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PogS Contour Icon 5


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U9Kirk #61 Posted Aug 14 2011 - 18:51

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Love the Mod, P_o_g_S, please, keep them coming!

I did notice that the VK 4502A wasn't copied over when I added the icon files in the contour folder.  Just letting you know if this hasn't been mentioned yet or not.  The armour readout on the contour icons is a must, I think.

P_o_g_S #62 Posted Aug 14 2011 - 20:20

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Oups ! I added it in v5.3.2 ;)

False_Modesty #63 Posted Aug 15 2011 - 02:27

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Panther 1 does not show its new tier.

P_o_g_S #64 Posted Aug 15 2011 - 04:38

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Thanks for reporting the error. Fixed with v5.3.3 ;)

P_o_g_S #65 Posted Aug 15 2011 - 13:40

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Updated to v5.4.

Grizzly_Atom #66 Posted Aug 15 2011 - 22:15

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Wow, this is awesome! Thanks for including the "OverCross Mod". It is so amazing!

False_Modesty #67 Posted Aug 16 2011 - 02:46

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Icons are still flipped left/right in training rooms.

But don't let me get you down.  I LOVE this mod.

c0r3 #68 Posted Aug 16 2011 - 20:18

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I like the mod thanks!

But can I have a version without the OverTargetMarkers, I mean I like the effect when scoped in but why is there a scope when zoomed out? It looks silly and I cant seem to change it with the editor.

Anyway unless someone can tell me how to change so there is no scope when zoomed out, I would like a version with just the contour mod.

Thanks.

Warrender #69 Posted Aug 16 2011 - 20:29

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View Postc0r3, on Aug 16 2011 - 20:18, said:

I like the mod thanks!

But can I have a version without the OverTargetMarkers, I mean I like the effect when scoped in but why is there a scope when zoomed out? It looks silly and I cant seem to change it with the editor.

Anyway unless someone can tell me how to change so there is no scope when zoomed out, I would like a version with just the contour mod.

Thanks.

That's the Overcross mod.  Just replace the crosshair* files with your old ones or don't install those files.

c0r3 #70 Posted Aug 16 2011 - 20:48

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Its ok I figured it out, simply replaced the crosshair_panel_arcade.swf and crosshair_sniper.swf with my backup originals. Now I have my original crosshair with the modded pannel in sniper mode and original third person pannel.

Thanks anyway.

False_Modesty #71 Posted Aug 21 2011 - 19:07

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Wait, reticles?  You replaced the reticles?  Your description doesn't say anything about that.  Do not want.

I do like OverTargetMarkers, though.

AgentQ #72 Posted Sep 16 2011 - 14:11

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v5.4 is best i've tried. Keep the good work, and hope to see v6.7 soon  :Smile_honoring:

P_o_g_S #73 Posted Sep 17 2011 - 10:10

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I'll uypdate it, give me a few days ;)

JackieChain #74 Posted Sep 20 2011 - 17:10

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Neeeeeed update.  :(

Warrender #75 Posted Sep 25 2011 - 21:48

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Update?

P_o_g_S #76 Posted Sep 26 2011 - 07:13

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I just asked Grepa if he's willing to update them from now on as I no longer have time to do it (my kids need care).

77899 #77 Posted Sep 26 2011 - 18:04

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Please update to the 6.7 version, thanks

GREPA #78 Posted Oct 01 2011 - 09:57

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Hi :)

Updated PogS 5 (0.6.7)
  
- Credits to PogS for sending me source psd.files this night.  :Smile_great:  
- Includes OverTargetMarkers and OverCross mods by Nicolas Siver.


http://www.mediafire...utg626yt1we2at1

AgentQ #79 Posted Oct 01 2011 - 14:08

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View PostGREPA, on Oct 01 2011 - 09:57, said:

Hi :)

Updated PogS 5 (0.6.7)
  
- Credits to PogS for sending me source psd.files this night.  :Smile_great:  
- Includes OverTargetMarkers and OverCross mods by Nicolas Siver.


http://www.mediafire...utg626yt1we2at1

first reply, hola!

Grumpytanker #80 Posted Oct 08 2011 - 06:08

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Just wanted to say that this is by far my favorite icon mod.  nice and clean and easy to identify tanks without too much extraneous info.  thanks for your hard work.http://cdn-frm-us.wa...le_honoring.gif




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