Weak Spots on T28 and T95?
Blaze200
Jul 04 2011
Seeing how slow these things are there better not be any bs weakspots >:c
MajorPremise
Jul 04 2011
Lower hull, sides and rear for the T28, the rear for the T95 and next to the gun mantlet for the T28. I had my gun knocked out 4 times in one battle.
W4lt3r
Jul 04 2011
Heard some stupid rumor that the star icon is a weakspot.
If it really is, it must be fixed. Just because there's an emblem there, it won't instantly mark it as a weakspot.
All in honest.
Anyone else feeling that the T28 is just oddly weak to he from front?
It's 254mm plate and it takes more damage from small caliber HE then let's say JT that has slightly less armor.
Im taking 200-250 from a derp 105 HE rounds and easily over 500 from the 152 Derp KV's HE. All to front plate.
If it really is, it must be fixed. Just because there's an emblem there, it won't instantly mark it as a weakspot.
All in honest.
Anyone else feeling that the T28 is just oddly weak to he from front?
It's 254mm plate and it takes more damage from small caliber HE then let's say JT that has slightly less armor.
Im taking 200-250 from a derp 105 HE rounds and easily over 500 from the 152 Derp KV's HE. All to front plate.
Bethrezen
Jul 04 2011
All TDs have a weak spot infront, otherwise they would be OP.
Obejct's red start left to gun mantle
JT's lower hull
The problem is, how easy to hit the weak spot? I don't have T95 yet but if its not easy to hit like Object, i don't see any problem. JT is the easiest to penetrate due to huge lower hull.
Obejct's red start left to gun mantle
JT's lower hull
The problem is, how easy to hit the weak spot? I don't have T95 yet but if its not easy to hit like Object, i don't see any problem. JT is the easiest to penetrate due to huge lower hull.
Blaze200
Jul 04 2011
Bethrezen
Jul 04 2011
Riceygringo
Jul 04 2011
blaze200, on Jul 04 2011 - 20:10, said:
then why make them slow in the first place? The speed kind of forces me to fight whatever comes my way, just kind annoying to be so slow in exchange for armor but the armor doesn't protect me.
Really? It's pretty common today to see T95s get 5-7 kills simply because it's not that hard to keep people from flanking you, especially if you have 1700 hp and if arties on the other team is dumb enough to NOT target you first.
W4lt3r
Jul 04 2011
Funny, I take LESS damage from arty if it hits my side plate rather then getting hit to front plate. (T28)
Lost 300 from side. Lost remaining 850ish from frontal hit.
They really messed up HE penetration tables for this tank at least. Same with T95 I guess, since 105 does 5% each shot to it.
Lost 300 from side. Lost remaining 850ish from frontal hit.
They really messed up HE penetration tables for this tank at least. Same with T95 I guess, since 105 does 5% each shot to it.
Blaze200
Jul 04 2011
Riceygringo, on Jul 04 2011 - 21:16, said:
Really? It's pretty common today to see T95s get 5-7 kills simply because it's not that hard to keep people from flanking you, especially if you have 1700 hp and if arties on the other team is dumb enough to NOT target you first.
MajorPremise
Jul 05 2011
blaze200, on Jul 04 2011 - 20:10, said:
then why make them slow in the first place? The speed kind of forces me to fight whatever comes my way, just kind annoying to be so slow in exchange for armor but the armor doesn't protect me.
The tank is slow because that's how it was built in real life. It was massive, slow moving gun designed to be supported by other tanks and infantry. The T28/T95 wasn't built to counter enemy tanks, it was actually built to duel with bunkers along the Siegfried line and reduce them to rubble and then roll on to the next. The problem is finding a niche for the tank in a game that involves fighting other tanks with very little in the way of support most of the time.
Engine_of_War
Jul 05 2011
found another weakness.
When defending people hide from it leaving only arty to shoot at it.
its not fast enough to catch them or can see far enough to get them.
some people don't have backbones even though theres 6 of them and one T95 defending.
When defending people hide from it leaving only arty to shoot at it.
its not fast enough to catch them or can see far enough to get them.
some people don't have backbones even though theres 6 of them and one T95 defending.
kadreal
Jul 05 2011
With how slow these tanks are, and the fact that the gun IS weaker then the one that 704 has (10 less pen and less RoF) I don't think they should have any weak points from the front. If you are facing one front on, it's time to wait behind cover until a team mate can help you flank or until arty blows it to bits. For every time you come up to one face to face and get pinned down, there will be another time you come up on its side and lazily park next to it as it slowly turns to try and face you.
Also remember that while its gun hurts, it takes a long time to load, which can allow you to soak a round and then go park behind it before it can reload.
Also remember that while its gun hurts, it takes a long time to load, which can allow you to soak a round and then go park behind it before it can reload.
IronsightSniper
Jul 05 2011
Asyranok, on Jul 02 2011 - 00:47, said:
Spawn? Do you mean spam? Spawn means to create, give birth to, bring forth.
The T95 has weak shoulder armor. Apparently the armor just above each track is bugged. It can be penetrated with extreme ease. Also, the mantlet is bugged and absorbs 50% of all HE rounds shot into it regarless of armor.
The T95 has weak shoulder armor. Apparently the armor just above each track is bugged. It can be penetrated with extreme ease. Also, the mantlet is bugged and absorbs 50% of all HE rounds shot into it regarless of armor.
It's not a bug since it's well known that more armor means less damage when a HE shell hits, and since the T95s armor is thickest at it's Mantlet (a bit over 300 mm), a HE round isn't going to do too much hurt.
Deputy_Derp
Jul 05 2011
The are not invinsible. In fact, the first game I ever seen a T95, was on the Arctic Region map, it was guarding the base by itself. I was in a Patton with 2 T-54's and we flanked and killed in seconds. True, it was 3 on 1 but shots in the back pen'd with ease and it went down extremely fast. I never had to face one in the front yet, but if you can get behind it do it!
Deathreaper115
Jul 10 2011
So basically what I'm getting out of all of this is that nothing can really fight it from the front. At least not for fear of being blown to bits. It seems to me that if you run into one head on and there is no easy way to get around either a T28 or the T95, the best move is to flee in terror until your arty can pick it off or you get some allies to help. Also remember that its blistering speed of 13 km/h means that it isn't going to arrive anywhere very quickly. And despite all its flaws, I can not wait to get my hands on one...
Bowser_nl
Jul 10 2011
If a T95 comes close hitting the bottom hull is really easy. Me and my platoonbuddies killed several T95s frontally in around 6 seconds. The only way a T95 can remain effective is by keeping distance and hitting weakspots almost impossible to hit.


