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9.12 Bugs & Issues

9.12 bugs issues feedback rampage mode CAX changes

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mattwong #41 Posted Nov 18 2015 - 21:10

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I had XVM and my own custom music mod installed, and I didn't read this thread's "uninstall your mods" warning before I started the client update this morning.  I've been at work all day.  Hopefully it isn't all screwed up.  I guess I'll find out when I get home.

GS_G3K #42 Posted Nov 18 2015 - 21:10

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View PostTheQuagmire, on Nov 18 2015 - 14:08, said:

Well at least the bugs are fun right?

Oh wait.. that's not world of tanks my bad.

 

Thats a feature m8

nuclearguy931 #43 Posted Nov 18 2015 - 21:10

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Mini Map glitch.

 

When pushing the alt button the names/tanks sometimes appear and sometimes they don't.


 

It has happened at the start of the battle where you see all the tanks light up, alt is pushed and the info appears for the tanks, after a couple of minutes pressing alt again shows nothing.



Mischievous_Emperor #44 Posted Nov 18 2015 - 21:11

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View PostIronDukes_Six, on Nov 18 2015 - 14:08, said:

 

Been tracking where SPG rounds land since came back to playing over last 30ish days.

I've got less than 19% of shots impact point of aim. Always within circle/elipse, but 25% RNG to cause a miss is a myth.

It's 25% or less RNG to actually hit IMO.

 

Hmmm, rage about arty taking your vehicle out with 1 shot?

Have you never killed an arty with only 1 shot?

Tit for tat as they say.

 

Yes but a medium persay or a heavy doesn't have +700 alpha either. I just LOVE getting one shot in say a e75 for +1900... yea that's totally balanced right there. 

GS_G3K #45 Posted Nov 18 2015 - 21:11

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View PostIronDukes_Six, on Nov 18 2015 - 14:08, said:

 

Have you never killed an arty with only 1 shot?

 

You can't be that stupid can you?

 

Nevermind this is the WoT forums and you're an arty apologist, of course you can.

 

...no wonder you like arty its the only way you can get damage LOL

 

 



Rarest_Pepe #46 Posted Nov 18 2015 - 21:11

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View PostGS_G3K, on Nov 18 2015 - 14:04, said:

 

Usually 8 or so people should get that medal on my team each game. 

 

They might have to reduce the requirements because hitting the W key is pretty hard since I see a lot of people not even leave base these days.

 

 

I wasn't aware that you could have that many Wargaming employees in your games.



GS_G3K #47 Posted Nov 18 2015 - 21:13

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View PostDezzT, on Nov 18 2015 - 14:11, said:

 

I wasn't aware that you could have that many Wargaming employees in your games.

 

:teethhappy::teethhappy::teethhappy::teethhappy::teethhappy::teethhappy::teethhappy::teethhappy::teethhappy::teethhappy:

Rarest_Pepe #48 Posted Nov 18 2015 - 21:13

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View PostIronDukes_Six, on Nov 18 2015 - 14:08, said:

 

Been tracking where SPG rounds land since came back to playing over last 30ish days.

I've got less than 19% of shots impact point of aim. Always within circle/elipse, but 25% RNG to cause a miss is a myth.

It's 25% or less RNG to actually hit IMO.

 

Hmmm, rage about arty taking your vehicle out with 1 shot?

Have you never killed an arty with only 1 shot?

Tit for tat as they say.

 

 

Except I can't snipe arty over buildings and well beyond render range...



GS_G3K #49 Posted Nov 18 2015 - 21:15

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View PostDezzT, on Nov 18 2015 - 14:13, said:

 

 

Except I can't snipe arty over buildings and well beyond render range...

 

Maybe we scared him off with all our logic and common sense?

 

Or maybe hes making a salty rebuttal.



Saffr0n #50 Posted Nov 18 2015 - 21:16

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View Postmanimal79, on Nov 18 2015 - 19:08, said:

What I don't understand is that WG knows a large majority of players playing wot use some sort of mod or another. Yet many years and many patches later, one still has to reinstall their mods every patch and now players need to uninstall mods prior to even downloading patches? Why can't WG figure out a way to have mods not cause crashes.

 

This is because the third party modification is made patch specific, not the other way around.

Rarest_Pepe #51 Posted Nov 18 2015 - 21:16

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View PostIronDukes_Six, on Nov 18 2015 - 14:08, said:

 

Been tracking where SPG rounds land since came back to playing over last 30ish days.

I've got less than 19% of shots impact point of aim. Always within circle/elipse, but 25% RNG to cause a miss is a myth.

It's 25% or less RNG to actually hit IMO.

 

Hmmm, rage about arty taking your vehicle out with 1 shot?

Have you never killed an arty with only 1 shot?

Tit for tat as they say.

 

Not to mention that I can't XVM snipe an artillery back.... But that's usually not an issue with arty players

GS_G3K #52 Posted Nov 18 2015 - 21:20

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View PostDezzT, on Nov 18 2015 - 14:16, said:

 

Not to mention that I can't XVM snipe an artillery back.... But that's usually not an issue with arty players

 

Most arty fanboys I meet are usually sub 700 wn8 recents lol. So I doubt they have a problem with get focus fired. 

 

No point in sniping or focusing a player that rarely does even half his HP in dmg. 

 

Anyways, back to Armored Warfare. Good luck with the bug  patch. :)



Saffr0n #53 Posted Nov 18 2015 - 21:27

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View PostSpartan_Striker, on Nov 18 2015 - 19:47, said:

Here's one bug I found: When looking at the statistics/awards of one of my vehicles, it always goes to the top of the list instead of the one I selected (GIFs attatched):

 

Gyazo - a7deaa28f9291fae8a00cdf3392c4d0f

 

Gyazo - 4c2caefde055f7ab7a7b507a1c9dcdfe

 

 

Has anyone been able to replicate this? I've tried to and it populates as intended. Spartan_Striker, do you mind posting up a screenshot of your garage so I could see what settings you may have?



tanky_the_tank #54 Posted Nov 18 2015 - 21:31

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View Postnuclearguy931, on Nov 18 2015 - 21:10, said:

Mini Map glitch.

 

When pushing the alt button the names/tanks sometimes appear and sometimes they don't.


 

It has happened at the start of the battle where you see all the tanks light up, alt is pushed and the info appears for the tanks, after a couple of minutes pressing alt again shows nothing.

 

Yeah alt for tank names on map is all messed up. Stays on or stays off whole match. Tank icons go on and off like they're supposed to.

Edited by tanky_the_tank, Nov 18 2015 - 21:32.


Rarest_Pepe #55 Posted Nov 18 2015 - 21:32

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View PostGS_G3K, on Nov 18 2015 - 14:20, said:

 

Most arty fanboys I meet are usually sub 700 wn8 recents lol. So I doubt they have a problem with get focus fired. 

 

No point in sniping or focusing a player that rarely does even half his HP in dmg. 

 

Anyways, back to Armored Warfare. Good luck with the bug  patch. :)

 

Guess that's why people play "tanks" like the T92. All you have to do is land within 100yds of a tank to do your HP on a low roll. Fighting other tanks is too hard when they can shoot back

IronDukes_Six #56 Posted Nov 18 2015 - 21:34

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View PostGS_G3K, on Nov 18 2015 - 13:11, said:

 

You can't be that stupid can you? Figured you'd come back with some juvenile crap like that.

 

Nevermind this is the WoT forums and you're an arty apologist, of course you can. An arty apologist that is complaining about arty?

 

...no wonder you like arty Played approx. 230 matches trying out arty 3-4 years ago, never LIKED it. Came back start of Oct. to play thru the rest of US trees and arty was last line to go thru. And to defecate on little worms like you.

its the only way you can get damage LOL HaHa ain't you cute, why would you think that matters to me? Do you have a small pecker and feel the need to try to compensate by alluding to how good you can wiggle a mouse and mash buttons?

 



IronDukes_Six #57 Posted Nov 18 2015 - 21:49

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View PostTheQuagmire, on Nov 18 2015 - 13:11, said:

 

Yes but a medium persay or a heavy doesn't have +700 alpha either. I just LOVE getting one shot in say a e75 for +1900... yea that's totally balanced right there. 

 

I concur about the alpha potential. But apparently you won't have to worry about getting 1 shot by me. Rarely even get the average damage listed. Only got 5, 6, 7 (just got another) full health 1 shot kills to same or higher tiered vehicle, (ie. 700+ damage) since fielding arty. Only. 3 4 of those were catastrophic ammo rack hits and once opponent quickly burned to death after hit.

Which anyone can achieve with any vehicle.


Edited by IronDukes_Six, Nov 21 2015 - 18:25.


Mischievous_Emperor #58 Posted Nov 18 2015 - 21:49

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Suddenly this reminds of EA...



IronDukes_Six #59 Posted Nov 18 2015 - 21:53

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View PostDezzT, on Nov 18 2015 - 13:13, said:

 

 

Except I can't snipe arty over buildings and well beyond render range...

 

But I bet you are VERY adept at staying arty safe, so It would only be luck if an arty could hit you.

IronDukes_Six #60 Posted Nov 18 2015 - 21:54

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View PostGS_G3K, on Nov 18 2015 - 13:15, said:

 

Maybe we scared him off with all our logic and common sense?

 

Or maybe hes making a salty rebuttal.

 

Cookin' & eatin' lunch, now where were we... Oh yeah!

What has WG changed in this patch that is causing lag of steering input, (hull traverse) while in SPG targeting view?

Is it a bug or intentional?


Edited by IronDukes_Six, Nov 18 2015 - 23:07.






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