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Poll: IS-3 (1719 members have cast votes)

What equipment do you use on the IS-3?

  1. Vertical Stabilizer Mk 2 (853 votes [17.68%])

    Percentage of vote: 17.68%

  2. Improved Ventilation Class 3 (861 votes [17.84%])

    Percentage of vote: 17.84%

  3. "Wet" Ammo Rack Class 2 (124 votes [2.57%])

    Percentage of vote: 2.57%

  4. Toolbox (168 votes [3.48%])

    Percentage of vote: 3.48%

  5. Large-Caliber Tank Gun Rammer (1479 votes [30.65%])

    Percentage of vote: 30.65%

  6. Large Spall Liner (166 votes [3.44%])

    Percentage of vote: 3.44%

  7. Fill Tanks with CO2 (20 votes [0.41%])

    Percentage of vote: 0.41%

  8. Enhanced Torsion Bars 5+ t Class (18 votes [0.37%])

    Percentage of vote: 0.37%

  9. Enhanced Gun Laying Drive (643 votes [13.32%])

    Percentage of vote: 13.32%

  10. Cyclone Filter (21 votes [0.44%])

    Percentage of vote: 0.44%

  11. Coated Optics (96 votes [1.99%])

    Percentage of vote: 1.99%

  12. Binocular Teslescope (128 votes [2.65%])

    Percentage of vote: 2.65%

  13. Camouflage Net (165 votes [3.42%])

    Percentage of vote: 3.42%

  14. None (84 votes [1.74%])

    Percentage of vote: 1.74%

What Consumables do you use on the IS-3?

  1. Large Repair Kit (180 votes [3.79%])

    Percentage of vote: 3.79%

  2. Large First Aid Kit (129 votes [2.71%])

    Percentage of vote: 2.71%

  3. Extra Combat Rations (32 votes [0.67%])

    Percentage of vote: 0.67%

  4. Automatic Fire Extinguishers (217 votes [4.56%])

    Percentage of vote: 4.56%

  5. Lend-Lease Oil (67 votes [1.41%])

    Percentage of vote: 1.41%

  6. Small Repair Kit (1432 votes [30.12%])

    Percentage of vote: 30.12%

  7. Small First Aid Kit (1345 votes [28.29%])

    Percentage of vote: 28.29%

  8. Removed Speed Governor (79 votes [1.66%])

    Percentage of vote: 1.66%

  9. Manual Fire Extinguishers (1136 votes [23.90%])

    Percentage of vote: 23.90%

  10. None (137 votes [2.88%])

    Percentage of vote: 2.88%

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LoooSeR78V #21 Posted Jul 19 2011 - 15:07

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View PostCharcharo, on Jul 19 2011 - 07:47, said:

225 penetration is enough to punch through T10 frontal weakspots. With 390 damage, i tell you they will feel it.
- Yes, with Bl-9 i almost killed IS-4 with S-70 in 1vs1 battle. He left with ~7-9% HP  :)  
Maus side armour and lower hull armour will be easy target. KT also "not so hard" tagret - lower hull front have only 120mm of armour...
IS-7 side armour is joke - 100mm (except buget "falsebord").

Charcharo #22 Posted Jul 19 2011 - 18:44

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View PostLoooSeR78V, on Jul 19 2011 - 15:07, said:

- Yes, with Bl-9 i almost killed IS-4 with S-70 in 1vs1 battle. He left with ~7-9% HP  :)  
Maus side armour and lower hull armour will be easy target. KT also "not so hard" tagret - lower hull front have only 120mm of armour...
IS-7 side armour is joke - 100mm (except buget "falsebord").
IS7 side armor is actually 150mm and its in a special diamond shape giving it an effective 220+ armor, but ingame its about 200. (though at places its 150 and or 100)

LoooSeR78V #23 Posted Jul 20 2011 - 18:36

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View PostCharcharo, on Jul 19 2011 - 18:44, said:

IS7 side armor is actually 150mm and its in a special diamond shape giving it an effective 220+ armor, but ingame its about 200. (though at places its 150 and or 100)
IS-7 IRL side armour:
Spoiler                     

Zone "A" is so-called "falseboard" - vertical part is 3mm plate with soft fuel tanks under it, and actual sloped 100mm armour right after side "external" fuel tank. Ingame we have bug, an error - game thinks, that this part ("A") is 150mm sloped armour...

Charcharo, i can give you IS-7 hull internal module pic for IS-7 topic  :)    
So KV-2 with M-10 howitzer + AP can pen IS-7 side armour in some places but BL-10 can't pen IS-7 falseboard when IS-7 is not siting with perfect angle (90 degr) faced to shooter...

Regularguy #24 Posted Jul 20 2011 - 19:12

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IS-3 has excessive detracking issues.

And speed rating is deceptive considering acceleration is poor.

BL-9 nice but not great because you lose your loader too often skyrocketing your load time to 25-35 secs. That means death to anyone who knows of the already stupidly long load times of Russian guns.

The BL-9 defines the IS-3 but that isn't saying much.

Toad_Killer_Dog_ #25 Posted Jul 20 2011 - 20:05

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Great guide. However you should point out that if you being the engine over form the IS you can mount BL-9 before getting the turret or tracks. This only works if you do not have any other modules installed.

Charcharo #26 Posted Jul 21 2011 - 14:12

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View PostLoooSeR78V, on Jul 20 2011 - 18:36, said:

IS-7 IRL side armour:
Spoiler                     

Zone "A" is so-called "falseboard" - vertical part is 3mm plate with soft fuel tanks under it, and actual sloped 100mm armour right after side "external" fuel tank. Ingame we have bug, an error - game thinks, that this part ("A") is 150mm sloped armour...

Charcharo, i can give you IS-7 hull internal module pic for IS-7 topic  :)    
So KV-2 with M-10 howitzer + AP can pen IS-7 side armour in some places but BL-10 can't pen IS-7 falseboard when IS-7 is not siting with perfect angle (90 degr) faced to shooter...
Thats good, give it please :D
Unfortunately, I am a EU player and rarely come here, but will post my T14 review later.

RealMoney #27 Posted Jul 24 2011 - 02:56

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I just upgraded from the IS to the IS-3 and frankly I'm disappointed. I have 100% crew, upgraded turret, suspension, radio, and middle gun (faster firing 122 but not the BL-9). I find it plays worse than the IS. The gun accuracy seems to be lower than with the IS.

Maybe the introduction of the Lowe, KV-5, etc. has tipped things. When I played beta I thought the IS-3 was indestructible vs. my German TDs and Tiger.

Vandelay #28 Posted Jul 24 2011 - 17:02

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View PostRealMoney, on Jul 24 2011 - 02:56, said:

I just upgraded from the IS to the IS-3 and frankly I'm disappointed. I have 100% crew, upgraded turret, suspension, radio, and middle gun (faster firing 122 but not the BL-9). I find it plays worse than the IS. The gun accuracy seems to be lower than with the IS.

Maybe the introduction of the Lowe, KV-5, etc. has tipped things. When I played beta I thought the IS-3 was indestructible vs. my German TDs and Tiger.

Get BL-9 first, then judge!

You can bounce anything except tier 8 guns and up. So KT 105, Lowe 105 and T32 gun will all pen you. As they should, since you can pen all of them really easily as well. In a 1v1 against them you can probably win if you can hide, since you have higher alpha.

Anything lower than that and it'll be ding, ding, ding.

LoooSeR78V #29 Posted Jul 24 2011 - 18:09

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View PostVandelay, on Jul 24 2011 - 17:02, said:

Get BL-9 first, then judge!

You can bounce anything except tier 8 guns and up. So KT 105, Lowe 105 and T32 gun will all pen you. As they should, since you can pen all of them really easily as well. In a 1v1 against them you can probably win if you can hide, since you have higher alpha.

Anything lower than that and it'll be ding, ding, ding.
My IS-3 was penetrated by ZiS-6 cannon... frontaly - when i faced KV straight head-to-head. SO pikenose is very random. Like IS-7's pike nose :) Turret (stock and top) have good armour and slopes. Only mantle is weak. KT will pen your mantle, but other parts of turret front is problem for KT and T32.

Chrazel #30 Posted Jul 24 2011 - 22:24

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Charcharo, are you going to review the IS-4 anytime soon? :)

w4golf #31 Posted Jul 25 2011 - 20:20

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View PostSkraeling, on Jun 27 2011 - 18:51, said:

This tank is terrible till you get the BL9.

I also went for binocs for now since you can demount for free and view range is everything to me personally.  

Rammer + BL9 is just hilarious.

First tank ive had that seems to be made of ammo as well.

I have to disagree, I think the IS-3 is one of the best starting tanks out there.  Just picked mine up, and am enjoying it emmensely.  Soon enough I will have  the BL-9 and will look forward to the added pen and accuracy.

Camping4XP #32 Posted Jul 26 2011 - 16:21

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View PostChernobyl_Kinsman, on Jul 17 2011 - 17:27, said:

I found the IS3 to be more succeptable to ammo rack damage with the second turret, enough that I started using a WAR after multiple instances of being 1 shot by ferdis.

I get ammo rack damage 1 in 3 rounds. Depressing, really depressing. Luckily, IS-4, so far i havent had a single ammo rack damage.  :Smile_great:

paintpenetrator #33 Posted Jul 26 2011 - 21:01

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View PostCharcharo, on Jun 27 2011 - 12:46, said:

Good day to all WOT players!
On today’s menu we have the IS-3 (or the Iosif Stalin 3 Heavy Tank). This is a tier 8 soviet heavy tank that packs a punch even for those Tier 10 tanks. With this machine using the 122mm BL-9 you will finally be a threat to everything, even IS-7s and Maus tanks. Use it like you did your IS-2. In real life it was made as an antidote to the King Tiger problem.

Previous tank: IS-2
http://forum.worldof...topic=45206&st=
Next tank: IS-4

Stock Tank Specs:
Posted Image
Upgrade tree:
Posted Image

Overview:
You start off with the 122mm D-2-5T gun, which you bring back from the IS. Besides its decent damage, the gun doesn’t have enough penetration for a T8 tank and the gun itself is so inaccurate that chances are you will hit the sun rather than what you were aiming for (even then there is 50% chance you will also miss the sun and any adjacent star within a 5 light-years radius). When you get the BL9, you will have a dependable gun with decent penetration and good damage, the accuracy is improved a lot and you now have an actual chance of hitting even the moon. The IS-3 has decent frontal armor and since it’s sloped at such an angle it will deflect a LOT of stuff. Then we get to the side armor… you see those hatches on the side, well if they get hit by anything that can penetrate the 90mm side armor ...your ammo rack will explode and the tank is either one-shoted or looses 50% of its hit points. A good thing to note is that this is the third fastest heavy tank in the game (after the IS-7 and KV-1s). With its of 38 km/h it can very well be used as a medium tank. Being a tier 8 heavy, IS-3 is your first Elite tier tank. It can fight EVERYTHING head on.
Price: 2 568 500
Camouflage: Decent

Pros:
- Good damage on impact
- Decent frontal armor
- Good accuracy on BL-9
- Great speed and maneuverability for a heavy tank
Cons:
- Bad accuracy on staring guns
- Exploding ammo rack
- Slow aiming and reload time
- Bad gun-depression

Designation:
1. Warrior http://wiki.worldoft.../97/Warrior.png 2. Sniper http://wiki.worldoft...8f/Sniper.png3. Steel Wall http://wiki.worldoft...6/Steelwall.png 4. Reaper http://wiki.worldoft...HandOfDeath.png

Crew:
1. Commander (also a radioman) Posted Image
2. Gunner                      Posted Image
3. Driver                      Posted Image
4. Loader                      Posted Image

Use your IS-2 crew, it will save you some brain cells.
I suggest you specialize your crew this way:
1. Repair http://wiki.worldoft...SkillRepair.png
2. Firefighting http://wiki.worldoft...ireFighting.png
3. Camouflage http://wiki.worldoft...lCamouflage.png

IS-3 is prone to fires and module damage. Camouflage is good enough though.


Modules:
Armor scheme currently in use
Spoiler                     

Hull:
The frontal armour is 110mm, but huge slope increases it greatly. Most tier 6,7 and even some tier 8 guns(except 88L71) will have problems going through this part of the tank. Weak spot is the tip of the pike. Do know that you are gonna have to keep it PERFECTLY straight to the enemy, in order yo have maximum armor.

Suspension:
1. IS-3 (stock) / Max.capacity 48.86 / Turn speed 27 degrees per sec.
2. IS-3M / Max.capacity 50.9 / Turn speed 30 deg per sec.
The suspension is not the first thing you need to get, but do consider it for an elite IS-3 as it does make a difference!

Engine:
V-11 – 650 h.p. – 15% chance for fire on impact
V-2-54IS – 700 h.p. – 12% chance for fire on impact
Overall, you have a pretty reliable engine.

Radio:
10RK – range 500m
12RT – range 700m
R113 – range 830m
Suprisingly, getting a better radio soon is advisable this time. 500m is just not enough sometimes. Best radio is credit to the team tough.

Turrets:
1. IS-3 (stock)
Armor 210/110/110
Rotation 22 deg / sec.
Review of 380 meters.
2. T-10
Book 201/148/90
Rotate 32 deg / sec.
Review of 400 meters.

I suggest getting the better turret ASAP. It weighs 2 tons less and speeds up your tank and lets you equip BL-9 without a suspension upgrade.
T-10 has better view-range, turns much faster and actually has more frontal armor thanks to the better slope. Its even a smaller target so your enemy ill miss more often or just scratch the side turret armor with its insane angle.

Guns:
122mm D-2-5T and 122mm D-25T
The first two 122mm guns are pretty similar, they only differ in the rate of fire, with the second one firing about 1 more round per minute. Do equip the D-25T as its 1 round that sometimes decides the outcome of a battle!
Posted Image
100mm D10T
You also have the 100mm D10T gun, which is basically worthless for this tank as it has the same penetrations as the 122mm ones and has a lower damage per minute ratio. Good for a tier 7 medium tank or the IS-2, but not this time.
122mm BL-9
Posted Image
The damage and cost is the same as the other 122mm guns, BUT you get 50 more penetration and 0.05 accuracy (that's a lot). When confronted by something heavy like a MAUS, for example, load HE rounds and watch the fireworks. Note: with this gun it is possible to beat a Maus in one-on-one combat given that you have room to manoeuvre and he is busy picking his nose.

Proposed upgrade path:
1. T-10 turret
2. BL-9
3. Suspension
4. Engine
5. Radio (can also be number 3 or 4)

Comparison with its peers:
IS-3 vs Panzer VI Tiger ausf B
An extemely tough comparison for both tanks. The Tiger 2 has a gun with EPIC accuracy and aim time, his frontal hull armor is far superior to IS-3s. IS-3 does more damage per shot and has better side and turret armor. Both have the same 225 penetration (awesome!)
In short:
IS-3 is better vs smaller tanks than KT, thanks to its all around armor.
Tiger can bounce Tier 10 guns more often than IS3 ( hull armor).
IS-3 is speedier, but KT has the long range death to it
1v1 they are as a whole well balanced.


IS-3 vs T32
T32 and IS3 are tied for hull armor, but T32 has an invulnerable turret. IS3 has a much superior gun in all stats except RoF and aim time.
In short:
IS-3 is again better vs small tanks thanks to side armor
T32 can turret-hug Tier 10 tanks into submission
1v1 they are balanced, but as a whole IS-3 is better thanks to 27 more penetration


Historical IS-3
http://blog.worldoft...-3_1024_768.jpg
Mounts the D-25T and IS-3 turret. The tank never saw action in Europe. However several of these beasts were shown on the Victory-Day Berlin Parade. A regiment of IS-3’s was unleashed against the Japanese in Manchuria during the summer of 1945 and I think you get the rest...the word “meat-grinder” should go in there somewhere. The tank remained in service with the soviet army for about two more decades and a modernized version called the IS-3M appeared in 1960.

A link with skins for those of you artistic types:
http://wotskins.word...eavy-tank/is-3/

Tweaks to IS-3 and its peers I would like to see:
-T32 gets a gun with 220 penetration and the same stats except slightly better accuracy.
-KT gets its turret side armor fixed and gets a +10 damage boost to top gun + 232 penetration for it and slightly higher RoF.
-IS-3 gets +10 dmg to BL-9 and gets 5.20 RoF, gets speed decrease to 37 and 228 penetration.

My dear friend Mariom222 helped for this article, he is a veteran IS-3 player

well the whole writing was very well structured and helpful. However, i think you made an error for upgraded path. It should be: BL-9 gun(you don't need upgraded turret or suspension if you didn't attach any equipment on IS-3 and using upgraded engine which you already researched on IS)->turret->suspension->R113 radio. (there is no need to upgrade engine and 2nd radio 12RT if you already did so in IS, which many people would have already done.)

KT09 #34 Posted Jul 28 2011 - 17:32

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Absolutely enjoying the Is-3/BL-9. Fantastic tank, and I thought my IS was pretty decent.
100 victories in 155 games, 65% wins with a positive kill ratio.
Trick is to land at least 3-4 good hits per game to make sure you're not losing money. Once you're over 1000 points damage, you should be positive. But with careful play, this thing does wonders, and 1200xp/50k games are doable with about 15 good hits. The 12k repair bill from a total loss was hard at first, especially while levelling up to the BL-9, but after that it's no longer a worry. Take time to aim, hide while reloading, shoot sides and rears... pretty common knowledge. Things get a whole lot more interesting when you figure out where to hit enemies - especially other Tier 8s and Tier 9s. Once I figured it out, I could give KTs and Lowes a pretty good fight. Awesome tank.

TigerHawk #35 Posted Jul 30 2011 - 08:08

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View PostKT09, on Jul 28 2011 - 17:32, said:

Absolutely enjoying the Is-3/BL-9. Fantastic tank, and I thought my IS was pretty decent.
100 victories in 155 games, 65% wins with a positive kill ratio.
Trick is to land at least 3-4 good hits per game to make sure you're not losing money. Once you're over 1000 points damage, you should be positive. But with careful play, this thing does wonders, and 1200xp/50k games are doable with about 15 good hits. The 12k repair bill from a total loss was hard at first, especially while levelling up to the BL-9, but after that it's no longer a worry. Take time to aim, hide while reloading, shoot sides and rears... pretty common knowledge. Things get a whole lot more interesting when you figure out where to hit enemies - especially other Tier 8s and Tier 9s. Once I figured it out, I could give KTs and Lowes a pretty good fight. Awesome tank.


I really loved the tank too in beta, but I just got it again yesterday and I unlocked the T-10 turret today, now it is the long grind for the BL-9.

I have to say, with all of the automatically fully upgraded tier 8s running around(lowes/KV-5s) I am having a seriously hard time with the D series 122. A lot of maps highly favour sniping and I miss like crazy beyond about 150m cause of the crappy accuracy(100% crew from KV, actually, transfered to KV-3 then IS, so secondaries are almost 100% now as well since I grinded out the 127k exp in the KV for the S-51) or I have a really hard time penetrating anything when it isn't a city map that provides cover/great flanking opportunities. If I have to face anything frontally I almost always bounce unless it is very close up(I aim for weakspots but shots always seem to go incredibly wide unless I practically facehug the bastards.)

I think today my average exp was like 200 or so for all the games. My stats say 71% accuracy but I call BS. I was in a game earlier with a Tiger II and Tiger in plain view on slightly elevated ground((not sloped, just about 2 meters higher than me) and they were 200m away. I missed 11 shots, they didn't bounce or anything, they just didn't hit either of them and both tanks were huddled together easily filling 99% of my reticle. The shells might as well of disappeared. Hell, maybe they did. There was a KV with the 107 next to me(0.39 accuracy) and he was landing every freaking one of his shots, he was literally touching my tank so he was in the same position, his shells worked, mine didn't do squat. We won that round but I still ended up like 19k in the hole because I wasted all my damn ammo accomplishing nothing.

Basically, in beta this tank was pretty awesome stock, but since there are so many premiums all over now(with no variation of chance of them being stock or partially upgraded to be on equal terms with you) it is a seriously hard grind for that BL-9. Until then you will lose a LOT of 1v1 fights. Lowes can penetrate you all day no matter what angle you have and poke right through your turret. You can punch through the lower glacias easily enough but they can hit you with pinpoint accuracy from 400m, you don't have that luxury. Aim for their glacias and you'll hit the front slope and bounce or land short unless you are 100m or less. Sucks.

Can hardly wait to get the BL-9 back. I loved that gun. Fires slow but it makes tier 9s and 10s cry. Especially T30s since the 175mm pen can still occasionally bounce from the front of them but 225 pen always goes through.

Chaosticket #36 Posted Aug 04 2011 - 07:10

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I have to ask if the 122 BL-9 gun is effective enough to use AP rounds, even against targets such tier the M46 patton or maybe Tiger 2s? HE ammo should be used as an all round-low damage ammo, not the standard. If AP shells are ineffective for general usage, the gun has little use.

As for defense, its about the same question, can it deflect shots from the same tier or lower? If Its not able to defend itself against equal tier enemies, then its just a big target.

As the IS is a faster, but less armored version of the KV-3 with much higher repair(its armor is thin) and ammo costs(guns dont penetrate, so HE is mandatory), the IS-3 should compensate for that by FAR, having much higher armor and penetration.
---------------------
Ive heard rumors that its bl-9 gun bounces alot with AP shells and its armor is easily penetrated by the same tier, even lower tiers.

KT09 #37 Posted Aug 04 2011 - 19:04

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View PostChaosticket, on Aug 04 2011 - 07:10, said:

I have to ask if the 122 BL-9 gun is effective enough to use AP rounds, even against targets such tier the M46 patton or maybe Tiger 2s? HE ammo should be used as an all round-low damage ammo, not the standard. If AP shells are ineffective for general usage, the gun has little use.

As for defense, its about the same question, can it deflect shots from the same tier or lower? If Its not able to defend itself against equal tier enemies, then its just a big target.

As the IS is a faster, but less armored version of the KV-3 with much higher repair(its armor is thin) and ammo costs(guns dont penetrate, so HE is mandatory), the IS-3 should compensate for that by FAR, having much higher armor and penetration.
---------------------
Ive heard rumors that its bl-9 gun bounces alot with AP shells and its armor is easily penetrated by the same tier, even lower tiers.

BL9 w/ AP is very effective. Should go thru the sides and rear of almost every tank.
It will pen a KT's front most of the time, esp if you aim for the left MG turret on the front glacis. You'll have to shoot a patton from the sides or rear hull to get a hit. Bounces off the front/turret a bit. Will usually go through a Lowe's lower front, KV-5 R2D2 (with ease), T32 front hull, and the IS-3 front glacis seams. More than a match for all equal tier. not much issues with BL9 bounces, you just have to learn where not to hit.

Deflects off lower tiers a bit, but most big guns can pen an IS-3. It's mobile, but not something that'll take a lot of hits.

Sickocrow #38 Posted Aug 07 2011 - 18:05

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Does either IS-3 turret have a specifically weak mantle?  I got pinned against a wall (and shot) in my KV 107mm face to face by one, and I thought I might as well try and shot straight into the gun mantle.  Like literally straight down the barrel.  It penetrated and must have taken out the gun/loader/ammo rack, and I penetrated another two times before he fired again and finished me off.

Viper69 #39 Posted Aug 10 2011 - 03:58

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I had a quick question. Looking at the poll it would seem the 3 equipment choices most used are Rammer,Vents and stabilizer. I am having an issue with the guns aim time. Even with the stabilizer and 100% crew it still takes what seems an eternity to shrink that circle. I was curious if it would be wise to substitute the vents for the laying drive in the hopes that it will even more rapidly decrease the aim time. Any input would be well recieved, thank you.

Mow_Mow #40 Posted Aug 10 2011 - 04:52

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Question: Does Wet Ammo Rack help immensely?




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