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New Clan Positions


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Blackhorse_00_ #21 Posted Sep 19 2014 - 20:28

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View PostBlackhorse_Six, on Sep 19 2014 - 13:44, said:

So far as the game titles go, it always seemed more logical to apply the term "TC" or "Tank Commander" to everyone who was not otherwise in some managerial position.

 

After all, every player is his own Tank Commander ... it only makes sense ...

 

Seems like it would have been the obvious choice



_Xpozed_ #22 Posted Sep 19 2014 - 20:35

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wow and im hear thinking its "new" positions 

HBFT #23 Posted Sep 19 2014 - 21:15

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View PostMadCatt, on Sep 19 2014 - 10:11, said:

I'm not seeing other positions "Managing Strongholds"  ...not good.

 

Executive Officers will still have the ability to add/remove zones, build/upgrade/destroy buildings, create/use reserves, in addition to additional tasks in yet-to-be released versions.  "Create and manage Stronghold" for the CO specifically denotes having sole access to Stronghold creation and a number of upcoming features.



lightningrod13 #24 Posted Sep 19 2014 - 21:20

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Wow!! Instead of changing positions of a clan why not fix tanks that you have nerfed like the IS-7 or other tanks like the t34 heavy.

 

Wow WG Wow!!!



_xDsmote___FakeNews #25 Posted Sep 19 2014 - 21:23

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For those wondering, my guess is that the Junior Officer rank is for those callers or recruiters in training to be an officer. Teamspeaks have those ranks, I guess WarGaming made them ingame.

Fresco26 #26 Posted Sep 19 2014 - 21:25

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I like the new change....I recall reading a lot of people wanting more positions available...A lot of you are misunderstanding a lot of the new roles, they don't necessarily mean they have more clan control but def reflects certain positions within the clan structure.

Tedster_ #27 Posted Sep 19 2014 - 21:43

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View PostHBFT, on Sep 19 2014 - 16:15, said:

 

Executive Officers will still have the ability to add/remove zones, build/upgrade/destroy buildings, create/use reserves, in addition to additional tasks in yet-to-be released versions.  "Create and manage Stronghold" for the CO specifically denotes having sole access to Stronghold creation and a number of upcoming features.

 

so there will be stronkhold related tasks that a DC can't do (other than create or destroy it)?

 

At some point, yes.  However, the differences in control over the Clan Stronghold between the CO and the XOs are minimal at this point.

~HBFT



Forceman4077 #28 Posted Sep 19 2014 - 22:31

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View PostHBFT, on Sep 19 2014 - 13:15, said:

 

Executive Officers will still have the ability to add/remove zones, build/upgrade/destroy buildings, create/use reserves, in addition to additional tasks in yet-to-be released versions.  "Create and manage Stronghold" for the CO specifically denotes having sole access to Stronghold creation and a number of upcoming features.

 

You guys, aka the Minsk office, really missed what I imagine most people wanted, which was a "stronghold position". A rank for the guys in clans that like to play and organize stonghold games, to be able to mess around with the stronghold, without having the other authority stuff a DC gets.

Edited by Forceman4077, Sep 19 2014 - 22:33.


Dabomb48 #29 Posted Sep 19 2014 - 23:35

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View Post_Dreadnaught_, on Sep 19 2014 - 12:40, said:

Ok... who's the guy that wanted new CW positions?

 

<_<

 

>_>

 

Where is that guy..

I CAN'T FIND HIM.

 

 

I found him! Here you go:

 



BloozEhouNd #30 Posted Sep 19 2014 - 23:51

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So, since WG is taking the time and effort to change these things, why not actually make it better?

 

The clear solution to everyone's issues is for the clan commander to be able to create and name ranks, assigning them whatever privileges and duties will serve the clan best.  Most games that include established hierarchies in their clans allow the players to modify the system to suit their own needs.  It would really take a minimal amount of effort to create a system like that and, frankly, I'm surprised it's not on the table.



Stoddo_ #31 Posted Sep 19 2014 - 23:54

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I suggest we change the position of Soldier to Krayfish.

urnotpaul #32 Posted Sep 20 2014 - 00:15

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so a quartermaster cant move people into clawars battles. why not?

 

They can still move people around as participants in the battle ready room.

~HBFT



KampfKopf #33 Posted Sep 20 2014 - 00:34

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View PostStoddo, on Sep 20 2014 - 00:54, said:

I suggest we change the position of Soldier to Krayfish.

 

:teethhappy:

aqollo #34 Posted Sep 20 2014 - 00:40

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View Posturnotpaul, on Sep 19 2014 - 17:15, said:

so a quartermaster cant move people into clawars battles. why not?

 

He can.

 

 

View PostForceman4077, on Sep 19 2014 - 15:31, said:

 

You guys, aka the Minsk office, really missed what I imagine most people wanted, which was a "stronghold position". A rank for the guys in clans that like to play and organize stonghold games, to be able to mess around with the stronghold, without having the other authority stuff a DC gets.

 

QFT 



gyronutjoe #35 Posted Sep 20 2014 - 00:56

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My Deputy Commanders take care of strongholds for me, Now I would have to manage it myself as commander in the 9.3 upgrade.  You need to add that feature back in when you change the name to Executive Officer. For me, having my clan members take care of this helps the clan work together better. I don't Believe it should only my responsibility. This is not a good.

 

Executive Officers will still have the ability to manage the majority of Stronghold actions.  Sorry about the confusion! 

~HBFT



ghost269 #36 Posted Sep 20 2014 - 01:07

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I seem to think Reservist, who the #$%@ wants a part time player, recruit - most armies in the world, actually every army in the world, calls recruits privates, and privates are the third tier or rank?  How about lowest rank is Private, then promoted to Corporal, then to Sargent to me this makes it sound like an army, not some useless collection of misfits.  Junior officer, ok but why not Lieutenant, Combat Officer- Captain, Then lets see,  Major- same as Executive officer with one exception, One executive officer is new rank - Executive officer ( Colonel), assumes clan if clan commander (General) is not online for 3 months or 6 months? or so to allow a continuity for the clan. 

 

The other position and titles can be added to any player at the rank the General wants to add them.  This would allow a Lieutenant to be recruiter or even a Sargent if the General chooses.  This way a treasurer could be captain, or the Colonel as the General sees fit. 



Theaty #37 Posted Sep 20 2014 - 01:13

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Nice new features added for Junior Officer... :mellows:

GavinCapacitor #38 Posted Sep 20 2014 - 01:34

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Not particularly seeing the point to all this.

 

If you were going to re-do this I think simply having commanders able to name and define their own ranks (or just have a set of flags on each member, one per privilege, and the 'rank' just a string that can be set per member).

 

Also, these changes don't seem to address the one and only problem I've seen with ranks recently, that being only commanders and dep coms and manage strongholds or even use reserves. As it stands NTR has maxed out reserves for all our structures and cannot store any additional industrial resource because only a couple people in the entire clan can use them (and they aren't on 24/7).

 

When reading this my only thought was "why?".



Hypnotik #39 Posted Sep 20 2014 - 01:45

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Hey folks,

 

Here's a new/updated Permissions table that should clear up some of the confusion between ranks (I've also edited the OP to include this info).

 

Note: As Strongholds continues to improve and add new features, they will be added to this table in the future.

Note 2: Even though the permissions for it are present on this table, we currently have no intention of activating the "Subversions" feature on the Global Map on the NA server.



PrototypeRewired #40 Posted Sep 20 2014 - 02:22

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Thank you for the chart.

However I do not believe executive officers should be able to change the clan data that they didn't pay to create in the first place.

 

Should HT ever disband and I go back into my old home I will never place someone in executive position, it's far to risky considering these are all random people online.






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