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Weak Spots on T28 and T95?

GSPatton_'s Photo GSPatton_ Jul 10 2011

View PostIronsightSniper, on Jul 05 2011 - 10:10, said:

It's not a bug since it's well known that more armor means less damage when a HE shell hits, and since the T95s armor is thickest at it's Mantlet (a bit over 300 mm), a HE round isn't going to do too much hurt.
hes saying that he still takes half of the damage of the HE shells, when with 305mm armor it should be more like 1%
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GoldMountain's Photo GoldMountain Sep 02 2011

If you have a gun with 240mm+ penetration, shoot under the mantle. Works all the time
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nublex's Photo nublex Sep 03 2011

View PostGSPatton_, on Jul 10 2011 - 15:26, said:

hes saying that he still takes half of the damage of the HE shells, when with 305mm armor it should be more like 1%
Armour thickness doesn't do that.

You always take at least half damage before 'leak in damage', it's just how much the modules suck up; more modules would suck up more HE damage.

Or tough ones can suck quite a lot of them.

A quick fix would be giving the T95 crews more hp.
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Rognik's Photo Rognik Sep 03 2011

View Postnublex, on Sep 03 2011 - 04:03, said:

You always take at least half damage before 'leak in damage', it's just how much the modules suck up; more modules would suck up more HE damage.
I think that's posted on the wiki, but it's simply not true in my experience. Test it yourself- shooting the most heavily armored part of a tank, if there are no nearby weak spots that soak up the area of affect damage, will usually do less than 50% of the HE damage. In fact, if the shell is small enough, HE can actually bounce off. There are many other areas where the wiki is either obviously wrong or contradicts itself.

For example, there was a video posted when the T95 came out that showed an MS-1 shooting the front of a Jagdtiger, Object 704, and T95 with HE. The T95 was the only one that took any damage whatsoever.

Although it isn't always a problem, there's no question that the T95 takes an abnormally high amount of damage when shot in the front with HE. Officially the devs said that the gun mantlet is near a weak section of armor that absorbs the area of effect damage... but no one is quite sure where that is, as in real life the mantlet was something like 155mm thick armor in front of 305mm of armor. Perhaps the lower front plate is to blame, but 130mm is really not thin enough or close enough to the mantlet to warrant absorbing that much HE damage, in my opinion. It is possible that the devs added a few pixels of artificially thin armor around the mantlet...

Anyway, there's no question in my mind that the T95 sometimes suffers from unusually high HE damage... but then again sometimes HE shells bounce off the side skirts and upper mantlet. It may not be realistic, but one could argue that it's necessary for game balance. Personally I think it's pretty balanced, but I'm not overly fond of sacrificing a ton realism for it. If they took away the 155mm gun and left it with just the 120mm (in reality the T95 only mounted the 105mm), and patched up all its armor holes, it might be a bit closer to reality and still balanced. The 120mm is not as good, but it's still pretty beastly and has a bit more damage per minute.
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Mow_Mow's Photo Mow_Mow Sep 03 2011

The T95 can and will bounce arty shells from the front. But it takes between 100-150 HE damage from a KV-5. (Tested).
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Ramki's Photo Ramki Sep 03 2011

Diffidently the gun, But he might have a 100% crew with a Repair skill so be careful.
I would.
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Ramki's Photo Ramki Sep 03 2011

View PostGSPatton_, on Jul 10 2011 - 15:24, said:

play the game and learn, i hate nubs that come hear wanting everything handed to them
Its called Sharing of Information  Mr.Scrooge
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Rognik's Photo Rognik Sep 03 2011

View PostMow_Mow, on Sep 03 2011 - 08:07, said:

The T95 can and will bounce arty shells from the front. But it takes between 100-150 HE damage from a KV-5. (Tested).
I have only bounced one arty shell to my front, in over 200 battles. It was from a GW Panther and it also destroyed my gun.

I have bounced artillery shells off my side-skirts more than a few times, once 3 times in one battle (lol, that M12 was pissed) which is just silly. Additionally the side-skirts prevent most splash damage from shells that land right next to you. However, artillery that lands on top of you, or directly in front of you or behind you, will seriously ruin your day. That's why I like to say that getting shot by artillery in the T95 is like playing Russian roulette- it either does nothing to you or (almost) kills you.

And from actual tanks that are firing HE at you, it's sort of a similar story. Smaller HE rounds to the front or sides can bounce but usually don't. And the big 750 damage guns (T30, Obj. 704, E-100, or T95) firing HE can 4-5 shot me, while it takes me 2-3 AP shells to kill them. But what's even more annoying than that is what it can sometimes do to your crew... I have lost 3/4 of my crew to one shell at least several times now, once from a KV-2's 152mm "derp" gun. And that's pretty crippling.

And if the enemy is close enough (which is common) and smart enough (which is uncommon), many tanks can penetrate your weakspots with AP, which is worse.

I'm not complaining that the T95 is underpowered... I'm just saying it's not as tough as most people think. As the developers said, "invincible tanks do not exist."
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Mow_Mow's Photo Mow_Mow Sep 04 2011

I have bounced three GW panther shells to my front in one battle, and I don't fear M41/Hummels when they TD mode me. (Except when they get around me :( SU-8 has a high enough arc so that if they are on an incline they can hit the top, but the low-firing M41 and Hummel don't usually do this.

I haven't bounced a single HE shot from any tank with a gun more than 76mm (from the front). But I have bounced 155mm and below for artillery.
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nublex's Photo nublex Sep 05 2011

107 HE is almost on par with derp guns, and that's why it hurts.

While I know not everything is correct on wiki, but it is close enough; usually HE do really low damage would be either bad damage roll or spall linear on the opposing tank.

HE bounce these days because it is finally 'work as intended'.
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Mow_Mow's Photo Mow_Mow Sep 05 2011

Well, the GW Panther HE shell does about 1,000 damage, while the 107mm does only about 450 or so. There's no reason why I should be bouncing 1,000 damage worth of HE but still take 150 from a 450 damage shell.
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nublex's Photo nublex Sep 05 2011

Like I said, they 'work as intended'.

To be fair, would you rather bounce 107 HE or GW Panther shot?
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Mow_Mow's Photo Mow_Mow Sep 05 2011

I say it's bugged because they are supposed to follow a formula. But the T95 breaks that formula because it absorbs a higher damage shell while being unable to absorb a lower damage shell. That's like saying a building is proofed to withstand a 8.0 earthquake but it collapses during a 2.5 magnitude earthquake.
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nublex's Photo nublex Sep 06 2011

Well, one is a direct hit and the other is a high(er) angle hit; its more like buildings can withstand in and down ward high pressure as they suppose to but explode when they come from below and outward.
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DeathGhost's Photo DeathGhost Feb 17 2012

View PostGSPatton_, on Jul 10 2011 - 15:24, said:

play the game and learn, i hate nubs that come hear wanting everything handed to them

Why you hating on people that want to get better at the game? It's a lot faster (and smarter) to share the collective wisdom of others! Personally, I'd rather have my co-players get better sooner than later. Speaking of learning, someone needs to hand a second grade grammar book to you...


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mastergenera1's Photo mastergenera1 Feb 20 2012

ive taken 24% of a T95 in a kv-2 derp setup from the front in one shot.
sidenote: im going up the T95 tree my self tho,so i look forward to the T95.
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