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HD Minimap version G2

HD minimap minimap locastan minimap without XVM ShuraBB

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ShuraBB #1 Posted Oct 21 2015 - 23:54

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HDMinimap version G2

 


Based on the ideas HDMinimap from Locastan.

The detailed description about installation and configuration as well as other details about the HD-read minimap in the second post of this topic!

Download

 

 


Edited by ShuraBB, Oct 17 2017 - 12:36.


ShuraBB #2 Posted Oct 21 2015 - 23:54

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Setting mode:

  • Download the main mod HD-Minimap
  • Download a library HD maps for mod (not necessarily, but if you want to have the HD picture at the mini-map)
  • Unpack the archive in any folder
  • Copy folder res_mods from the archives to the catalog WoT (if necessary, replacing the old files)

 

Features minimap:

  • Full support for standard features minimap (display command "attention", "fire support", "need help", etc.);

 


Edited by ShuraBB, Aug 09 2016 - 19:37.


ShuraBB #3 Posted Oct 27 2015 - 13:13

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Small update version 0.9.10: Minor improvements and fixes

ShuraBB #4 Posted Nov 05 2015 - 14:45

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New update mod - 0.9.10.02.04

 

 

05-11-2015 Added functionality to check for new versions. Small technical improvements. A detailed description of the parameters in a separate file and to make an English version of the description



Aslain #5 Posted Nov 05 2015 - 15:28

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View PostShuraBB, on Nov 05 2015 - 14:45, said:

New update mod - 0.9.10.02.04

 

 

05-11-2015 Added functionality to check for new versions. Small technical improvements. A detailed description of the parameters in a separate file and to make an English version of the description

 

Hope you don't store version number on some russian website, otherwise antivir/firewall software may give warnings or even block access.

ShuraBB #6 Posted Nov 05 2015 - 21:57

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>on some russian website

Some do not store, keep on one specific - the official website mod :-)

 



ShuraBB #7 Posted Nov 09 2015 - 02:15

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New update mod - 0.9.10.02.05

09-11-2015 Fixed not correctly display the deflection angle of have artillery



ShuraBB #8 Posted Nov 19 2015 - 14:52

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New update mod - 0.9.12.0.00

Due to some problems is there are a few restrictions:
 

  • Parameter "vrtextenabled" forced off
  • The radius of the circles of the review is calculated by the basic parameters without additional bonuses.
  • If you want to draw a new circle of objects it is recommended to use the option customcircle
  • Library HD maps will be available after midnight Moscow time


ShuraBB #9 Posted Nov 20 2015 - 14:36

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Update HD-library maps

Removed excluded from the game client and the addition of new maps



philburg2 #10 Posted Nov 22 2015 - 06:57

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So as best I can tell, this wasn't updated properly to show the new draw distance style yet.

 

Could change the value of the customecirclesize since I rarely worry about my max spotting distance.

 

<customcirclealpha>100</customcirclealpha>
<customcirclecolor>0xFF0000</customcirclecolor>
<customcirclesize>564</customcirclesize>
<customcirclestyle>line</customcirclestyle>

 

<bigmapelements>show:fiftymcircle,artycircle,sqlegend,hulllaser,gunconstraints,customcircle</bigmapelements>
<smallmapelements>show:fiftymcircle,gunconstraints,artycircle,customcircle</smallmapelements>

 

 



philburg2 #11 Posted Nov 22 2015 - 18:16

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And mystery TD showing up on the map that aren't real. Might be arty specific, don't know.

 

 

 



ShuraBB #12 Posted Nov 23 2015 - 10:39

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>So as best I can tell, this wasn't updated properly to show the new draw distance style yet

Yes. Have patience, immediately as soon as I finish redoing the flash-module, will lay out the new version

 

>Could change the value of the customecirclesize since I rarely worry about my max spotting distance.

Of course you can change the custom-circle at its discretion

 

>And mystery TD showing up on the map that aren't real.

This floating bug from the WG, they are already aware of.


 


Edited by ShuraBB, Nov 23 2015 - 10:39.


BigNaturals #13 Posted Nov 23 2015 - 11:08

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ShuraBB we are also working on these

 

One thing we are working on is adding two lines for tank name and player name so its not all on 1 line, being a battle caller i like to see tank and player name .

 

Nice work man



philburg2 #14 Posted Nov 23 2015 - 18:43

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Thanks for the reply, appreciate your work on this.  This is my favorite mod.

BigNaturals #15 Posted Nov 30 2015 - 06:08

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ShuraBB  this is what we did to the minimap added two new macros for names

now if we could offset the text to raise it up

also the player/tank name doesnt fade out like icon does when they delight. i know they use to when locastan did it.

 

be great work keeping it alive and if we can be any help just yell man


Edited by CBARoughneck, Nov 30 2015 - 06:10.


ShuraBB #16 Posted Dec 04 2015 - 19:54

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New Update: 0.9.12 # 02

 

From zero module rewritten dynamic range calculation viewing tank. Removed modules square drawing (drawbox) and text output radius review (vrtext).

Config change is not required, but "drawbox" of "show:" better to remove as file viewrange.xml



ShuraBB #17 Posted Dec 05 2015 - 17:02

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Update 0.9.12 #03

Added circle drawing objects (564 m). D2R52 thanks for the help!

The configuration file is returned to the section "drawbox", but now he is responsible for the parameters of circle ;-) All the same, so that the old configuration fit.



philburg2 #18 Posted Dec 08 2015 - 22:21

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Is it possible to get the viewrange (vrtext) calculation added back?  That was a big selling feature for some of my clanmates, it was helpful for knowing what you were getting out of binocs and optics.

 

Thank you!



ShuraBB #19 Posted Dec 10 2015 - 08:16

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>Is it possible to get the viewrange (vrtext) calculation added back?

Yes. In the near future, this function will return.



Maggz #20 Posted Dec 12 2015 - 06:35

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Shura is this just an issue of not including the system/fonts folder which used to be built into WoT which were removed in 9.10?




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