellent LT featuring good mobility and a beafed up M1A2 AT gun. This tank has been one of the more reliable tanks in our fleet, it has very decent gun depression and can use that to its advantage when it gets into odd places.

 

1) T37

This tank is incredible in most areas it has most of the same benefits that the Type 64 has. It is like a slightly buffed version of the old chaffee, in staight line speed and hp; however it isba little worse at circiling, but regardless it is a good tank.

 

2) VK 28.01

The one real deawback to this tank is its size, however it still can get around.  It also uses the 10.5cm derp gun which will full he pen hellcats for 410 damage. Its a fun random tank, but at times very inconsistent.

 

3) T21

Only really should be used if you are short pressed for scouts, it can do most of what the T37 and Type 64 can do, but it is a bit bigger and clumsier.

 

Tank Destroyers

1) M18 Hellcat

This is a very flexible TD, it has excellent speed and a mean 90mm gun, it can easily relocate to help where it is needed. Even after the nerf this tank is alright it can still race to forward positions, just be more passive in them and they should be fine.

 

2) SU-100Y (Premium Tank)

This tank is a huge box with HP, it is mobile and packs a nasty 130mm gun which when loaded with gold deals a whopping 510dmg. It can be a useful assault gun however it is not very flexible in rolls. It's more used a joke than anything.

 

 

Sky Cancer

1) FV304

The king of sky cancer at tier 6, the decent accuracy and rate of fire ensure constant support, it also has decent mobility when it needs to get out.

 

Heavies you don’t want

1) TOG II*(Premium Tank)

It’s big, it’s slow, it’s ugly, it cant go anywhere and is thus useless dead weight

 

2) Churchill VII

Too slow, not a very threatening gun, armor is only ok

 

3) VK 36.01(H)

No armor, not the best gun choices, is outclassed by the M6

 

Mediums you don’t want

1) M4A3E2

This thing is not very fast because of it’s armor which is useless anyways against fleets of real heavy tanks

 

2) Any German medium, they are big and not that fast with not any real superb guns besides the L/70, but the fact still remains; Cromwell Master Race

 

 

Light Tanks You Don’t Want

1) MT-25

A big fat ugly crappier version of the T-50-2, not useful

 

Tank Destroyers You Don’t Want

1) ARL V39

Its bad don’t bother, no armor, not fast, ugly.

 

2) AT8

It’s got easy to hit weakspots, it’s slow, and it’s gun isn’t that good

 

3) Churchill GC

Big, slow, ugly, very weak, not a good TD for these fast paced games.

 

4) Jagdpanzer IV

If you want a high ROF 135 alpha gun on a tank, look no further than the Cromwell.

 

Sky Cancer Is Not Wanted In The First Place

Seriously your giving up a tank so that you can hit someone for 200-350 dmg across the map and then going to reload for 30 seconds while your team gets chewed up. Only exception the FV 304.

 

In case it needs to be made clear, this isn't for clans that already know what they are doing; it is to help people who may want to run these but want some basic idea of what tanks to take.

 

​If you disagree with something just post it and I will edit the OP tomorrow 


Edited by Zepherex, Sep 02 2016 - 16:33.


Scrublet #2 Posted Aug 07 2014 - 00:09

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Pretty sure Mano would disagree about the 59-16..

Allu_o7o7o7 #3 Posted Aug 07 2014 - 00:09

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Or play Champs/Absos like a man.

Zepherex #4 Posted Aug 07 2014 - 00:10

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View PostAllurai, on Aug 06 2014 - 19:09, said:

Or play Champs/Absos like a man.

IOC_5 Doesnt have enough active people to play champs often :(



WinterIess #5 Posted Aug 07 2014 - 00:17

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1 KV-1S and 1 T-150, backed up by 3 Cromwells and 2 Type-64s. GG?

 

What's more preferable? Type-64s or Cromwells?



Zepherex #6 Posted Aug 07 2014 - 00:19

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View PostWinterpwner, on Aug 06 2014 - 19:17, said:

1 KV-1S and 1 T-150, backed up by 3 Cromwells and 2 Type-64s. GG?

 

What's more preferable? Type-64s or Cromwells?

3 KV-1S, 2 Cromwells, 2 Type 64s or Chaffees GG



SourKraut13 #7 Posted Aug 07 2014 - 00:35

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What happens in 9.3? Do you still use KV-1S's or get something else?

Zepherex #8 Posted Aug 07 2014 - 00:37

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View PostSourKraut13, on Aug 06 2014 - 19:35, said:

What happens in 9.3? Do you still use KV-1S's or get something else?

I'd think it would probably shift to the T-150 depending on how bad the replacement for the 1S is



xXRADIOACTIVEXx #9 Posted Aug 07 2014 - 00:40

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We use 4 KV-1S's, 2 T-34-85's, and 1 whatever else is availible 

yarl5000 #10 Posted Aug 07 2014 - 00:42

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I feel an arguement for the 59-16 [autoloader burst damage] and A-43 [figure play it with light/med group and it is fine] could be made.

Zepherex #11 Posted Aug 07 2014 - 00:44

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View Postyarl5000, on Aug 06 2014 - 19:42, said:

I feel an arguement for the 59-16 [autoloader burst damage] and A-43 [figure play it with light/med group and it is fine] could be made.

The autoloader cant pen jack. The A-43 is in the category of not bad not great



teamoldmill #12 Posted Aug 07 2014 - 00:47

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Hehe, not a single German tank wanted, almost all on the really don't want list.

 

This is why I keep saying T6 German tanks as a whole need major help.



Void_Reaver #13 Posted Aug 07 2014 - 00:51

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So I take it KV-1S is really popular?

SYSTEMRENAME120 #14 Posted Aug 07 2014 - 00:54

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OP IS A [edited]

yarl5000 #15 Posted Aug 07 2014 - 01:01

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View PostZepherex, on Aug 06 2014 - 19:44, said:

The autoloader cant pen jack. The A-43 is in the category of not bad not great

 

Just did a quick check on the numbers.  Assuming it is firing gold [boohoo competitive format stuff] then it can go through basically any tank you listed as good only ones it would have issues with are Jackson, M6, and ARL unless you get into some seriously good angling positions. . 



Delicious_Bait #16 Posted Aug 07 2014 - 01:02

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5 ELC AMXes, 1 AMX 12 t, 1 Cromwell. The new meta is boom and zoom.

Zepherex #17 Posted Aug 07 2014 - 01:04

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View Postyarl5000, on Aug 06 2014 - 20:01, said:

 

Just did a quick check on the numbers.  Assuming it is firing gold [boohoo competitive format stuff] then it can go through basically any tank you listed as good only ones it would have issues with are Jackson, M6, and ARL unless you get into some seriously good angling positions. . 

Again though, this guide is more more of beginner clans getting into this, odds are they wont want to fire much premium ammo.



Nagisei #18 Posted Aug 07 2014 - 01:05

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KV-2 is not that bad, especially with AP.

Zepherex #19 Posted Aug 07 2014 - 01:07

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View PostRaitoningu, on Aug 06 2014 - 20:05, said:

KV-2 is not that bad, especially with AP.

It's slow, has a long reload, and takes forever to aim, by the time you could get the gun properly aimed at the flat area on the hull of a 1S he coulda just put a round in almost anywhere on your tank minus the gun mantlet



Beerstein #20 Posted Aug 07 2014 - 01:07

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View PostZepherex, on Aug 07 2014 - 00:05, said:

 

In case it needs to be made clear, this isn't for clans that already know what they are doing; it is to help people who may want to run these but want some basic idea of what tanks to take.

Good cause I don't agree with it! Besides tier 8 and 10 is where it's at brah.







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