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Anfield's 9.7 Mod Pack Beta


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_Anfield_ #21 Posted Apr 24 2015 - 04:03

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View PostScarecrow3710, on Apr 23 2015 - 18:26, said:

Everything seems to be working well...except there is one thing that is a little strange...during battle loading the win rates of the players are shown - in great detail down to 14 places after the decimal point. Where in the xvm.xc file can I fix this win rate during battle loading to show just two numbers?

 

 

I haven't updated the color blind configs yet.

 

I came across this problem when I ran the first test with the main config, they changed win rate code. If you compare the differences between the main config and your color blind one you will see what i changed, look for c:rating in your cb config which will be like c:winrate in the main config if i can remember.



_Anfield_ #22 Posted Apr 24 2015 - 04:05

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View PostScarecrow3710, on Apr 23 2015 - 18:54, said:

oh - just noticed another thing...in game messages seem to be in the wrong place they should be lower.

 

 

This may be a resolution issue, looks fine on mine.

Striker_70 #23 Posted Apr 24 2015 - 12:11

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View PostScarecrow3710, on Apr 24 2015 - 02:31, said:

 

I installed it and modified the xvm.xc file to my liking and everything is working fine.

 

Thanks, it's nice to know that the minimap mod is included again and that you don't have to jump through hoops to get it.

_Anfield_ #24 Posted Apr 25 2015 - 05:03

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9.7 will go live on EU sometime early next week so you can expect updates to the pack then.

Hochstepanzerjager #25 Posted Apr 25 2015 - 05:43

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View PostGhostMana, on Apr 23 2015 - 21:05, said:

 

This may be a resolution issue, looks fine on mine.

 

Mine is down over the tank panel instead.

 

I'm using 1600X900 resolution.



_Anfield_ #26 Posted Apr 25 2015 - 17:20

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View PostHochstepanzerjager, on Apr 24 2015 - 20:43, said:

 

Mine is down over the tank panel instead.

 

I'm using 1600X900 resolution.

 

I'll look in the xvm config as to where it's dictating the movement of chat so that lower resolutions don't encounter this problem.

Mono #27 Posted Apr 27 2015 - 00:33

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First of all thanks Anfield, GhostMana, Robocop or Jebus to take the time and trouble to work and share on these mods.
Maybe you answered this in a streaming and My questions are outdated but...


In a more personal whim: 

-Why you are not using the more exacting colour configuration (where 1000k is yellow etc..)
-And what you think in a tab view like this one with separate categories.. 
 


Edited by Mono, Apr 27 2015 - 21:18.


warrends #28 Posted Apr 27 2015 - 21:59

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View PostMono, on Apr 26 2015 - 23:33, said:

-And what you think in a tab view like this one with separate categories..

 

You can make those changes yourself. One of the config files (no idea which one, but probably in the help doc) allows you to choose exactly what is shown for each team when in battle-mode and when pressing Tab. I do like your setup and may try it once I d/l his modpack (waiting for his non-beta version ...). We used to be able to do that sort of configuring via the modxvm website, but that capability is now extinct, unfortunately.



_Anfield_ #29 Posted Apr 27 2015 - 22:30

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v1.2 updated, a little bug fixing done and loca's team hp pool for 9.7 added, im using the last 9.6 version of session stats so we'll see how that goes.

 

I also fixed the color blind config problems, let me know if there are any issues with chat still.



Gators_Encore #30 Posted Apr 28 2015 - 16:55

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View PostGhostMana, on Apr 27 2015 - 14:30, said:

v1.2 updated, a little bug fixing done and loca's team hp pool for 9.7 added, im using the last 9.6 version of session stats so we'll see how that goes.

 

I also fixed the color blind config problems, let me know if there are any issues with chat still.

 

FYI:

Both have just been released

 

XVM-6.1.0.1:
* added new section in config sounds.xc, where you can setup extra sounds
* bugs fixed
* added some languages in the personal cabinet

 

[0.9.7] YasenKrasen Coloured Messages + session statistics [ENG]

http://forum.worldof...statistics-eng/

 

 



_Anfield_ #31 Posted Apr 28 2015 - 22:47

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v1.3 updated.

 

v1.4 will probably just be a clean out of anything that's still buggy and any other tweaks/updates I feel are needed.



TheOldJoo #32 Posted Apr 29 2015 - 00:46

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Is there a way to move the damage received up next to the reticle?  I just want the recent hit to pop closer to the reticle and still have the actual count down bottom left if thats possible.

 

 

Thanks for the mod pack though!

 

If I missed the answer sorry for being noob.


Edited by TheBeerJoo, Apr 29 2015 - 00:49.


Savage112 #33 Posted Apr 29 2015 - 03:46

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Thanks for all your work on this mudpack.

kelalatir #34 Posted Apr 29 2015 - 06:34

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Thank you for the awesome mod pack!

 

I noticed after installing the pack for 9.7 that the order of the nations of my tanks in the carousel has changed.  For instance, USA tanks used to appear on the left, but now USSR tanks appear on the left.  The order is not really important, but I'm curious, is the order of the nations of tanks displayed in the carousel customizable?

 

Put another way, can i set which nation's tanks appear in order, left to right?

 

Thank you again!



Jshellster #35 Posted Apr 29 2015 - 19:34

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Thanks for the modpack anfield, however i have just one issue, i apologize if you've sold it elsewhere and I haven't seen;

Every element of the modpack, as far as i'm aware, seems to be working apart from the enemies spotted/not spotted indicators - No lightbulbs ever come up next to spotted tanks, nor crossbones next to tanks that have died. I have done nothing apart from delete my res_mods folder and place in the one for the modpack. Do you know a fix for this?

 



24cups #36 Posted May 01 2015 - 22:14

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Hi Anfield, I don't have the traverse lines on arty. Is that not part of the mini-map anymore or do I have to enable it ?

 

Thanks and great mod-pack as usual



SuperCowWet #37 Posted May 02 2015 - 03:56

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View PostJshellster, on Apr 29 2015 - 18:34, said:

Thanks for the modpack anfield, however i have just one issue, i apologize if you've sold it elsewhere and I haven't seen;

Every element of the modpack, as far as i'm aware, seems to be working apart from the enemies spotted/not spotted indicators - No lightbulbs ever come up next to spotted tanks, nor crossbones next to tanks that have died. I have done nothing apart from delete my res_mods folder and place in the one for the modpack. Do you know a fix for this?

 

 

I am also looking for the enemy spotted stuff. I've looked at other xvm config files and tried to add it into yours but with no success.

24cups #38 Posted May 03 2015 - 01:42

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View Post24cups, on May 01 2015 - 16:14, said:

Hi Anfield, I don't have the traverse lines on arty. Is that not part of the mini-map anymore or do I have to enable it ?

 

Thanks and great mod-pack as usual

 

Never mind.,it appears to have fixed itself.

val_mit #39 Posted May 03 2015 - 17:02

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Hi,

Sry for "disturbing" :D, in 9.7 i don't have 2 rows hangar carousel. I've reinstalled the game and the mod (all game directory deleted first), and the same. How can I make it ? I like a lot with 2 rows.



EliteGuard_ #40 Posted May 04 2015 - 08:52

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You will make this MOD pack way better if you add tank win rate, and average damage on carousel.

And also if you add the 50 meter spotting circle .... this would make this mode great.






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