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Guide Review Tutorial Tips Taugrim Unicum Road to Unicum

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taugrim #201 Posted Dec 19 2018 - 23:01

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Episode #78: EBR 75 FL 10 Review, First Impressions of Wheeled Vehicles

I review the EBR 75 FL 10, a tier 8 premium French light tank, with replays tier 8 Fisherman's Bay and tier 10 Erlenberg battles.

 

Wheeled vehicles offer a totally different driving experience from tracked vehicles. You trade off the ability to pivot in place with much higher speed and acceleration. Wheeled vehicles have two modes for driving: one offers speed ("rapid" mode), the other turning ("cruise" mode).

 

Strengths and Weaknesses
+ Superb top speed (80)
+ Superb acceleration
+ Superb camo (~42 with Camo, BIA, Vents, and Food) 
+ Superb gun handling (1.2s base aim time, low dispersion from movement)
+ Superb turret traverse
+ Excellent shell velocity (1300 for silver APCR ammo)
+ Excellent gun depression (-8)
+ Excellent HE ammo (260 alpha, 75 pen)

+ Can drive in reverse as fast as forward
+ Ability to boost speed from a stand-still start
- Abysmal view range (310 base)
- Unable to pivot (turn) in place / requires multi-point turns to get around obstacles
- Long profile
- Squishy
- Low HP pool (950)
- Wheels are large and easy to target, resulting in meaningful loss of speed

- Turret is mounted in the middle of the vehicle, so when brawling around corners you'll expose your hull before you get your target in view

 

- Can not mount Binocs

 

Recommended Equipment
1. Optics
2. Vents
3. VStab

 

For the vast majority of light tanks from tiers 6-10, you should not mount Binocs given that Optics are a must and for the other 2 slots there are better choices (e.g. VStab + Vents for autoloaders, VStab + Rammer for non-autoloaders), but with this tank the base view range is so bad and the dispersion values are so good that I would use Binocs instead of VStab if that were an option.

 


Edited by taugrim, Dec 31 2018 - 07:10.


taugrim #202 Posted Dec 28 2018 - 06:25

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Episode #79: AMX 13 57 Review, Maximizing Your Autoloader Efficiency

I review the AMX 13 57, a tier 7 premium French light tank, with replays of tier 9 Murovanka and Pilsen battles.

 

The 13 57 pairs a compact burst, high DPM autoloader with excellent vision control.

 

Strengths and Weaknesses
+ Superb compact burst (720 in 7 sec)
+ Superb view range (390)
+ Excellent DPM, unusual for an autoloader
+ Excellent camouflage
+ Slightly above-average HP (890)
+ Small profile
- Poor gun depression (-6)
- Intra-clip reload (1s) is much faster than aim time (2.3s base), so if you fire as soon as the next shell has been loaded, the shot may be inaccurate
- Considering the high rate of fire, has low ammo capacity (54)
- Poor armor, but enough to avoid greater-than-triple overmatch

 

Recommended Equipment
1. Optics
2. VStab
3. Vents

 


Edited by taugrim, Dec 28 2018 - 20:23.


taugrim #203 Posted Feb 13 2019 - 22:14

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Episode #80: Emil I Review/Guide

I review the Emil I, a tier 8 Swedish heavy tank, with replays of tier 10 Westfield and tier 9 Cliff battles.

 

The Emil 1 is the first of three Swedish heavy autoloaders that feature turrets with excellent frontal protection and fantastic gun depression. The Emil I is rough around the edges but the Emil II is a meaningful upgrade at-tier in terms of penetration and frontal turret protection.

 

Strengths and Weaknesses
+ Fantastic max gun depression (-12)
+ Strong frontal turret protection (245mm effective)
+ Small profile for a heavy
+ Frontal hull armor is decent (~195mm effective)
- Relatively low silver AP pen (217)
- Poor gun handling
- Long intra-clip reload of 3 seconds, although the frontal turret protection mitigates this
- Side turret armor is thin (35mm)
- Pitiful side hull armor (20mm) is overmatched easily

 

Recommended Equipment
1. VStab
2. Vents
3. Gun Laying Drive

 



taugrim #204 Posted Feb 13 2019 - 22:16

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Episode #81: T95 Review, The Quintessential Bully

I review the T95, a tier 9 American tank destroyer, with replays of tier 10 Fisherman's Bay and tier 9 Lakeville battles.

 

The T95 is the quintessential bully. The frontal armor is incredibly strong, and the only meaningful weak spots are the two cupolas, which still have ~212mm of effective armor. The side armor is thick and sloped toward the middle of the tank, so with angling the side is difficult to penetrate.

 

Strengths and Weaknesses
+ Superb frontal hull armor: 305mm to over 400mm effective, aside from a thin silver at the bottom of the hull which is still ~250mm effective
+ Superb side armor (152.4mm) that is sloped and will bounce shells when you are angled 30 degrees relative to incoming fire
+ Excellent alpha (750)
+ Good gun handling for a turretless TD
+ Good camouflage
+ Low profile
- Very low top speed (20 kph)
- Very sluggish acceleration
- Cupolas are vulnerable to accurate high-tier guns
- Poor gun depression (-5)
- Lack of turret limits brawling around corners

 

Recommended Equipment
1. Rammer
2. Vents
3. Optics

 



taugrim #205 Posted Feb 22 2019 - 19:54

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Episode #82: Frontline Review, 1st Impressions and Getting to General Rank

I review the Frontline game mode in World of Tanks (WoT) with two battles, one featuring gameplay with the new Chinese premium light tank M41D and the other featuring heavy tank gameplay with the Defender.

 

I discuss how to reach General rank.

 



taugrim #206 Posted Feb 24 2019 - 06:09

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Episode #83: AMD 178B Review/Guide, Advancing Without Over-Extending

I review the AMD 178B, a tier 6 French wheeled light tank, with replays of tier 8 Lakeville and Live Oaks battles.

 

The AMD 178B is the first of the French tech tree wheeled vehicles and was a delight to play. It combines excellent mobility, good gun handling, and an excellent HE round.

 

Strengths and Weaknesses

+ Fantastic max gun depression (-12)
+ Superb acceleration
+ High pen HE round (75)
+ Excellent gun handling
+ Excellent top speed
- Very low view range (300)
- Paper armor
- Turret is a large target
- Tall profile
- Sub-par AP penetration (120)
- As with all wheeled vehicles, can't turn in place and can be awkward in cramped areas

 

Recommended Equipment
1. Optics
2. Rammer
3. Vents

 

This tank can get by without VStab due to the low dispersion values. I prefer Vents over VStab for the improvement to view range.

 

 

Errata
1. the shell velocity of the AP and HE rounds is identical. I incorrectly stated in the video that AP had higher velocity (which is often true for other tanks)


Edited by taugrim, Feb 24 2019 - 06:17.


taugrim #207 Posted Mar 04 2019 - 17:22

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Episode #84: EBR Hotchkiss Review, Proper Use of Great Mobility

I review the EBR Hotchkiss, a tier 7 French wheeled light tank, with replays of tier 9 Westfield and tier 8 Tundra battles.

 

The EBR Hotchkiss combines a potent gun with a highly mobile platform, but like other wheeled vehicles it has horrible view range and negligible armor.

 

Strengths and Weaknesses
+ Superb gun depression (-10)
+ Superb acceleration
+ High pen HE round (75)
+ Excellent AP pen (160)
+ Excellent gun handling
+ Excellent top speed (70)
- Very low view range (310)
- Paper armor
- Tall profile
- Relatively poor accuracy (0.40 base)
- Relatively low DPM
- As with all wheeled vehicles, can't turn in place and can be awkward in cramped areas

 

Recommended Equipment
1. Optics
2. Rammer
3. Vents

 

This tank can get by without VStab due to the low dispersion values. I prefer Vents over VStab for the improvement to view range.

 



Cannon_Fodder76 #208 Posted Mar 04 2019 - 19:00

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Thanks really appreciate the videos. Keep it up.

taugrim #209 Posted Mar 11 2019 - 16:14

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Episode #85: Lynx 6x6 Review, Common Mistakes with Wheeled Vehicles

I review the Panhard AML Lynx 6x6, a tier 8 French wheeled light tank, with replays of tier 10 Prokhorovka and Murovanka battles.

 

The Lynx 6x6 combines a potent gun with a highly mobile platform, but like other wheeled vehicles it has horrible view range and negligible armor. (Same summary I said of the EBR Hotchkiss, which I also enjoyed.)

 

Strengths and Weaknesses
+ Superb top speed (80)
+ Superb acceleration
+ High pen HE round (90)
+ Excellent gun depression (-8)
+ Excellent gun handling
+ Excellent silver APCR pen (182)
+ Good silver APCR alpha (240)
- Very low view range (310)
- Paper armor
- Relatively poor accuracy (0.40 base)
- Relatively low DPM
- As with all wheeled vehicles, can't turn in place and can be awkward in cramped areas

 

Recommended Equipment
1. Optics
2. Rammer
3. Vents

 

This tank can get by without VStab due to the low dispersion values. I prefer Vents over VStab for the improvement to view range.

 


Edited by taugrim, Mar 11 2019 - 16:15.


taugrim #210 Posted Mar 23 2019 - 14:27

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Episode #86: Rheinmetall Panzerwagen Review, Epic Platoon Carry in an Awful Tank

I review the Rheinmetall Panzerwagen, a tier 10 German light tank, with a replay of an all tier 10 Steppes battle.

 

The Rheinmetall Panzerwagen is the worst-performing tier 10 tanks, due to the combination of huge profile, paper armor, and very poor DPM. I would rate the Rheinmetall Panzerwagen as worse than the Sheridan, given that the latter has higher alpha (390 vs 320) and higher DPM.

 

Our platoon manages to pull off one of the rarest combination of medals - Crucial Contribution with Brothers in Arms - in what was  a huge come-from-behind carry.

 

Strengths and Weaknesses
+ Superb gun depression (-10)
+ Excellent top speed (75)
+ Good accuracy (0.36 base), but still crap for a German tank
+ High HE penetration (120)
- Huge profile
- Paper armor
- Relatively low camo
- Very poor DPM
- As with all tier 10 lights, suffers from high penetration loss over distance

 

Recommended Equipment
1. Optics
2. VStab
3. Rammer

 


Edited by taugrim, Mar 23 2019 - 14:28.


taugrim #211 Posted Mar 27 2019 - 03:54

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Episode #87: Lynx 6x6 Review, Vision Control and Flanking Tactics

This is my 2nd look at the Panhard AML Lynx 6x6, a tier 8 French wheeled light tank, with replays of tier 9 Malinovka and Sand River battles.

 

I discuss vision control for wheeled vehicles given their very low view range and how to leverage their mobility to create opportunities for flanking fire.

 



taugrim #212 Posted Apr 09 2019 - 16:23

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Episode #88: T110E3 Review, Frontally Dominant but Squishy Sides

I review the T110E3, a tier 10 American tank destroyer, with replays of Lakeville and Murovanka battles.

 

The E3 is a curious successor to the T95. Like the T95, the E3 possesses strong frontal armor and alpha of 750. However, unlike the T95, the T110E3 has very weak side armor and so it disproportionately benefits from support and platooning.

 

Strengths and Weaknesses

+ Superb frontal protection from upper hull through superstructure, including the cupola

+ Excellent gun depression (-8)

+ Good view range (390)

+ High caliber (155mm) enables overmatch of greater than 3x

+ Premium round is APCR

- Side hull armor is very weak (44-76mm)

- Slow / sluggish mobility

- Profile is tall

- Relatively low camo

- Lower frontal hull offers ~240mm effective protection

 

Recommended Equipment

1. Rammer

2. Vents

3. Optics

 



taugrim #213 Posted Apr 15 2019 - 16:43

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Episode #89: Review, Countering Enemy Light Tanks

I review the Panhard EBR 90, a tier 9 French wheeled light tank, with replays of tier 10 Empire's Border and Ruinberg battles.

 

The Panhard EBR 90 combines a low profile with superb mobility and camouflage. Its gun provides superb handling but is underwhelming relative to the other tier 9 lights.

 

Strengths and Weaknesses

+ Superb top speed (85)

+ Superb reverse speed (also 85)

+ Superb acceleration

+ Superb camouflage

+ Superb gun handling

+ Low profile

+ Large wheels provide protection against HE, HESH, and HEAT

+ High pen HE round (90)

- Very poor silver AP pen (185)

- Very poor gun depression (-6)

- Very low view range (330)

- Paper armor

- Low HP (1150)

- Relatively low DPM

- As with all wheeled vehicles, can't turn in place and can be awkward in cramped areas

 

Recommended Equipment

1. Optics

2. Rammer

3. Vents

 

Errata

1. the premium ammo HEAT penetration is 230, not 240 as stated in the video

 

Additional thoughts not mentioned in the video

1. the camouflage on the EBR 90 is superb - over 45 with my crew with Camo, BIA, Vents, and food. Even after firing the camo is still slightly over 10. This explains why the T-54 ltwt and B-C 12t didn't spot me when I was firing at them from that hill and why the Obj 430 didn't spot me in field in Ruinberg

2. I'm very surprised that the EBR 90 has a +3 WR relative to account win rate according to the tank curves. I found the EBR 90 to be awkward to play at times due to the crappy -6 gun depression and the horribad 185mm silver AP penetration. While I have a 66% WR in the EBR 90 that high WR is largely due to my platooning heavily with blunicums for ~90 of my 150 battles. WR is the most easily padded stat by platooning with skilled players

3. when I was set on fire by the arty in Ruinberg, notice that I waited to see which modules were damaged before repairing. Being set on fire often results to damage to the ammo rack and/or the engine, so you want to keep an eye on that and repair whatever is most urgently needed in the moment

4. I found the Lynx 6x6 to be a better tank at-tier than the EBR 90. This flies in the face of popular opinion, but the Lynx 6x6's gun is superior for its tier. I think most drivers in the Lynx 6x6 over-yolo, but if you don't do that, you can do incredible things in that tank. E.g. in 100 battles in the Lynx 6x6 (99 solo queued), I pulled a 70% WR and my average DPG (1750) was almost the same as my tier 9 EBR 90 (1766)

 



taugrim #214 Posted May 03 2019 - 06:31

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Episode #90: EBR 105 Review, Gaining Map Control With Vision

I review the Panhard EBR 105, a tier 10 French wheeled vehicle, with replays of Karelia and Prokhorovka battles.

 

One thing I didn't mention in the video is that this tank has a tendency to fishtail and spin out. I tend to deliberately slow down prior to reaching the point where I want to stop to prevent fishtailing.

 

Strengths and Weaknesses
+ Amazing top speed (95)
+ Amazing reverse speed
+ Superb acceleration
+ Superb gun handling
+ Superb HE shell (500 alpha, 105 penetration)
+ Superb camouflage (~44 with Camo, BIA, Food)
+ Superb shell velocity (1300)
+ Good APCR alpha (390)
+ Large wheels provide protection against HE, HESH, and HEAT
- Very poor APCR penetration (190)
- Very poor view range (350 base), but you can reach 445m with Optics, Vents, Food, BIA, Situational Awareness, and Recon
- Paper armor
- Very low DPM
- Low HP (1300)
- As with all tier 10 lights, suffers from high penetration loss over distance

 

Recommended Equipment
1. Optics
2. Rammer
3. Vents

 



taugrim #215 Posted May 09 2019 - 23:05

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Episode #91: Leo Review, Creating Bushes for 1st Shot Advantage

I review the Leo, a tier 7 Swedish medium tank, with replays of tier 8 Redshire and tier 7 Steppes battles.

 

The Leo is an oft misunderstood and misplayed tank. The 10cm gun has poor gun handling and a long aim time of 3 seconds base but it hits hard. With proper use of vision control, you can fully aim in, and one of the tricks I show in this video is creating a deep line of bushes by knocking over trees so that you can repeatedly gain the "1st Shot Advantage".

 

Strengths and Weaknesses (with 10cm gun)

+ Superb alpha (300)

+ Superb gun depression (-10)

+ Excellent top speed (60)

- Very long aim time (3 sec base)

- Low reload (11.2 sec base)

- Poor accuracy (0.42 base)

- Weak armor

- Large profile

- Slow shell velocity (785 m/s)

 

Recommended Equipment

1. Optics

2. Rammer

3. Vents

 

You can run GLD instead of Vents, but I equip Vents for the improvements to view range and reload.

 



taugrim #216 Posted May 28 2019 - 01:49

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Episode #92: UDES 14 5 Review, Effectively Engaging at Intermediate Ranges

I review the UDES 14 5, a tier 8 Swedish medium tank, with replays of tier 10 Serene Coast and Overlord battles.

 

The UDES 14 5 offers a unique style of play; it blends a high-alpha gun with a low-profile platform. The hydraulic suspension enables the driver to increase the max gun depression from -6 to -13 at low speeds, but it's not immediate gun depression and therefore has limitations in terms of practical use.

 

If you don't like brawling and do like vision sniping, this is probably a tank you'll enjoy.

 

Strengths and Weaknesses
+ Superb shell velocity (1385)
+ Superb camo (over 34 with full Camo crew)
+ Excellent alpha (360)
+ Flat profile
+ Upper frontal hull armor is angled, can bounce shells of 105mm or lower
- Poor accuracy (0.38 base)
- Thin armor
- Low HP pool (1400)
- Like many tier 8 meds, limited top speed (55)

 

Recommended Equipment
1. Optics
2. VStab
3. Rammer

 


Edited by taugrim, May 28 2019 - 01:49.


taugrim #217 Posted Jun 04 2019 - 15:04

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Episode #93: UDES 15/16 Review, In-Depth Look at Two Different Playstyles

I review the UDES 15/16, a tier 10 Swedish medium tank, with replays of Westfield and Murovanka battles.

 

The Swedish mediums support 2 different playstyles: ridge fighting and camo sniping. The UDES 15/16 excels at both thanks to a rare blend of bouncy armor and superb camouflage.

 

Strengths and Weaknesses
+ Superb camo (over 36 with BIA and Camo)
+ Excellent alpha (440)
+ Upper frontal hull armor is angled, can bounce shells of 150mm or lower
+ Flat profile
+ High-caliber gun (120mm) may create more greater-than-3x overmatch opportunities
+ Side skirts provide protection against HE/HESH/HEAT
- Poor top speed (50)
- Mediocre silver APCR penetration (254)
- Below average view range (390)
- APCR has below-average velocity (1000) but it's still functional
- Thin armor, susceptible to HE / arty

 

Recommended Equipment
1. Optics
2. VStab
3. Rammer

 



taugrim #218 Posted Jun 11 2019 - 03:59

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Episode #94: UDES 16 Review, Positioning to Anchor Come-From-Behind Victories

I review the UDES 16, a tier 9 Swedish medium tank, with replays of tier 10 Malinovka and Abbey battles.

 

The Swedish mediums support 2 different playstyles: ridge fighting and camo sniping. The UDES 16 excels at both thanks to a rare blend of bouncy armor and superb camouflage.

 

Strengths and Weaknesses

+ Superb camouflage (~34 with Camo and BIA)
+ Upper frontal hull armor is angled, can auto-bounce shells 135mm or lower
+ Flat profile with angled turret armor
+ Good alpha (390)
- Poor top speed (50)
- Loses a degree of gun depression (-5) relative to the tier 8 and 10 Swedish mediums, although it can still reach -13 with the hydraulic suspension
- Mediocre silver APCR penetration (234)
- Upper front hull overmatched by shells greater that 135mm in caliber
- Thin armor, susceptible to HE / arty

 

Recommended Equipment

1. Optics
2. VStab
3. Rammer

 



taugrim #219 Posted Jun 24 2019 - 05:37

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Episode #95: P.44 Pantera Review, Playing the New Kharkov Map

I review the P.44 Pantera, a tier 8 Italian medium tank, with replays of all tier 8 Kharkov and Live Oaks battles.

 

The P.44 Pantera is the first tech tree tank in the Italian medium line that features an autoreloader gun, which combines single-shell reloading with a clip of 3 shells. The autoreloader gun provides a lot of flexibility: you can play the single-shell DPM game or you can unload your clip for maximum burst damage.

 

Strengths and Weaknesses
+ Autoreloader gun delivers compact burst (720 in 5s)
+ Superb top speed (60)
+ Excellent gun depression (-8)
+ Good accuracy (0.33 base)
+ Unusually high velocity for silver AP (1050m/s)
- Low view range (380m) makes it difficult to get to 445m without a very skilled Commander
- Armor is not good enough to rely upon, but it will give some troll bounces

 

Recommended Equipment
1. Rammer
2. Optics
3. VStab

 


Edited by taugrim, Jul 07 2019 - 14:58.


taugrim #220 Posted Jul 04 2019 - 19:46

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Episode #96: Standard B Review, Carrying by Flexing at the Right Times

I review the Standard B, a tier 9 Italian medium tank, with replays of tier 9 Glacier and tier 10 Lakeville battles.

 

For many players, the Standard B is the highlight of the Italian medium line. However, the autoreloader gun needs careful management due to the extremely long shell reload times.

 

Strengths and Weaknesses
+ Superb silver APCR penetration (268)
+ Superb gun depression (-10)
+ Superb shell velocity (1450)
+ Excellent top speed (65)
+ Excellent camouflage (~32 with Camo + BIA)
- Extremely long shell reload times, which punishes misuse of the clip
- Long intra-clip reload (3s)
- Paper armor

 

Recommended Equipment
1. Rammer
2. Optics
3. VStab

 






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