RedWolfz0r, on Jun 10 2011 - 05:25, said:
What makes you think that T-54 drivers are any better or worse than Panther II or Pershing drivers?
State that a nation is overpowered or easier to play. State that the other nations require more skill, courage, and fortitude to do well. What do you see? A severe shift in the demographic. Which is something that I pointed out to Overlord only to receive a 30 day ban and a sarcastic answer in the Q&A thread.
How about an example? Say you are new to Eve Online. You read the forums and listen to the chat in the game. You wonder which faction is "the best". Suppose the common answer is this:
"Gallente sucks. HARD. Forget about it."
"Caldari is okay but don't expect great things."
"Minmatar is tough, and sucks with the wrong person, but can be great with a lot of skill."
"AMMAR VICTOR! #$@%ing owns all, man. Can't go wrong."
Can you guess what kinds of demographics we will see in each race? Especially if the ingame performance supported these statements on a ship-per-ship basis. Sure, each will have plenty of skilled people playing them to their greatest potential but they will generally have different kinds of people playing overall. Gallente will have oddballs, people in denial, and people looking for a challenge of something unique. Caldari will have average joes, perhaps many casual players. Minmatar will have a greater portion of diehard, "hardcore" players trying to prove their metal in the face of unforgiving odds. Ammar would thus attract the greatest amount of people just trying to do the best with the least effort, of which this world has no short supply.
That is what I meant by "demographics" and that is what Overlord, in his arrogance and ignorance, scoffed with a sarcastic answer. How the nations in World of Tanks actually play, how they are perceived and lauded by the players, all of it determines what kinds of players and playstyles will be drawn to each tank and faction. So of course a T-54 can perform poorly if you have a bunch of noobs flocking to it because everyone says it is overpowered, or because it was the easiest to level reliably. Of course Pershing would have a greater profit if the road to it is soaked heavily in the blood, sweat, and tears of the players who managed to make it that far.
Yet, "win rate and average experience per battle are the most important balancing factors" according to Overlord. Nothing else matters but vague and vacuous numbers that tell you absolutely nothing about the tanks themselves, why they are performing well, or where their faults lie.