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HD Minimap version G2

HD minimap minimap locastan minimap without XVM ShuraBB

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ShuraBB #41 Posted May 26 2016 - 13:02

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New Update HDMinimap: 0.9.15 #01



WoTforumUS #42 Posted May 30 2016 - 22:06

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For devs: to fix the range calculation of arty apply the following patch:

Spoiler

The maximum range can either be achieved at the pitch limits, or at 45deg.



ShuraBB #43 Posted May 31 2016 - 12:42

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>PitchLimits = min(math.radians(45), -Tank.gun['pitchLimits']['absolute'][0])

Wrong!

 

>The maximum range can either be achieved at the pitch limits, or at 45deg.

Not all PSG in game have maximum angle is 45 ° ;-)
 


Edited by ShuraBB, Jun 03 2016 - 09:19.


WoTforumUS #44 Posted Jun 01 2016 - 23:48

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Not all PSG in game have maximum angle is 45 ° ;-)

That's why I wrote "or'' and why the fix has a "min":

  • if the SPG has a maximum angle lower than 45°, use that angle (for some reason the angle is stored negatively)
  • if the SPG can shoot higher (like the Grille), use 45° (which is the optimal angle to achieve maximum range)

The fix now gives the correct range for Grille, while the range for e.g. G.Pz. Mk. VI (which has maximum angle 42°) stays correct.

So, please give it a try. Posting that fix is also a kind of my "Thank you" for all your work on HD minimap; I use this mod all the time and hugely benefit from it.



ShuraBB #45 Posted Jun 03 2016 - 09:18

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>That's why I wrote "or'' and why the fix has a "min":

Твою мать... ;-) Yes, that's right, I'm awake thinking about the max. Thank you!



ShuraBB #46 Posted Jun 15 2016 - 21:37

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New Update HDMinimap: 0.9.15 #02

 

Fix incorrect display laps on the "Industrial Area" map;
Correction calculation PSG shooting range;



JG_69 #47 Posted Aug 03 2016 - 21:31

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Are you going to update mod for 0.9.15.1? Love this mod thanks



ShuraBB #48 Posted Aug 05 2016 - 17:02

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Unfortunately, in the form in which it currently exists - all. Here it is even not only in AS3 in flash, WG radically remake the minimap, now it is not a script 1 and 6!
So let's start from scratch and slowly, but + from the innovation is really a lot.

DankPlunger #49 Posted Aug 07 2016 - 22:51

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View PostShuraBB, on Aug 05 2016 - 10:02, said:

Unfortunately, in the form in which it currently exists - all. Here it is even not only in AS3 in flash, WG radically remake the minimap, now it is not a script 1 and 6!
So let's start from scratch and slowly, but + from the innovation is really a lot.

 

So pissed at WG for this update... played a few games but nah..not going to play or pay anymore for awhile (if at all). Good Luck ShuraBB/Others hopefully you can fix what WG has broken.

ShuraBB #50 Posted Aug 09 2016 - 19:36

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Version: 0.9.15.1 #G2.01


Well, shall we go? :)
The functionality is more than modest:

- Set up circles

- Customize the "laser" overview

- Set AT

 


JG_69 #51 Posted Aug 13 2016 - 19:13

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View PostShuraBB, on Aug 09 2016 - 19:36, said:

Version: 0.9.15.1 #G2.01


Well, shall we go? :)
The functionality is more than modest:

- Set up circles

- Customize the "laser" overview

- Set AT

 

 

So you are not going to update the mod for 9.15.1?  :(



JG_69 #52 Posted Aug 13 2016 - 19:41

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*full version of the mod

ShuraBB #53 Posted Aug 19 2016 - 17:10

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Version: 0.9.15.1.1 #G2.02

- Added the ability to display and customize text markers equipment
- Added the ability to define arbitrary paths for libraries HD maps and icons Windows download battle.

 

IMPORTANT CHANGES:
Library HD cards moved from \res_mods\0.9.*\spaces\* \res_mods\mods\HDMinimap\Spaces
A library of icons for Windows download fight moved from \res_mods\0.9.*\gui\maps\icons\map \res_mods\mods\HDMinimap\icons



JG_69 #54 Posted Aug 20 2016 - 17:29

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How do I turn off the HD maps?



Shlung #55 Posted Aug 21 2016 - 21:51

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Hi is the big minimap working yet for anyone?

 

The default buttons for it are either Caps Lock or left CTRL key but neither of them bring up the big minimap for me.

 

Thanks,



ShuraBB #56 Posted Aug 22 2016 - 00:25

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>How do I turn off the HD maps?

Read the manual:

HDMinimap_en.json - // The path to the alternative image maps. For use original image maps, just for the comment parameter.

 

>The default buttons for it are either Caps Lock or left CTRL key but neither of them bring up the big minimap for me.

And where it says that there is such a functionality? This feature is in development. Wait.

 



JG_69 #57 Posted Sep 05 2016 - 15:04

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View PostShuraBB, on Aug 22 2016 - 00:25, said:

>How do I turn off the HD maps?

Read the manual:

HDMinimap_en.json - // The path to the alternative image maps. For use original image maps, just for the comment parameter.

 

>The default buttons for it are either Caps Lock or left CTRL key but neither of them bring up the big minimap for me.

And where it says that there is such a functionality? This feature is in development. Wait.

 

 

I did read that. I don't think it translates to English very well. Not sure what "just for the comment parameter" means.

ShuraBB #58 Posted Sep 05 2016 - 15:19

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>I don't think it translates to English very well. Not sure what "just for the comment parameter" means. 

So more clearly: "The path to the alternative image maps. For use original image - use comment for the parameter." ?



JG_69 #59 Posted Sep 05 2016 - 15:22

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View PostShuraBB, on Sep 05 2016 - 15:19, said:

>I don't think it translates to English very well. Not sure what "just for the comment parameter" means. 

So more clearly: "The path to the alternative image maps. For use original image - use comment for the parameter." ?

 

I'm sorry I still don't get it. Could you please show me an example. Thank you.

JG_69 #60 Posted Sep 05 2016 - 16:28

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 // The path to the alternative image maps. For use original image maps, just for the comment parameter.
 "PathSpaces": comment

 

 

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