Jump to content


Ninja Nerfs...


  • Please log in to reply
17 replies to this topic

Slammed98Chevy #1 Posted Feb 03 2016 - 17:12

    Staff sergeant

  • Players
  • 64681 battles
  • 257
  • Member since:
    10-15-2012
Way to ninja nerf the fv304 WG,avg hit dmg goes from 150-200 down to 75 if youre lucky.

Blackhawk39 #2 Posted Feb 03 2016 - 17:13

    Sergeant

  • Players
  • 13231 battles
  • 191
  • [TSUKI] TSUKI
  • Member since:
    08-04-2012
This is a good thing...

German1337 #3 Posted Feb 03 2016 - 17:16

    Major

  • Players
  • 17310 battles
  • 2,124
  • Member since:
    09-03-2012
Hold on I have some tin foil around here somewhere...

pmdanie96 #4 Posted Feb 03 2016 - 17:19

    First lieutenant

  • Players
  • 42245 battles
  • 628
  • [FGTVE] FGTVE
  • Member since:
    04-23-2013
I averaged a lot more than that last night. What exactly were you shooting? Hit the soft target with that arty or go for tracks. Shooting high armored targets will get you very poor damage as you are almost never going to pen.

Colddawg #5 Posted Feb 03 2016 - 17:21

    Major

  • Beta Testers
  • 45806 battles
  • 3,917
  • [ICON-] ICON-
  • Member since:
    07-12-2010
I was going to link a video of the penetration mechanics here, but they've all been removed.

memegene #6 Posted Feb 03 2016 - 17:23

    Captain

  • Players
  • 29109 battles
  • 1,250
  • [WONKA] WONKA
  • Member since:
    02-21-2013

View PostGerman1337, on Feb 03 2016 - 10:16, said:

Hold on I have some tin foil around here somewhere...

 

Sorry OP had it hiding under his hat

 



Strike_Witch_Tomoko #7 Posted Feb 03 2016 - 17:29

    Major

  • Players
  • 15574 battles
  • 12,518
  • Member since:
    05-04-2013

View PostViolent_Pacifist, on Feb 03 2016 - 09:12, said:

Way to ninja nerf the fv304 WG,avg hit dmg goes from 150-200 down to 75 if youre lucky.

hey FV304

good news from my scout!



SourKraut13 #8 Posted Feb 03 2016 - 17:40

    Major

  • Players
  • 24199 battles
  • 9,271
  • Member since:
    12-14-2011

WG's always been this way:

 

New Content nerfs old content



Silvers_ #9 Posted Feb 03 2016 - 18:15

    Major

  • Players
  • 47532 battles
  • 5,412
  • [REL2] REL2
  • Member since:
    06-12-2012
Bert's not been nerfed since the last nerf it got a few patches ago. Like others said stop shooting highly armored targets.

Plays_With_Matches #10 Posted Feb 03 2016 - 18:24

    Major

  • Players
  • 28962 battles
  • 2,766
  • [NA-CL] NA-CL
  • Member since:
    10-20-2012

KV4's with Super Heavy Spall Liners make very poor targets for FV304's... Better to shoot RHM's :trollface:



Hurk #11 Posted Feb 03 2016 - 18:26

    Major

  • Players
  • 54185 battles
  • 17,373
  • [KGR] KGR
  • Member since:
    09-30-2012

View PostViolent_Pacifist, on Feb 03 2016 - 08:12, said:

Way to ninja nerf the fv304 WG,avg hit dmg goes from 150-200 down to 75 if youre lucky.

except they didnt. 

 



BashirTheTrainMaster #12 Posted Feb 03 2016 - 18:30

    Captain

  • Players
  • 30548 battles
  • 1,419
  • Member since:
    07-14-2012


TheLightKnight #13 Posted Feb 03 2016 - 18:58

    Captain

  • -Players-
  • 19002 battles
  • 1,371
  • [X-COM] X-COM
  • Member since:
    06-09-2014
LOL, I have a bert....no problems here, I mean if you hit a tank straight in the mantlet or you're shooting tier eights, of course it's gonna do less.  

65Camino #14 Posted Feb 03 2016 - 19:04

    Captain

  • Players
  • 33373 battles
  • 1,264
  • [2CMBG] 2CMBG
  • Member since:
    09-18-2013
Could be your aiming reticle is misaligned. To check it, simply pull up as close as you can to a rock face or brick building, let your reticle bloom diminish fully and then press fire. If you annihilated yourself, it is not out of whack. Please repeat this procedure often as you want to be sure your aim is accurate. :playing:

Hurk #15 Posted Feb 03 2016 - 19:08

    Major

  • Players
  • 54185 battles
  • 17,373
  • [KGR] KGR
  • Member since:
    09-30-2012

View Post65Camino, on Feb 03 2016 - 10:04, said:

Could be your aiming reticle is misaligned. To check it, simply pull up as close as you can to a rock face or brick building, let your reticle bloom diminish fully and then press fire. If you annihilated yourself, it is not out of whack. Please repeat this procedure often as you want to be sure your aim is accurate. :playing:

its funny until you realise that unlike most arty, an FV304 cannot actually suicide with a single round against a wall.

max damage roll is 562, half of which is 281, thinnest front armor is 10mm, HE explosion travel distance is at least .5 meters, which nets a max damage of 206. FV has 280hp. 

 



Urdr #16 Posted Feb 03 2016 - 20:02

    Major

  • Players
  • 47865 battles
  • 3,696
  • Member since:
    12-07-2012

View PostHurk, on Feb 03 2016 - 15:08, said:

its funny until you realise that unlike most arty, an FV304 cannot actually suicide with a single round against a wall.

max damage roll is 562, half of which is 281, thinnest front armor is 10mm, HE explosion travel distance is at least .5 meters, which nets a max damage of 206. FV has 280hp. 

 

Ahahha

Holy maths :ohmy:

<:girl:



memegene #17 Posted Feb 03 2016 - 20:30

    Captain

  • Players
  • 29109 battles
  • 1,250
  • [WONKA] WONKA
  • Member since:
    02-21-2013

View PostHurk, on Feb 03 2016 - 12:08, said:

its funny until you realise that unlike most arty, an FV304 cannot actually suicide with a single round against a wall.

max damage roll is 562, half of which is 281, thinnest front armor is 10mm, HE explosion travel distance is at least .5 meters, which nets a max damage of 206. FV has 280hp. 

 

 



Slammed98Chevy #18 Posted Feb 04 2016 - 20:29

    Staff sergeant

  • Players
  • 64681 battles
  • 257
  • Member since:
    10-15-2012
650 battles in it and YES it has changed,but w/e failtrolls




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users