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The old WoT viewer questions

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xtcmax #1 Posted Jan 13 2016 - 19:05


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There is a new WoT viewer built in Blender, but when I try to use it all the models and the garage are untextured. How does one texture it? Also, is it possible to use the older version of WoT Viewer and just change the .cfg file with the correct paths to the tank libraries? If it is possible, could someone give me the exact text for the .cfg file or share the d/l link or perhaps upload the .cfg file?


Thank you in advance.

pramalot #2 Posted Jan 13 2016 - 20:26


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You should ask in the blender forum or contact the developer of the soft you´re using... dont think you´ll get help here...

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