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King's All-The-Basics Modpack 9.8

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KingAlphyn #1 Posted May 31 2015 - 08:06

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This modpack is meant to create a minimalist feel which does not bombard the player with too much information, is noob-friendly, well-polished, and just overall useful in every way that I could think of.

 

A vast majority of the content in this mod is not made by me, I just assemble it all together and make the bits work right. This modpack would not be possible without the prior work of Artasan, Aslain, Locastan, Reco, RKPhantom, J1mbo, Nagatron, Kodos, Hangman, OMC, GambitER, PoVitter, Grandpa, SHTY, and the XVM crew, and whoever did the Battle Assistant mod whose name I don't know yet.

 

EDIT, JUNE 1: TO MAKE THIS MODPACK WORK IN 9.8.1, rename your 9.8 folder 9.8.1 and then everything works.

 

Features:

-High-visibility railcars and dead tanks 
-Vertical tech tree 
-Jimbo's crosshairs and contours
-Unlocked camera constraints (including upward unlock)

-Simple overtarget markers with winrate showing. Colour of win-rate is WN8 colour.
-Hitlogs for dealt damage and received damage
-Improved minimap, with draw distance box and gun constraints for arty/TD
-No scope shadow 
-Simple hit direction indicators 
-Improved cap clocks 
-Session Tracker 
-Custom 6th sense indicator 
-No postmortem tips 

-Improved zoom levels, and zoom level indicator up to 30x

-White dead tanks

-Alternate artillery POV (battle assistant mod)

-Auto-aim assist: right-click near a tank, reticle snaps to it.

-Server reticle crosshairs

-Hangar-switching button, including camera unlock for event garage. Switches between all available hangars in your res folder.

-Checkbox to return crew to tank each time you select the tank automatically

-6th sense, fire, and ammo-rack damage noises.

-Fog remover.

-Safe-shot mod to prevent friendly-fire.

-Team HP pool indicator

 

THINGS YOU NEED TO KNOW WHEN RUNNING THIS MODPACK:

  • Frowney-face by other tanks, friend or foe, means they have stock turret.
  • Press G while in overhead view to use the alternative 1st-person artillery view.
  • Press Alt for different tank information. (percentages instead of hitpoints, tank tier, dead tank info, and remaining hitpoints list in top left corner).
  • To make clan overtarget markers for any clan, place a 64x64 png image into the res_mods>mods>shared_resources>xvm>res>clanicons>NA folder. For example, if I wanted to mark all Relic tanks, I'd put an image in there called RELIC.png and make sure it was 64x64 pixels in size. The XVM website has a download available containing many of these.
  • Player-name colours use the WN8 system and are as follows: Awfulsub-pardecentgoodOMFG_go_outside_once_in_a_while
  • The new reticle is a two-ring reticle. Jimbo says that the outer ring should account for 95% of your shots, and the inner ring is 68% of your shots. This reticle DOES cause a known glitch with the reload timer. Unfortunately we don't have a fix for this presently.
  • The square on the minimap is your draw distance for tanks. You can't see anyone outside of it.
  • Right-click near a tank to snap your auto-aim to that tank.
  • The vertical tech tree has a known aesthetic issue where the screen can only be scrolled as far as is necessary to bring all tanks into the screen. Would be better if one could scroll further than that, but it'll do.

 

Screenshots:

 

Install Instructions:

Unzip the folder with winrar or 7zip or something. Open the KingsATB98 folder. Drag all of the contents (9.8, configs, etc) and drop them into your Res_Mods folder, allow any merges to happen.

 

Versions and download links: 

KING'S ATB MODPACK

 

Charity:

Last year, I had the pleasure to meet Rachael Spence, a veterinarian from my home city of Edmonton, who travels to Rwanda every year. 2015 will be the 11th consecutive year. She has several ongoing projects there, all aimed at teaching Rwandan farmers basic animal husbandry, so that their animals will be more productive and less likely to perish. These skills were largely lost when many skilled farmers were killed in the genocide of 1994, and so establishing co-operatives with the skill and resources to spread this knowledge has been having great effect at improving lives in some desperately poor regions. Her charity is very small, operating on a budget of about 40,000 dollars per year, and has no overhead or formal fundraising whatsoever. 100% of any money donated to the program goes directly to the project in Rwanda.

 

Check it out, and consider tossing in 5 or 10 bucks to help bolster this underfunded program and this passionate vet. http://www.k4kpromotingeducation.com/apap.html 

 

Reason I do all of this:

Because we're all in this together.

 

 

 



obsidion #2 Posted May 31 2015 - 08:16

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ERMAHGERD THENK YU SER MERCH

Lothayf #3 Posted May 31 2015 - 09:29

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Thanks King really appreciate the effort you put in to compile this awesome modpack.

lisefise321 #4 Posted May 31 2015 - 09:50

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wfdfdfasdf

Xx360BlitzkriegxX #5 Posted May 31 2015 - 11:47

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Great mod pack mango.

Always hand-picked my mods before, but gonna give this a try



Doom_Train #6 Posted May 31 2015 - 14:09

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Thanks a bunch...this is literally a lifesaver!

KingAlphyn #7 Posted May 31 2015 - 15:47

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View PostXx360BlitzkriegxX, on May 31 2015 - 03:47, said:

Great mod pack mango.

Always hand-picked my mods before, but gonna give this a try

 

You can certainly still do that using this as a start-point to save time if you like. I'm not offended by folks changing the makeup of this pack to suit their tastes.

BunBun #8 Posted May 31 2015 - 16:50

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I think i have it installed correctly, but when in match, none of the tanks (friendly or otherwise) are highlighted.  And on the mini-map, all my teams tanks are black dots as well as the caps.  Enemy tanks dont see to show up at all.  Any idea what im doing wrong, as im sure its on my end lol.

 

Update: NVM, figured it out. 

 

Install Instructions:

Unzip the folder with winrar or 7zip or something. Open the KingsATB98 folder. Drag the Res_Mods folder and drop it into your World of Tanks folder, allow any merges to happen.

 

-There is no Res_Mods folder in the.rar file.  Copy everything in the KingsATB98 folder into the Res_Mods folder, allowing merges.


Edited by BunBun, May 31 2015 - 18:52.


KingAlphyn #9 Posted May 31 2015 - 20:11

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Oh, crap, did I not put a res mods folder in there? My bad.

Instructions fixed. Thank you, kind citizen.



BunBun #10 Posted Jun 01 2015 - 03:29

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Np, glad to help.

KingAlphyn #11 Posted Jun 01 2015 - 21:06

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Posting a modpack only nets 2 upvotes now? :(



Herr_Reitz #12 Posted Jun 02 2015 - 00:19

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View PostKingAlphyn, on Jun 01 2015 - 21:06, said:

Posting a modpack only nets 2 upvotes now? :(

 

Well gosh I went back up through them and gave you three I think... but of course one of the is for the gif :teethhappy:

 

Thanks much and maybe post the news on reddit or somewhere, I dunno ? 



Trotske #13 Posted Jun 02 2015 - 04:33

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Thanks!

obsidion #14 Posted Jun 02 2015 - 06:48

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is there an update because of this domination thing?

Xx360BlitzkriegxX #15 Posted Jun 02 2015 - 13:49

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Pls 0.9.8.1 update!

I will love you forever mein freund~



KingAlphyn #16 Posted Jun 02 2015 - 14:54

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Just rename your 9.8 folder into 9.8.1, or more all the contents of the former to the latter. It is literally that simple.

CaguamaMkII #17 Posted Jun 03 2015 - 00:21

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View PostKingAlphyn, on Jun 01 2015 - 15:06, said:

Posting a modpack only nets 2 upvotes now? :(

 

Just realized there is no limit for upvotes, plus ones for everybody with four legs!!!

 

I discovered this modpack in 9.6, since then it is a must have for me!

KingA, don't worry the good karma will pay you with more than upvotes...


Edited by CaguamaMkII, Jun 03 2015 - 02:33.


onallaitau #18 Posted Jun 04 2015 - 01:17

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Thanks!

BunBun #19 Posted Jun 04 2015 - 01:54

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Upvoted (sorry always forget about that) and thank you.  Was wondering though, is there any way i could make it so the destroyed tanks look like they used to?

DankMemesMatter #20 Posted Jun 04 2015 - 16:33

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Hi King,

Great pack, easy to install and use, but I need help with removing or disabling

  • -Improved zoom levels, and zoom level indicator up to 30x  (This is crazy bad when in towns around building and your turret swings and your POV changes throwing your aim and perspective off)
  • -Fog remover.  (Dont want it, must be CPU/graphics intensive)

 

Also, which file and element would I be change to covert wn8 rank number to actual wn8 value (eg. from 30 for a blue, to 1870); I believe its the value change from 'xwn8' to 'wn8'.

 

Thanks.






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