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How to Bishop?


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AdmiralRossball #1 Posted Feb 16 2016 - 19:53

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How do i use this thing? that 480 range is terrible.

philburg2 #2 Posted Feb 16 2016 - 19:55

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Find a spot out of the line of sight of the front but within range, get your nose up, fire, profit.

Thadis #3 Posted Feb 16 2016 - 19:57

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As your internet accredited mental health specialist, this sounds like a classic case of Birch Gun syndrome, where the range and 360 degree flexibility of the Birch Gun become normalized in the patient's mind and they feel unnaturally restricted by other artillery pieces.

 

From a former sufferer of Birch Gun Syndrome, you can either learn to move, pivot, and push or you can simply give up arty play all together, which is a much better short term solution. Seriously, though, play like a support, but keep exactly one hill between yourself and the front line. No one plays the Bishop because it is fun, they all want the FV304, but the Bishop is supposed to be practice for the 304.


Edited by Thadis, Feb 16 2016 - 20:00.


SPG_ #4 Posted Feb 16 2016 - 19:57

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Watch videos on people playing it. Keep track of where they like to go on different maps.

 

Basically, I just go to spots ~350m-400m behind choke-points, find a bush (or some sort of cover) and blow crap up.



thandiflight #5 Posted Feb 16 2016 - 19:58

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You get a white van, puppies and you park somewhere near a primary school......or is that archbishop? IDK

AdmiralRossball #6 Posted Feb 16 2016 - 20:06

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View PostThadis, on Feb 16 2016 - 19:57, said:

As your internet accredited mental health specialist, this sounds like a classic case of Birch Gun syndrome, where the range and 360 degree flexibility of the Birch Gun become normalized in the patient's mind and they feel unnaturally restricted by other artillery pieces.

 

From a former sufferer of Birch Gun Syndrome, you can either learn to move, pivot, and push or you can simply give up arty play all together, which is a much better short term solution. Seriously, though, play like a support, but keep exactly one hill between yourself and the front line. No one plays the Bishop because it is fun, they all want the FV304, but the Bishop is supposed to be practice for the 304.

 

Actually, no. i'm used to the M41HMC so i have range.

Suicidal_Enemy #7 Posted Feb 16 2016 - 20:12

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Once you get use to the range it's freaking AWESOME!!!!

AdmiralRossball #8 Posted Feb 16 2016 - 20:24

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View PostGonnamakeitugly, on Feb 16 2016 - 20:12, said:

Once you get use to the range it's freaking AWESOME!!!!

 

I do decent when the map isn't huge, but ill go on that and get 99% huge maps and 1% smaller maps.

Suicidal_Enemy #9 Posted Feb 16 2016 - 20:32

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View PostAdmiralRossball, on Feb 16 2016 - 19:24, said:

 

I do decent when the map isn't huge, but ill go on that and get 99% huge maps and 1% smaller maps.

 

I lov getting city maps, silly people think they're safe :D

Paul_1986 #10 Posted Feb 17 2016 - 10:12

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Excellent. Best tier 5 arty in the game and pretty OP.

 

View PostAdmiralRossball, on Feb 16 2016 - 19:53, said:

How do i use this thing? that 480 range is terrible.

 

Move up into a good firing position, cover your heavy push and the know chock points on the map. Its best to get into a sweet spot at the very edge of your firing range and drop shells straight down into heavy tanks/TDs. You have insanely high armor and HP for your teir 350hp/60mm so dealing with light tanks is a little easier.



Shrapnel_7372 #11 Posted Feb 19 2016 - 18:10

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Find a spot with good hard cover, if you have a mod that shows your range on the map use that to shoot at your max range and you can drop shots behind rocks and buildings that are not super tall.  Watch their turret turn around as they try to figure out who is shooting them. Laugh your A$$ off and repeat. It is my favorite arty. I have over 1800 games played in mine. First tank that got me a Radley Walters medal !

Oxboy1212 #12 Posted Mar 20 2016 - 04:17

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View PostShrapnel_7372, on Feb 19 2016 - 18:10, said:

Find a spot with good hard cover, if you have a mod that shows your range on the map use that to shoot at your max range and you can drop shots behind rocks and buildings that are not super tall.  Watch their turret turn around as they try to figure out who is shooting them. Laugh your A$$ off and repeat. It is my favorite arty. I have over 1800 games played in mine. First tank that got me a Radley Walters medal !

 

I would love to pick your brain on better Bishop play.  I sent you a pm.  Are there specific spots you go to each time on every map?

Shrapnel_7372 #13 Posted Mar 23 2016 - 22:39

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Yes there are specific spots I go to on each map. I sent you a pm in response. Favorite targets are td's as they are usually one shots!

Tullus #14 Posted Mar 26 2016 - 05:52

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This guide is out of date due to the map changes, but it is still relevant enough to help.

 

http://forum.worldof...and-fv304-tips/

 

GL/GH

Rain down steel!!!

 



schwert_2015 #15 Posted Mar 26 2016 - 05:54

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You have to follow the action, to a certain extent, and stay way closer than arty normally does. Bishop is awesome, once you get used to it.

MUMBLESRUMBLES #16 Posted Mar 29 2016 - 09:52

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when I first got mine, I was like, wth.... however, after a while I discovered that this little arty is a killing machine. im working on my 4th skill lvl now, and its beyond awesome.. go ahead tanks, hide behind rocks, your dead... hide behind buildings, your dead.... the trick is to move it around when you need too. get to know the spots to sit, and the magic happens.....its just one nasty arty......

Whistling_Death_ #17 Posted Apr 07 2016 - 22:38

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I have 9,735 battles in my 35 SPG's, with 1,765 battles of those using my British Bishop SPG with a 56.15% winning percentage, a Mark of Excellence on the barrel, several Mastery Ace Tanker awards and a Radley-Walter's medal for knocking out eight tanks in one battle.  I also have 758 battles in my British FV304 SPG with a 51.58% winning percentage, so I might be fairly well qualified to answer your question. :)

 

For starters, the Bishop is one of the absolute best SPG's on the W.o.T. battlefields.  I once had a battle with my Bishop where it was facing five, yes five, enemy tanks all by itself.  Two medium tanks and three SPG's.  My Bishop won that battle!  :)  With the Q.F. 4.5-in. howitzer upgrade gun, it is deadly accurate. The entry-level stock gun inflicts much less damage than the upgrade Q.F. 4.5-on howitzer and the trajectory is nowhere near as good. It is unusual to miss a fully aimed shot with the Bishop.  With its round having the highest, mortar-like trajectory of any SPG, the Bishop is capable of making shots that no other SPG on the battlefield possibly can.  Enemy tanks are not safe from the Bishop, as they hide in fear behind buildings or rocks, etc., ("camping", making it much easier to hit them!), as the mighty Bishop can drop rounds right down on top of them where their armor is thinnest, consequently inflicting absolutely devastating damage.  Town/city maps are heaven for the Bishop!  The Bishop is so accurate you can actually aim for specific points on enemy tanks and hit them!  With the Bishop's heavy armor, light scouting tanks and the typical pea-shooter guns they sport typically do virtually no harm to the Bishop due to its great armor.  When they fire on your Bishop you'll hear, "Ting, tink, ping, ting, ting", as the rounds are just deflected.  It puts a smile on your face.  :)Then you can turn and one-shot that annoying scouting tank with the 114.3 caliber gun that does an average of 450 HP damage per shot.  :) Speed is nice if we're driving a race car, but this game is about combat, not racing.  At 24 km/h, the Bishop has enough speed to keep up with your teammates tanks and provide the close-in fire support we need to provide with the Bishop.  The Bishop is not a sit in the back and lob shells SPG.  Due to the fantastic high arc of its rounds, the range of the Bishop is shorter than with other SPG's, so it is necessary to stay 100-200 meters behind your teammates tanks so you can keep enemy tanks in range and help your teammates win the battle.

 

As for equipment, the enhanced gun laying drive reduces aiming times by 10% and is a must for any SPG. The medium-caliber artillery shell rammer reduces reload times by 10%, which is another must for any SPG. The British line of SPG's is the only one that offers the advantages of the improved ventilation equipment, which increases the rate of fire, reduces terrain resistance/increases acceleration and traverse rates, increases accuracy, reduces aiming times, increases the camouflage rating and the gun traverse speed.  It's also supposed to increase the view range, but with artillery being so severely nerf-hammered, all artillery is essentially blind without teammates spotting for them.  In an SPG, by the time that SPG were able to see an enemy tank charging at them, it's generally too late to do anything about it.  I guess that's supposed to be, "fair and balanced".  Pffttt.

 

As with any tank, the Bishop benefits greatly from camouflage paint protection. With crew skills, very few are applicable to SPG's.  For the Bishop, (and most all SPG's), the traverse rates are cripplingly slow, (that, "fair and balanced", thing again!), so the clutch braking skill is needed for the driver. Compared to any other vehicle class in the game, with an SPG crew training is at a much slower rate than any other class of tank.  So the commander really needs the mentor skill, which accelerates crew training.  The gunner will benefit from the snap shot skill, which keeps the aiming reticle smaller, so it gets to its final smallest point quicker, enabling the Bishop to fire faster and more accurately when an enemy tank is charging you. None of the loader specific skills are applicable for the Bishop, so the camouflage skill is wise here.  When the first level of skills has reached 140%, reset them all to Brothers in Arms, which does everything improved ventilation does, providing another 5% performance boost.  Then on the second level of skills, just continue with what you had already going on the first level of skills.  Eventually, the sixth sense perk for the commander is very nice to have, as the Bishop is fairly close to the front lines and when you can be alerted to when an enemy tanks spots you, it can save your rear end. Eventually have the entire crew trained with the camouflage skill and your Bishop wont be spotted as easily anymore, win more battles and simply survive more battles.

 

As for consumables, in 1,765 battles with my Bishop, not once has it ever caught fire, so I don't recommend a fire extinguisher.  It's just not needed.  With the Bishop's heavy armor, a small and large repair kit have distinct value, as does a large first aid kit.

 

I hope this helps you out. :)



Whistling_Death_ #18 Posted Apr 09 2016 - 13:55

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AdmiralRossball - I hope that helped you out?

stinkybean60 #19 Posted Apr 09 2016 - 16:24

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View PostWhistling_Death_, on Apr 09 2016 - 06:55, said:

AdmiralRossball - I hope that helped you out?

 

notice me

Whistling_Death_ #20 Posted Apr 09 2016 - 19:07

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View Poststinkybean60, on Apr 09 2016 - 10:24, said:

 

notice me

 

Okay, I noticed you.

 

So...?

 

When someone helps you, it's a matter of common decency and manners to at least acknowledge the help with a, "thank you".


Edited by Whistling_Death_, Apr 09 2016 - 19:08.





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