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m36 is unplayable


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captking #21 Posted Jul 12 2011 - 21:23

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Is the slugger Un-playable,  no.  Its not the easiest to play either.  The M36 is only for Tier V Medium and Below.  The Stock 76 is under powered.  People like the fact it shoots fast,  The Only thing the High ROF allow you to do is shoot really fast.  25 hits and got 13K Creds with a WIN.  I don't care what you say 25 shots and 13K is Complete crap for Money.  While i disagree with the OP about it being unplayable,  it does need something for Credits.  its pretty sad

Destroyed
LOWE
Panther

Damaged
Tiger

- slow
(yeap)
- a big, very soft, target
(Yeap Agian)
- lacking ANY form of camo. I get spotted from all the way across the field while being stationary.
This is the same as the PadgPanther and the M10.
- not making ANY money
No Damage = No Money
- The only tank/TD I ever owned that has more HE than AP munition because AP just doesn't do any damage at all whatsoever. Sometimes I hear the voices say 'penetration', but the target is still 100%
There is something else going on here,  i have the same problem with teh M36 and the 90m  I Put 2 Into a Hetzer for Zero
- a one shot kill for anything tier 5 and up.
Yeah,  I got One shotted by a T40 today
- slow
(yeap)

nublex #22 Posted Jul 13 2011 - 03:35

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It is rather hard to get a pure stock M36.....you should at least get the engine and radio from M10. And I can confirm tier 4 can beat you tracks planted.

lukeliu #23 Posted Jul 14 2011 - 08:09

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I still lose money after I buy the 90mm gun because of the unreasonable price of ammo.

hazywater #24 Posted Jul 14 2011 - 08:59

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The M36 has a very low credit multiplier, it seems.

Urban_Scorp #25 Posted Jul 14 2011 - 13:36

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I've had some limited success with it...more wins than losses and more kills than matches.  I can say I'm disappointed, mostly.

That said:

It's no money maker that's for sure.   I rack up more cash on a mediocre run with my tier 3 premium Locust than I do in a good game using the Slugger.

It sometimes feels lacking as a TD even with the 90mm.  The extra penetration is nice, but the overall damage output of both weapons doesn't seem to make up for how squishy you are.

It does not hide well.  A problem partially solved by camo skill and a net, but one that exacerbates the squishyness.

It is supremely squishy to most sources of HE fire.  The number of times my play-time in a match has ended due to one HE shot no longer fits on my fingers and toes.  

Its armor is insufficient to ward off equal and a great deal of lesser tier equipment, it's HP...eh...590 fully upgraded with the second turret.  

It is absurdly sluggish.  The top speed is fine but the darned thing can not maneuver to save it's life.

The gun depression the Wolverine had is gone.  Can't take advantage of many previously possible hull down positions.

hetismij #26 Posted Jul 14 2011 - 16:07

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I just upgrade to the 90mm.


It makes the slugger even worse. Hard to believe, but it does. Accuracy is horrible. Just had a t28 filling my sight, still missed. Reload times can only be measured on a geological time scale :S

hetismij #27 Posted Jul 14 2011 - 16:37

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Roflol. I was really surprized, just had 3 kills! Was loving the fact that I was FINALLY doing some damage.

And then I realized I accedentily had gotten the m10 with the 105.... (seriously!)

Angalacon #28 Posted Jul 14 2011 - 16:42

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Quote

Sometimes I hear the voices say 'penetration', but the target is still 100%
I see this a lot lately on ALL of my tanks. I think you just see it more because your tiny cannon is like a machine gun and fires so many rounds :D

And M36 is a good tank with the 90mm.

Angalacon #29 Posted Jul 14 2011 - 16:42

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View Posthetismij, on Jul 14 2011 - 16:07, said:

I just upgrade to the 90mm.


It makes the slugger even worse. Hard to believe, but it does. Accuracy is horrible. Just had a t28 filling my sight, still missed. Reload times can only be measured on a geological time scale :S
Is your crew 50% or something? I find the 90mm plenty accurate with 100% crew.

hetismij #30 Posted Jul 14 2011 - 16:55

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90%

And the m36 is the only tank/td I have trouble with. I rate my SU85 MUCH higher than the m36, yet it is a tier lower.

Angalacon #31 Posted Jul 14 2011 - 17:05

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View Posthetismij, on Jul 14 2011 - 16:55, said:

90%

And the m36 is the only tank/td I have trouble with. I rate my SU85 MUCH higher than the m36, yet it is a tier lower.
SU-85 gets the freakishly under-tiered 107mm, hard to compare :)

hetismij #32 Posted Jul 14 2011 - 17:09

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Why? It is a tier lower.....

Zerke #33 Posted Jul 14 2011 - 17:18

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Saying you're not much use to the team is pointless. I can't tell you how many battles I have seen where both teams are capping and my team would have won by capping faster if we'd had one more vehicle on the cap point. Or when most of the team is wiped out, yet we still have a few arty and a good chance of winning if we only had one vehicle that could scout for them...the list can go on and on. It's very hard for even the lowest, crappiest tank to be completely useless even in a high tier battle. It's all up to the PLAYER driving the tank.

knojerakk #34 Posted Jul 14 2011 - 17:31

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Not trying to jump on anyone here, but it sounds like the issue is that this is an American TD using American weapons. at the time America was happy with the 76 and the 90mm and so no need to do anythinn else. If you wanted something different you should have chosen a different line.

The 76 is a very effective gun on the E8 and doesnt do too poorly on the M6.
You are getting improved versions of the standard american weapon lines. Weapons that people do very well with, but you can not play American and expect high alpha, its all about ~15% damage hits slowly wearing the enemy down till he shoots himself from frustration.

I have not played the M36, but i have great respect for that gun.

togo281 #35 Posted Jul 14 2011 - 17:37

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How to play a TD

- Snipe from long range and/or high ground with hidden areas

- Hit and run stay behind other tanks, fire and retreat

- Hit the enemy when they are engaged with heavies and other tanks

- Play the edges of the map, this limits your ex-poser on one or more flanks

- Team up with one or more tanks


How not to play a TD

- Don't play it like a tank

- If you try to charge in or take the lead, you will die!!

- A TD is not a scout!!

Thornir #36 Posted Jul 14 2011 - 17:43

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I am still grinding the T40, so no first hand experience.

But you folks that think it is horrible...you have been through the Lee, right?  :lol:

hetismij #37 Posted Jul 14 2011 - 17:45

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View Posttogo281, on Jul 14 2011 - 17:37, said:

How to play a TD

- Snipe from long range and/or high ground with hidden areas


Accuracy is not good enough of the 90 mm for that


- Hit and run stay behind other tanks, fire and retreat

M36 is too slow for that

- Hit the enemy when they are engaged with heavies and other tanks

Always a good tactic, not just TD

- Play the edges of the map, this limits your ex-poser on one or more flanks

See above answer

- Team up with one or more tanks

See above answer


How not to play a TD

- Don't play it like a tank

- If you try to charge in or take the lead, you will die!!

- A TD is not a scout!!

A REAL td with good cammo, view range and speed, so no m36, can actually be a very good scout!


In short: M36 sucks at being a TD.

hetismij #38 Posted Jul 14 2011 - 17:46

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View PostThornir, on Jul 14 2011 - 17:43, said:

I am still grinding the T40, so no first hand experience.

But you folks that think it is horrible...you have been through the Lee, right?  :lol:

Yep. I have been trough the M3, didn't like it, but I hate the m36 far more!

captking #39 Posted Jul 14 2011 - 18:13

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View Posttogo281, on Jul 14 2011 - 17:37, said:

How to play a TD
- Snipe from long range and/or high ground with hidden areas

76mm flaky Penetration gets reduces as well as its lack of damage.

90mm Odd accuracy as well as crazy penetration


View Posttogo281, on Jul 14 2011 - 17:37, said:

- Hit and run stay behind other tanks, fire and retreat

Yeah,  agian 76mm doesn't help with its low damage
M36 is a SLUG
M6 will kill a M36 in 15s,  it takes the M36 25s to kill the M6.

View Posttogo281, on Jul 14 2011 - 17:37, said:

- Hit the enemy when they are engaged with heavies and other tanks
- Team up with one or more tanks

Everyone knows how weak the M10/M36 are and will shoot you even if there are bigger targets.

View Posttogo281, on Jul 14 2011 - 17:37, said:

- Play the edges of the map, this limits your ex-poser on one or more flanks

This way you can get Pinned to the edge.  

View Posttogo281, on Jul 14 2011 - 17:37, said:

How not to play a TD

- Don't play it like a tank

- If you try to charge in or take the lead, you will die!!

- A TD is not a scout!!


TDs generally can hide,  the m36 cannot
TDs generally can kill = Tier heavy before the Tank kills it,  The M36 Cannot
TDs generally can take a Shot or 2 before dieing,  The M36 Cannot.


The M36 is a Gimped Tank not a TD.  The US built them to Flank and hit from the SIDE.  The maps are not big enough and the M36 is not remotely fast enough.  The M36 is the reason WG will not put the 90mm on the E8.  The E8 would be so much better then the M36 as a TD.   <_< (With the 90mm)

Jeeps_Guns_Tanks #40 Posted Jul 14 2011 - 19:32

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I've never lost credits with the M36 and the 90.

I wouldn't whine about a tank myself until it had a 100% crew so I really knew what it could do, but that's just me.

It is a sub par credit earner, the E8 out earns it easily as does the M4. I will probably sell it, and the M10 when I unlock the T25.

They are a very limited use Vehicles, but what TD isn't?