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M60A1 & 2nd American Medium Branch Campaign HQ (NA)


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_Nygard_ #161 Posted Nov 27 2015 - 07:52

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Dam somebody get op a job at WG/WOT/NA!

zloykrolik #162 Posted Nov 27 2015 - 23:43

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View PostBlackhorse_Six, on Nov 26 2015 - 22:41, said:

Jackson B1 needs to fit-into Tier VI as a Premium TD ...

 

Also, let's put the Slick 60 where it belongs ... CW elitists be damned.

 

It's not like they paid real $ for it, it was a reward tank.

Blackhorse_Six_ #163 Posted Nov 28 2015 - 01:09

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View Postzloykrolik, on Nov 27 2015 - 17:43, said:

It's not like they paid real $ for it, it was a reward tank.

 

Absolutely agree, but the CW crowd likes to call it "hard work" ...

 

If you have Tanker's Ears, you may not have heard the howling that goes on like the Hinges of Hell whenever a pubbie scrub suggests a general release ...



CelloPlayer16 #164 Posted Nov 28 2015 - 01:50

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Here's a T42:

Spoiler

Also WG is planning on implementing this tank:



CK16 #165 Posted Nov 28 2015 - 02:05

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View PostCelloPlayer16, on Nov 27 2015 - 18:50, said:

Here's a T42:

Spoiler

Also WG is planning on implementing this tank:

Spoiler

 

 

 

- Looks nice Cello! I think that would be a late model one since the first ones had a baffle designed muzzle brake and not the cylindrical later looking one. 

 

- That hybrid is suppose to be a CW reward supposedly and it is based off this image and the testing of the 120mm 123E6. 

 

Spoiler

 


Edited by CK16, Nov 28 2015 - 02:15.


Legiondude #166 Posted Nov 28 2015 - 02:39

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For the earliest form of the pilot T42, the gun model for the 90mm M3 on that turret works fine

CK16 #167 Posted Nov 28 2015 - 02:46

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View PostLegiondude, on Nov 27 2015 - 19:39, said:

For the earliest form of the pilot T42, the gun model for the 90mm M3 on that turret works fine

 

That was what I figuring would work as well. And why I had in my module list that the 1st gun would be a M3 since before the British guy pitched in wasn't it going to be a M3?

Legiondude #168 Posted Nov 28 2015 - 02:56

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View PostCK16, on Nov 27 2015 - 20:46, said:

 

That was what I figuring would work as well. And why I had in my module list that the 1st gun would be a M3 since before the British guy pitched in wasn't it going to be a M3?

Yes T119 was originally going to be basically another M3 before the British Liason inquired what Americans had in terms of firepower to compare to the 20 pounder, so requirements shifted to create a more powerful 90mm gun in the same caliber length



CK16 #169 Posted Nov 28 2015 - 03:23

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Posted Image

 

Yea sorry I did this up so for a tech tree tank I would say there is definitely options to have enough modules even 3 turrets if you include the non-ballistic rating ones they used. 



CelloPlayer16 #170 Posted Nov 29 2015 - 02:46

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View PostCK16, on Nov 27 2015 - 18:23, said:

Posted Image

 

Yea sorry I did this up so for a tech tree tank I would say there is definitely options to have enough modules even 3 turrets if you include the non-ballistic rating ones they used. 

 

Ok, the image I used for reference was a late model. I can replace it with an early model gun too.

CelloPlayer16 #171 Posted Nov 29 2015 - 03:07

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Here it is with the 90mm M3 gun.



CelloPlayer16 #172 Posted Nov 29 2015 - 07:41

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Here is a T 25 possible side view.

It's not great cause of the SD hull from the T25/2 and the HD turret from the Pershing, but I tried to blend the colors as best I could.

If I get some more time tomorrow I will smooth out the hull and make it look a bit more 'HD-ey'. Hopefully I got the sizes right, it looks alright compared to my reference image.



Legiondude #173 Posted Nov 29 2015 - 07:52

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Give it another patch cycle, the T25 pilot should be entering supertest on the live server by then

CK16 #174 Posted Nov 29 2015 - 08:36

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View PostLegiondude, on Nov 29 2015 - 00:52, said:

Give it another patch cycle, the T25 pilot should be entering supertest on the live server by then

 

My only concern now is the T25 encroaching to much with the T25 Pilot 1 premium recently talked about....For the T25 it might be a good idea to have its early stuff be like the T23 and later end up as a T25. I am just trying to think of some module ideas as we go now. 

CK16 #175 Posted Nov 29 2015 - 09:08

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I still am hoping if they go through with this and we get the M60A1 we can get a few new Camo patterns in as well to make a historical M60A1. :)

 

Something like these, would make a nice round out of a USA Themed Patch. 

 

Summer: US Army 7th Corps Scheme (Sand, Earth Red, Light Green, and Black)

Early variant of the MERDC camo came in early 1970's

Posted Image

 

Posted Image

 

Summer/Desert/Winter: MERDC, varied pattern with swapping of colors to be used across multiple environments, came into service in the late 1970's. (real templates out there!)

 

Posted Image

 

Posted Image

 

Posted Image

 

Posted Image

 

Posted Image

 

Posted Image

 

Winter: Varied field craft White Wash, field craft camo often scene on US vehicles during REFORGER times multiple different options. AS well multiple other locations

 

Posted Image


Edited by CK16, Nov 29 2015 - 09:09.


Legiondude #176 Posted Nov 29 2015 - 17:45

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View PostCK16, on Nov 29 2015 - 02:36, said:

 

My only concern now is the T25 encroaching to much with the T25 Pilot 1 premium recently talked about....For the T25 it might be a good idea to have its early stuff be like the T23 and later end up as a T25. I am just trying to think of some module ideas as we go now. 

WG does have an out for it though, by naming it Pilot #1 that leaves Pilots #2 and so on, along with the T25E1's, separate and technically available to implement. 



CK16 #177 Posted Nov 29 2015 - 20:38

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View PostLegiondude, on Nov 29 2015 - 10:45, said:

WG does have an out for it though, by naming it Pilot #1 that leaves Pilots #2 and so on, along with the T25E1's, separate and technically available to implement. 

 

Good point, along with the T42 being untouched they may have plans for these tanks as regular tanks and not Rewards  or Premiums. 

Roboticwonderwaffle #178 Posted Nov 30 2015 - 11:03

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I support this. This is very well done, but sadly i have little hope. It will not come to be unless we get the russians on board. their server is vast.... they outnumber us.

CK16 #179 Posted Nov 30 2015 - 18:58

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View PostBabSeed, on Nov 30 2015 - 04:03, said:

I support this. This is very well done, but sadly i have little hope. It will not come to be unless we get the russians on board. their server is vast.... they outnumber us.

I am currently working on that. Getting a translation done and will be posting up an Embassy there with all this information. As much as I post there is still alot out there and the historical teams know about these options as do the devs. I am just getting all the cards in order and spreading word for the community what can be done!



CelloPlayer16 #180 Posted Dec 01 2015 - 06:04

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View PostCK16, on Nov 30 2015 - 09:58, said:

I am currently working on that. Getting a translation done and will be posting up an Embassy there with all this information. As much as I post there is still alot out there and the historical teams know about these options as do the devs. I am just getting all the cards in order and spreading word for the community what can be done!

If you need some help with that I can help.






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