GAJohnnie, on Dec 04 2018 - 14:03, said:
Here's my $0.02:
It was a shame that more of your team didn't go to the center of the map with you, however, the red team that did, totally botched it. Anyway, I recommend never poking the center of that middle road the way you did. TDs in them bushes overlooking the road will smack you every single time (like that KanJan did). From the South Spawn, I always approach the left hand side and nuzzle in behind that building with the flat outcrop on the left. From there I can sidescrape and deflect shots from TDs (I will also throw down a few blind shots) and deflect shots from tanks trying to make it into the abby...as well as be able to put shots into them. From the North Spawn, same thing...hug the left hand side and run through those breakable walls maintain cover behind the outcropping. Enemy tanks have to go around that and give you their side to get into the abby.
When you were looking to contest the T-54 mod. 1, you hesitated. His standard pen is lower than yours, he is alone and from the back end that you approached him (after getting hit by the KanJan) he was in the open. You hesitated to take advantage of that situation. Your approach gave you the opportunity to sidescrape behind hard cover and easily take him out. Instead you poked on him giving him your full side, got tracked, and bounced a shot. You are lucky your tracks ate the shot on that one. Then you got nervous and settled for a small amount of spotting damage. You missed out on almost 800 to 1000 damage.
You then traded a 36HP Kill shot for 250 damage vs that Pershing. Next time, look to guard yourself against taking damage. You poked on him in the open, while he had the higher ground. Use the terrain to your advantage. Look to kill and deal damage without taking any in return. In fact, in that instance you could've loaded HE, and hit the ground very near him, or slung a shot anywhere and killed him. His HP was so low...HE pretty much anywhere would've ended him. I do that a lot...finished off a Hull Down S. Conq that way. I think it made him very angry...haha
When you went against the Centurion 1, nice getting a shot of free damage while he wasn't even paying attention to you. I didn't understand why you ran away giving him your rear during reload instead of using the Pershing you killed and getting hull down behind it. Arty wasn't focusing you at all, by this time both outer flanks had fallen and their SPG was entirely focused on the bigger targets. It was like 8:4. Luckily he didn't capitalize on your retreat right away and ended up following you and being completely stupid. I have no idea what he was thinking...maybe he thought his reload was faster? IDK. Your second shot on him did damage and tracked him (great way to get that XP bonus!). Unfortunately you oddly rotated your hull while you were juking and gave him your side when he shot...he got a full 250 damage shot on you. When you lock onto a soft target, you don't need to stay in sniper mode. Stay locked on, get out of sniper mode, keep looking around, make sure your hull is angled properly and juke to force your target to either miss or hit your tracks, and then fire when you reload. EzPz
That KanJan that rushed you and the Super Pershing...wow. That was a free damage/kill for you...lol. I think you missed out on the kill shot on the SPG because you were a little too timid to poke the hill. UDES wasn't even looking at you. Anyway, you ended up getting 2 more kill shots out instead, so I guess that is better than 1 against the SPG...lol.
Your team did an excellent job not allowing their flanks to stall. The enemy was smart to pile up and defend the East road like that, but too little too late obviously. Overall, it was a safe game, you lived, you got a win, and you assisted with crushing the middle flank. So not bad at all. There are some things that you could've done to minimize the damage you took...but these are very nitpickish things I'm pointing out.
_Promote_Synergy_ could have different views than I.
Edited by iAmEbola, Dec 04 2018 - 23:23.