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How to fix MM once, and for all. WG READ ON!

Gobblers MMNeedsToChange

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hiddenroomba #1 Posted Feb 24 2016 - 05:05

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Greetings fellow Tankers,

 

Throughout my time playing my only game, World of Tanks, ( lol jk) I have been frustrated seeing a lot of filthy sealclubbers with 15k battles playing in lower tiers. This sucks for beginners, and I have a makeshift way to fix that. Instead of MM being based on VEHICLE rating which MM chooses, why not player statistics? IF a Mutz is the equivalent to MM weight of an IS-3, then why can't a Tier 5 T67 sealclubber be the equivalent of a decent tanker? Personally, I love to drive around my B2, but it has pref. mm, so ahaha!

Anyways, if 3 KV-85 Sealclubbers are wanting to club like crazy, why can't MM match them up with the experience of an IS-3? I'm not saying remove the MM weight of vehicles, but also use statistics to improve the quality of battles. I know I;m going to get a sh*t ton of hate, and I'm ready. I feel this is how WG can make WoT better, no matter how much time it takes. If you're on my side, great. If not, no harm done.

 

Thanks for your time, WG, and fellow forum members!

Good Luck on the Battlefield!

 

Sincerely,

Ind(ienkampfwagen)Kanone(njagdpanzer)

 

 

*AS LONG AS WE'RE HERE FOREVER, WE NEED CHANGES!

 

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Riptide109 #2 Posted Feb 24 2016 - 05:09

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Gee, THIS hasn't been suggested before!

Code__Dragon #3 Posted Feb 24 2016 - 05:11

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I am pretty sure WGing already said they would not do this.

saru_richard #4 Posted Feb 24 2016 - 05:14

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where have i seen this before...

Buttknuckle #5 Posted Feb 24 2016 - 05:16

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Try a forum search for "skill based matchmaking" and you'll get all the explanation you want on why they don't/will not do this.

Jake81499 #6 Posted Feb 24 2016 - 05:17

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Pretty much a daily thing. Old news, booorrrinngggg. I'm playing like crap today, blame the MM.

LordSerb #7 Posted Feb 24 2016 - 05:23

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View PostRiptide109, on Feb 23 2016 - 23:09, said:

Gee, THIS hasn't been suggested before!

View PostCode__Dragon, on Feb 23 2016 - 23:11, said:

I am pretty sure WGing already said they would not do this.

 



Morania #8 Posted Feb 24 2016 - 05:28

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Ban the words "seal" and "clubbing" in one phrase.  Ban the word "arty" in any phrase.

Forum returns to normal.



LemmingRush #9 Posted Feb 24 2016 - 05:44

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View PostMorania, on Feb 23 2016 - 21:28, said:

Ban the words "seal" and "clubbing" in one phrase.  Ban the word "arty" in any phrase.

Forum returns to normal.

 

arti

pubbieclubers



Hellsfog #10 Posted Feb 24 2016 - 06:12

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View PostRiptide109, on Feb 23 2016 - 23:09, said:

Gee, THIS hasn't been suggested before!

 

At least every other day but don't tell OP, he's a special snow flake and original thinker. 

XCER #11 Posted Feb 24 2016 - 06:53

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i contacted support about their toliets and they said "working as intended" so anyway I have suggested a split MM with player ranking 5k and less goto one MM and those above 5k goto another MM, this would let the whee bangers play like the crap they are cause they wont change and those who actually aim and angle can feel a wee bit more confident in their team mates. this wont require any rocket science to pull off and im sure more than 5 players would be glad to see the whee bangers go away for good.

thandiflight #12 Posted Feb 24 2016 - 06:58

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You're new, right?

christopher4096 #13 Posted Feb 24 2016 - 07:11

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View PostIndKanone, on Feb 23 2016 - 20:05, said:

I have been frustrated seeing a lot of filthy sealclubbers.

 

Personally, I love to drive around my B2, but it has pref. mm, so ahaha! 

 



Macsen1961 #14 Posted Feb 24 2016 - 07:27

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View PostRiptide109, on Feb 23 2016 - 22:09, said:

Gee, THIS hasn't been suggested before!

 

at least a dozen times since I started playing...

 

as well as limit mm to eras, historic accuracy, no arty, etc



Quagalicious #15 Posted Feb 24 2016 - 07:53

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skill based mm would just mean bots vs bots.. and many many draws in the future.

ChzBrgr1 #16 Posted Feb 24 2016 - 09:33

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Your whine is so original. It is a beautiful whine. So unlike the thousands of other whines on this same topic.

jnhchan #17 Posted Feb 24 2016 - 10:18

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He had never realize what happen when the game just started.  Try a Tier 5 vs Tier 10......

Riptide109 #18 Posted Feb 24 2016 - 11:05

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View Postjnhchan, on Feb 24 2016 - 01:18, said:

He had never realize what happen when the game just started.  Try a Tier 5 vs Tier 10......

 

Chaffee vs E100 is EASY...with the old stats....*sniff*

Jake81499 #19 Posted Feb 24 2016 - 16:11

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I like wine. Boons farm, mad dog.....

Nunya_000 #20 Posted Feb 24 2016 - 20:57

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View PostIndKanone, on Feb 23 2016 - 20:05, said:

Greetings fellow Tankers,

 

Throughout my time playing my only game, World of Tanks, ( lol jk) I have been frustrated seeing a lot of filthy sealclubbers with 15k battles playing in lower tiers. This sucks for beginners, and I have a makeshift way to fix that. Instead of MM being based on VEHICLE rating which MM chooses, why not player statistics? IF a Mutz is the equivalent to MM weight of an IS-3, then why can't a Tier 5 T67 sealclubber be the equivalent of a decent tanker? Personally, I love to drive around my B2, but it has pref. mm, so ahaha!

Anyways, if 3 KV-85 Sealclubbers are wanting to club like crazy, why can't MM match them up with the experience of an IS-3? I'm not saying remove the MM weight of vehicles, but also use statistics to improve the quality of battles. I know I;m going to get a sh*t ton of hate, and I'm ready. I feel this is how WG can make WoT better, no matter how much time it takes. If you're on my side, great. If not, no harm done.

 

Thanks for your time, WG, and fellow forum members!

Good Luck on the Battlefield!

 

Sincerely,

Ind(ienkampfwagen)Kanone(njagdpanzer)

 

 

*AS LONG AS WE'RE HERE FOREVER, WE NEED CHANGES!

 

 

Anything that is added to the MM program that increases the number of component to base MM selection on will increase queue times.  Currently, MM queue times are about perfect (0-20 seconds).  Anything too much higher than that will drive players away in droves.  Also, those players at the far end of the spectrum (extremely good players and extremely bad players) would probably have very long queue times as they would not fit into the "normal" criteria.




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