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Binocular Telescope, do they really work?


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Walleye05 #1 Posted Jun 09 2011 - 07:36

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So I was playing a round in Himmelsdorf with my pzjager, I have my crew at 76% with Binocular Telescope module installed.

Game starts, I head out to one of my few spots on the East side from the south spawn spot. I am between a building and the railroad barn thingy, stopped and sat there and waited for the enemy to come.

Well after like about 15 seconds, i get nailed by several rounds of shells from 2 BT-2's BUT they were invisible at that time. I died, then they appeared as my teammates spotted it.

I dont get this, the jager has 360m view range, but at 76% of its ablity which equals to 273.60m of viewing range, so add the Telescope for another 25% that equals to 342m view range.

BT-2 has 270m viewing range, lets say its commander is at 100%, and hes got a binocular telescope mounted, that equals to 337.50m

How could he still see me first and I cannot see him? I doubt he was sitting there waiting, because i had to wait in that spot i died at for about 15 seconds before he spotted me. I never moved one bit for that 15 seconds. SO if he was moving then that means his viewing range is at 270m considering he has 100% crew.

Does binocular telescope really work?

120mm_he #2 Posted Jun 09 2011 - 07:40

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Sounds like you got counterspotted by another tank not in your view range.

OgreMagi #3 Posted Jun 09 2011 - 07:41

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yea i am feeling that they really dont work  

got a JadPz IV 100% crew, with a binocular scope, camo netting with 2 crewmemebers at 62% on camo skill.

i should be scoping out to 400 meters but i never getting that far. units are seeing me  INCOVER before i shoot so its broken as far as i can tell.

xamdam #4 Posted Jun 09 2011 - 07:45

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Yes they really work. Chances are you were lit up by one (or more of their teammates) who may have been in camo.

I get multiple detections with mine on tanks with 400+ view range and binocs, 100% crews as well.


No matter how good your view range is, if their spotter is using cover well and has good camo skills you can still be spotted easily without seeing anything from your own viewports / binocs. Their "smart" spotter is not firing and giving away his position either.

Walleye05 #5 Posted Jun 09 2011 - 07:55

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Forgot to add that I did wait a bit after I died and watched to see if someone else spotted me in that area, but no, the only other tanks were those 2 BT-2, everyone else was on the center open or the alley at bottom of the cliff and some were up on hill.

I've seen something like this when using my T29 with 100% crews for a max 500m view and been spotted first even when I'm behind a bush. So sometimes I feel it doesn't work right, but on other tanks it seems to work very well.

maybe those BT-2 had camo training and netting on who knows. But does the camo work even when they are in plain open sight not behind any thing?

FreedomFighterEx #6 Posted Jun 09 2011 - 08:01

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View PostWalleye05, on Jun 09 2011 - 07:55, said:

Forgot to add that I did wait a bit after I died and watched to see if someone else spotted me in that area, but no, the only other tanks were those 2 BT-2, everyone else was on the center open or the alley at bottom of the cliff and some were up on hill.

I've seen something like this when using my T29 with 100% crews for a max 500m view and been spotted first even when I'm behind a bush. So sometimes I feel it doesn't work right, but on other tanks it seems to work very well.

maybe those BT-2 had camo training and netting on who knows. But does the camo work even when they are in plain open sight not behind any thing?

you forgot about "New detect system"
i really hate this.......i want old one.

Quineloe #7 Posted Jun 09 2011 - 08:14

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Hummelsdorf people. No camo there.

120mm_he #8 Posted Jun 09 2011 - 08:15

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It also takes roughly 6 or so seconds for the binocs to start working after you come to a complete stop.

Only the optics work all the time.

soulspectre #9 Posted Jun 09 2011 - 08:32

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Binocs certainly do work, I've used them extensively on my scouts and have noticed the 5 second post-stop delay for them to kick in.

Lougle #10 Posted Jun 09 2011 - 09:37

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View Postsoulspectre, on Jun 09 2011 - 08:32, said:

Binocs certainly do work, I've used them extensively on my scouts and have noticed the 5 second post-stop delay for them to kick in.

For sure, this.

I came to a stop behind a bush before.  About 5 seconds later two tanks lit up about 400m out.  I re-positioned slightly and they disappeared.  After I stopped moving and waited, 5 seconds later they pop up again.

Warrio #11 Posted Jun 09 2011 - 09:59

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View PostWalleye05, on Jun 09 2011 - 07:36, said:

I dont get this, the jager has 360m view range, but at 76% of its ablity which equals to 273.60m of viewing range
A minor point but as I understand it because the max for a commander is 115% your Jager with view range of 360 and a 76% commander would have 237.91 view range.  This is only as I understand what I read on the wiki.

Also, yes, they do work.

Irishwind #12 Posted Jun 09 2011 - 13:26

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Dont forget the need for coated optics, ventilation, and chocolate to increase ability for spotting ranges.

Mizar_Panzer #13 Posted Jun 09 2011 - 13:37

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I few things that I'd like to add:

76% crew skill dosent mean your tank is working at 76% efficiency. I forgot the exact equation but I remember that a 50% crew get your tank to work at something like 80% efficiency, and a 135% crew (one with ventilation + crew boosting consumable) gets your tank to work at 100% efficiency. a 110% crew (one without vent or crew boost consumable) gets your tank to work at about 96%.

Anyway, thats not the point of this thread. There's a few thing to notice when you try to hide:

1. Make sure the bush is between you and the enemy. That means hide BEHIND the bush, NOT INSIDE it.

2. Make sure the bush is large enough to cover your entire vehicle height.

3. Look at the enemy and check their possible view range. Marder II has a HUGE viewrange can spot you a LONG way before you can spot him.

4. Make sure you lock your chassi.......

Of course, Bino dosent work as well as it should due to the limit of 500m view range.

FryaDuck #14 Posted Jun 09 2011 - 13:44

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View Postyiffy, on Jun 09 2011 - 13:37, said:

I few things that I'd like to add:

3. Look at the enemy and check their possible view range. Marder II has a HUGE viewrange can spot you a LONG way before you can spot him.

460m to be precise.

random51 #15 Posted Jun 09 2011 - 15:12

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Binocs work, and it is very easy to test them using dead tanks if you need proof. With a dead enemy in range just back away from it until it disappears. Sit there ~6 seconds while the binocs kick in and it will reappear.

KilljoyCutter #16 Posted Jun 09 2011 - 15:32

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I'm getting first-spotted credit on my T29 (2nd turret + 100% crew + vents) in some matches just sitting there, so I think they're working for me.

cpl_killem #17 Posted Jun 09 2011 - 16:39

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Don't assume that the 2 BT-2's that blew you up, lit you up. Someone else from their team may have spotted you and lit you up for them.

Vorpal #18 Posted Jun 09 2011 - 17:14

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View Postxamdam, on Jun 09 2011 - 07:45, said:

No matter how good your view range is, if their spotter is using cover well and has good camo skills you can still be spotted easily without seeing anything from your own viewports / binocs. Their "smart" spotter is not firing and giving away his position either.

And that's why the spotting system is piss poor. It could be pure dumb luck. or there could always be the imaginary perfect spotter who has revealed you by somehow getting close you while moving in the open and spotting you stationary before you saw him.

Frankly, I think the system as a whole is just plain not working.

Sitting in a bush. Motionless. Camo. Binocs. Suddenly start taking fire from the front. Die. Enemies never revealed. This happens *all the time*.

I wouldn't mind it so much if the people shooting at me were revealed.

Spotting system is far too Opaque. I think it would help quite a bit if it told you your current spotting range on the screen somewhere. I'd even like to see who 'spotted' me when I died, if possible. Should end a lot of 'WTF invisible tanks hax' complaints at least.

Binoculars themselves do work. Bear in mind you have to be sitting still for a few seconds first. But if you creep slowly towards someone, stopping for a while every few seconds, they should eventually pop into range.

OR

sit somewhere in a bush, wait for enemy to pop into range, then drive a little bit: binocs will stop working and enemy will disappeare.

Walleye05 #19 Posted Jun 10 2011 - 03:13

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View Postcpl_killem, on Jun 09 2011 - 16:39, said:

Don't assume that the 2 BT-2's that blew you up, lit you up. Someone else from their team may have spotted you and lit you up for them.


Perhaps you should try reading the whole thread first, just a suggestion?

cpl_killem #20 Posted Jun 10 2011 - 16:39

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View PostWalleye05, on Jun 10 2011 - 03:13, said:

Perhaps you should try reading the whole thread first, just a suggestion?
yeah, I read it (might I encourage you to go back and re-read your initial post?), and I still stand by my response...

you asked asked if the binocs worked, and you also asked

View PostWalleye05, on Jun 09 2011 - 07:36, said:

How could he still see me first and I cannot see him?

Hence why I tried to point out that they didn't need to spot you (IE: you don't need to be in their viewing range) you only needed to be in the viewing range of someone on their team within their radio range. You are assuming that they spotted you, and you (nor I) will ever know for certain who spotted you.




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