Jump to content


Why You Will Never Own An Object 260 [Individual Missions]


  • Please log in to reply
85 replies to this topic

hoom #41 Posted Dec 01 2014 - 21:09

    Major

  • Beta Testers
  • 20740 battles
  • 6,479
  • Member since:
    10-01-2010

Those don't sound too superhard assuming a decently long time limit like 6mths plus.

If its all got to be done in one month or something then very hard.



OmegaEpsilon #42 Posted Dec 01 2014 - 21:17

    Major

  • Players
  • 15696 battles
  • 2,472
  • [LONER] LONER
  • Member since:
    01-28-2013

This is out of date, here is the more up to date info:

http://ftr.wot-news.com/2014/11/26/individual-missions-official-info/#more-19587

 

They reduced the HT mission damage to 14k.

 

This is why you don't go by supertest values, they are playing with them to find out what is reasonable.


Edited by OmegaEpsilon, Dec 01 2014 - 21:18.


coconut2011 #43 Posted Dec 01 2014 - 21:35

    Captain

  • Players
  • 62437 battles
  • 1,587
  • [AWOO] AWOO
  • Member since:
    08-09-2011

View PostOmegaEpsilon, on Dec 01 2014 - 12:17, said:

This is out of date, here is the more up to date info:

http://ftr.wot-news.com/2014/11/26/individual-missions-official-info/#more-19587

 

They reduced the HT mission damage to 14k.

 

This is why you don't go by supertest values, they are playing with them to find out what is reasonable.

 

14K is easily doable.  Just drive an IS-4 and sidescrape and you can get 10K+ damage blocked by armor easily.  4K+ damage in IS-4 is fairly easy to do as well.

 

20K TBH is significantly harder.  I have never had any games in IS-4 that add up to that value.  Usually when I build up damage blocked by armor, these shots are from very tough tanks (E3, E100, JPE100) with high alphas that IS-4 would also have difficulties to penetrate even with HEAT.  So it can be very difficult to have > 4K damage.  And when you block that much damage with armor, you are basically spotting / baiting for you team, and more than likely the enemies would be killed by your teammate than yourself.



hoom #44 Posted Dec 01 2014 - 21:43

    Major

  • Beta Testers
  • 20740 battles
  • 6,479
  • Member since:
    10-01-2010

Block Quote

 This is out of date, here is the more up to date info:

 

I'm confused as hell by the description of how this works :amazed:

 

Block Quote

 you will be able to get 4 vehicles in this order: StuG IV, T28 Concept, T55A, Object 260 (it’s not possible to skip straight to Object 260).

... missions are split into 5 branches for each class, 15 missions each. You have to complete 4 out of 5 for each tank (eg. 60 missions for each tank)

Like you have to do 15 missions on each of 4 tank branches to get 1 vehicle?

You have to do the Stug4 missions fully & receive the Stug4 before you get to do the T28 Concept missions?

If you exceed the requirements of the Stug mission will it count toward the higher vehicle missions?

 

 With 10th level maxing at shoot 15 shots that deal damage, it should be ridiculously easy for even pretty terribad players to get at least a big chunk of the minor rewards & by the looks of it & depending on how this actually works at least the lower couple of these vehicles.

 

And people say WG is un-generous!



Fenxis #45 Posted Dec 01 2014 - 21:58

    First lieutenant

  • Players
  • 38307 battles
  • 814
  • [WWPD] WWPD
  • Member since:
    03-12-2011

View Posthoom, on Dec 01 2014 - 15:43, said:

 

I'm confused as hell by the description of how this works :amazed:

 

Like you have to do 15 missions on each of 4 tank branches to get 1 vehicle?

You have to do the Stug4 missions fully & receive the Stug4 before you get to do the T28 Concept missions?

If you exceed the requirements of the Stug mission will it count toward the higher vehicle missions?

 

 With 10th level maxing at shoot 15 shots that deal damage, it should be ridiculously easy for even pretty terribad players to get at least a big chunk of the minor rewards & by the looks of it & depending on how this actually works at least the lower couple of these vehicles.

 

And people say WG is un-generous!

 

There are 15 missions per class with each mission has 4 completion levels. Once you have completed all missions for a given class with at least level 1 then you get a token for the stug (with 2+, 3+ & 4 being the other tanks). Once you get 4 tokens you are awarded the tank (allowing everyone to skip one class).

 

 



Nato101 #46 Posted Dec 02 2014 - 07:22

    Major

  • Players
  • 21101 battles
  • 2,211
  • [AJ] AJ
  • Member since:
    07-09-2011

View PostDaemonik, on Dec 02 2014 - 06:06, said:

 

You are absolutely right. This game wouldn't qualify for the mission because the mission is for Heavy tanks and not TD's. Reading comprehension... none.

 

The point is that a TD with very bouncy armour and good damage (TDs generally dish out more than heavies) can't even perform the task.

Conceptual comprehension... none.

Deus__Ex__Machina #47 Posted Jan 08 2015 - 01:05

    Sergeant

  • Players
  • 22398 battles
  • 183
  • [HSS] HSS
  • Member since:
    04-18-2013


Skramjet #48 Posted Jan 08 2015 - 01:14

    Major

  • -Players-
  • 14240 battles
  • 3,810
  • Member since:
    05-26-2014

View PostCanadianGuitar, on Nov 24 2014 - 22:46, said:

 

Average players (or worse) get the better luck/rng anyway...

 

Evidence?

Also, do the tanks you earn get premium credits or are they just special?


Edited by Skramjet, Jan 08 2015 - 01:15.


leeuniverse #49 Posted Jan 08 2015 - 01:35

    Major

  • Players
  • 38646 battles
  • 8,005
  • [LAMP] LAMP
  • Member since:
    01-30-2013
So, here again Unicums get all the goodies, while the rest of us don't get squat...... unless we have a lucky one in a million game.  :(

SwirvinBirds #50 Posted Jan 08 2015 - 01:42

    Captain

  • Players
  • 6110 battles
  • 1,363
  • Member since:
    08-24-2013

View PostMajor_Dent, on Nov 25 2014 - 04:15, said:

 

just too easy to get if u find urself on malinovka,cause my max there was 13.3k spoting

You need more than just the right map, you need players to actually shoot what you are spotting which can be a task sometimes...



hoom #51 Posted Jan 08 2015 - 02:26

    Major

  • Beta Testers
  • 20740 battles
  • 6,479
  • Member since:
    10-01-2010

Block Quote

 So, here again Unicums get all the goodies, while the rest of us don't get squat...... unless we have a lucky one in a million game.

 

Even very poor players shouldn't have too much issue getting the Stug4 & probably the T28 concept from what I've seen.

It'll take them much longer to get than really good players but should get there eventually.

 

Getting the German T54 & Obj 260 yes will be hard but so it should be, we're talking about free T9/10 tanks.



Kanzler_Bismarck #52 Posted Jan 08 2015 - 15:36

    Major

  • Players
  • 23463 battles
  • 2,666
  • Member since:
    11-12-2012
I'll be using the Tortoise for that TD mission...

MonkeyAssassin #53 Posted Jun 06 2015 - 00:33

    Private

  • Players
  • 202 battles
  • 1
  • Member since:
    02-07-2014
I noticed the guy with 60k damaged didn't show the other team.  I would lay money on it that there are people from his clan on the other team or a friend is (the wonders of having TeamSpeak and doing a count in).  You will find there is one player on the other team has done all of the bouncing on purpose. You can also see by his low XP it was a lower tier tank shooting him.  Go look at his stats online and you will see it isn't because of skill with an average XP of 610.  And finally with that amount of damage bounced he would have to be shot 133 times by a tank doing an average of 450 damage without dying and considering there is no arty on his team I am assuming there was none on the enemy either.

DrKrieg #54 Posted Jul 01 2015 - 21:04

    Captain

  • Players
  • 22343 battles
  • 1,999
  • Member since:
    05-16-2011

View PostMonkeyAssassin, on Jun 05 2015 - 17:33, said:

I noticed the guy with 60k damaged didn't show the other team.  I would lay money on it that there are people from his clan on the other team or a friend is (the wonders of having TeamSpeak and doing a count in).  You will find there is one player on the other team has done all of the bouncing on purpose. You can also see by his low XP it was a lower tier tank shooting him.  Go look at his stats online and you will see it isn't because of skill with an average XP of 610.  And finally with that amount of damage bounced he would have to be shot 133 times by a tank doing an average of 450 damage without dying and considering there is no arty on his team I am assuming there was none on the enemy either.

 

Heyas, i am the owner of the screenshot with the 60k damage blocked, i even made a toppic out of it back in ´13

 

click here to visit it

 

and no, it wasnt rigged, and the second screenshot in there shows the enemy team as well

 

 

best regards!

 



ThatoneguyKaz #55 Posted Jul 01 2015 - 21:20

    Captain

  • Players
  • 20516 battles
  • 1,568
  • [SNPAI] SNPAI
  • Member since:
    02-28-2013

View PostEnigmaticmuffin, on Nov 25 2014 - 03:22, said:

there's a T71 in those results

 

it does say potential damage. Which means that maus' tracks took one heck of a beating

ThatoneguyKaz #56 Posted Jul 01 2015 - 21:22

    Captain

  • Players
  • 20516 battles
  • 1,568
  • [SNPAI] SNPAI
  • Member since:
    02-28-2013
As far as the missions go. Im happy as long as i get the t55a. Although i have seen several 260s already.

Ribort #57 Posted May 03 2016 - 06:16

    Private

  • Players
  • 27510 battles
  • 7
  • Member since:
    08-04-2013

Guy Please Help me, 6 Funking hard missions left.

 

Please see the attachment

Attached Files

  • Attached File   WOT.JPG   30.58K
  • Attached File   WOT.JPG   30.58K


General_Canuck99 #58 Posted May 03 2016 - 17:22

    Sergeant

  • -Players-
  • 42096 battles
  • 180
  • [INDIG] INDIG
  • Member since:
    02-17-2015

View PostRibort, on May 03 2016 - 06:16, said:

Guy Please Help me, 6 Funking hard missions left.

 

Please see the attachment

LT-15:  Any tier 8 LT (I used AMX13 90) platooned with tier 10 SPG. You need a good map(Prok, Firey Salient, Malinovka), but platooning with tier 10 arty is key.

 

HT-6 Use a tier 6 HT and "fail" platoon with a tier 7 Heavy Tank. I used the T-29 American heavy platooned with tier 7 E-25 to get tier 8 tanks. Spam gold to make sure and do some very bad kill stealing.

 

TD-15:  Any tier 9-10 TD. Did mine in the Waffle.

 

 

MT-12: Rissian A-43 with the 76mm S-54 gun. High ROF that will pen the fuel tanks and get the fires. I also used the gunner dead eye perk to increase the chance of module damage and shot gold. I know this one is frustrating, but with this setup I got it done in 20 games for the T55A set. (Luck and the setup all helped)

 

 

 

Edit. My bad. I've only done the T55A and I see this is an OBJ 260 thread. Disregard.

 

 


Edited by General_Canuck99, May 03 2016 - 17:25.


The_Chieftain #59 Posted May 03 2016 - 20:07

    Military Specialist

  • Administrator
  • 13132 battles
  • 9,885
  • [WGA] WGA
  • Member since:
    09-08-2011

Well, there are at least 200 players on NA and EU who have over 20 battles in Object 260, according to this list. Maybe someone should PM them and ask how they managed to get theirs?

 

http://www.vbaddict..../object_260-228

 

 



SwedishEOD #60 Posted May 03 2016 - 20:22

    Captain

  • Beta Testers
  • 61180 battles
  • 1,662
  • Member since:
    07-24-2010

Yeah , I'm one mission away from getting my Obj260....

I can either redo my HT-15 and get it with honors or just finish my MT-15 (4kdmg to TDs).

So current missions are definitly doable , but some are so luck depending it drives you mad if you keep tryharding for them.

Just activate and keep playing as normal and you'll get them in the end.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users