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Weak Spots on T28 and T95?

blade12444's Photo blade12444 Jul 03 2011

lower hull seems to be the only place i am pened easyly
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Blaze200's Photo Blaze200 Jul 04 2011

Seeing how slow these things are there better not be any bs weakspots >:c
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MajorPremise's Photo MajorPremise Jul 04 2011

Lower hull, sides and rear for the T28, the rear for the T95 and next to the gun mantlet for the T28. I had my gun knocked out 4 times in one battle.
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W4lt3r's Photo W4lt3r Jul 04 2011

Heard some stupid rumor that the star icon is a weakspot.
If it really is, it must be fixed. Just because there's an emblem there, it won't instantly mark it as a weakspot.
All in honest.
Anyone else feeling that the T28 is just oddly weak to he from front?
It's 254mm plate and it takes more damage from small caliber HE then let's say JT that has slightly less armor.
Im taking 200-250 from a derp 105 HE rounds and easily over 500 from the 152 Derp KV's HE. All to front plate.
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Bethrezen's Photo Bethrezen Jul 04 2011

All TDs have a weak spot infront, otherwise they would be OP.

Obejct's red start left to gun mantle

JT's lower hull

The problem is, how easy to hit the weak spot? I don't have T95 yet but if its not easy to hit like Object, i don't see any problem. JT is the easiest to penetrate due to huge lower hull.
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Blaze200's Photo Blaze200 Jul 04 2011

View PostBethrezen, on Jul 04 2011 - 19:46, said:

All TDs have a weak spot infront, otherwise they would be OP.


then why make them slow in the first place? The speed kind of forces me to fight whatever comes my way, just kind annoying to be so slow in exchange for armor but the armor doesn't protect me.
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Bethrezen's Photo Bethrezen Jul 04 2011

View Postblaze200, on Jul 04 2011 - 20:10, said:

then why make them slow in the first place? The speed kind of forces me to fight whatever comes my way, just kind annoying to be so slow in exchange for armor but the armor doesn't protect me.

Devs are the right person to ask this question, not me  :rolleyes:
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Riceygringo's Photo Riceygringo Jul 04 2011

View Postblaze200, on Jul 04 2011 - 20:10, said:

then why make them slow in the first place? The speed kind of forces me to fight whatever comes my way, just kind annoying to be so slow in exchange for armor but the armor doesn't protect me.

Really? It's pretty common today to see T95s get 5-7 kills simply because it's not that hard to keep people from flanking you, especially if you have 1700 hp and if arties on the other team is dumb enough to NOT target you first.
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W4lt3r's Photo W4lt3r Jul 04 2011

Funny, I take LESS damage from arty if it hits my side plate rather then getting hit to front plate. (T28)
Lost 300 from side. Lost remaining 850ish from frontal hit.
They really messed up HE penetration tables for this tank at least. Same with T95 I guess, since 105 does 5% each shot to it.
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Bethrezen's Photo Bethrezen Jul 04 2011

Thanks for the negative reps  :Smile_honoring:
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Blaze200's Photo Blaze200 Jul 04 2011

View PostRiceygringo, on Jul 04 2011 - 21:16, said:

Really? It's pretty common today to see T95s get 5-7 kills simply because it's not that hard to keep people from flanking you, especially if you have 1700 hp and if arties on the other team is dumb enough to NOT target you first.
Getting 5-7 kills doesn't mean there is nothing wrong with the tank. Even T1 heavy can get a bunch of kills now and then, plus I'm talking about T28, I dont know the armor profile of t95. And a player doing something dumb shouldn't affect how tanks are balanced.
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MajorPremise's Photo MajorPremise Jul 05 2011

View Postblaze200, on Jul 04 2011 - 20:10, said:

then why make them slow in the first place? The speed kind of forces me to fight whatever comes my way, just kind annoying to be so slow in exchange for armor but the armor doesn't protect me.

The tank is slow because that's how it was built in real life. It was massive, slow moving gun designed to be supported by other tanks and infantry. The T28/T95 wasn't built to counter enemy tanks, it was actually built to duel with bunkers along the Siegfried line and reduce them to rubble and then roll on to the next. The problem is finding a niche for the tank in a game that involves fighting other tanks with very little in the way of support most of the time.
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Engine_of_War's Photo Engine_of_War Jul 05 2011

found another weakness.

When defending people hide from it leaving only arty to shoot at it.

its not fast enough to catch them or can see far enough to get them.

some people don't have backbones even though theres 6 of them and one T95 defending.
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kadreal's Photo kadreal Jul 05 2011

With how slow these tanks are, and the fact that the gun IS weaker then the one that 704 has (10 less pen and less RoF) I don't think they should have any weak points from the front. If you are facing one front on, it's time to wait behind cover until a team mate can help you flank or until arty blows it to bits. For every time you come up to one face to face and get pinned down, there will be another time you come up on its side and lazily park next to it as it slowly turns to try and face you.

Also remember that while its gun hurts, it takes a long time to load, which can allow you to soak a round and then go park behind it before it can reload.
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SkttLes's Photo SkttLes Jul 05 2011

You might think that, but it has 5.
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IronsightSniper's Photo IronsightSniper Jul 05 2011

View PostAsyranok, on Jul 02 2011 - 00:47, said:

Spawn? Do you mean spam? Spawn means to create, give birth to, bring forth.

The T95 has weak shoulder armor. Apparently the armor just above each track is bugged. It can be penetrated with extreme ease. Also, the mantlet is bugged and absorbs 50% of all HE rounds shot into it regarless of armor.

It's not a bug since it's well known that more armor means less damage when a HE shell hits, and since the T95s armor is thickest at it's Mantlet (a bit over 300 mm), a HE round isn't going to do too much hurt.
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Deputy_Derp's Photo Deputy_Derp Jul 05 2011

The are not invinsible. In fact, the first game I ever seen a T95, was on the Arctic Region map, it was guarding the base by itself. I was in a Patton with 2 T-54's and we flanked and killed in seconds. True, it was 3 on 1 but shots in the back pen'd with ease and it went down extremely fast. I never had to face one in the front yet, but if you can get behind it do it!
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Deathreaper115's Photo Deathreaper115 Jul 10 2011

So basically what I'm getting out of all of this is that nothing can really fight it from the front. At least not for fear of being blown to bits. It seems to me that if you run into one head on and there is no easy way to get around either a T28 or the T95, the best move is to flee in terror until your arty can pick it off or you get some allies to help. Also remember that its blistering speed of 13 km/h means that it isn't going to arrive anywhere very quickly. And despite all its flaws, I can not wait to get my hands on one...
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Bowser_nl's Photo Bowser_nl Jul 10 2011

If a T95 comes close hitting the bottom hull is really easy. Me and my platoonbuddies killed several T95s frontally in around 6 seconds. The only way a T95 can remain effective is by keeping distance and hitting weakspots almost impossible to hit.
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GSPatton_'s Photo GSPatton_ Jul 10 2011

View PostRiceygringo, on Jul 01 2011 - 23:13, said:

Where are the weakspots on these? The lower plate of the T28 is really small and difficult to hit, so is the commander's cupola


play the game and learn, i hate nubs that come hear wanting everything handed to them
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