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Armor Changes of the IS-6 in 9.14


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ChzBrgr1 #21 Posted Mar 08 2016 - 15:20

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Das comrades. Can it be real?  Russians and Germans fighting on the same side against other Russians and Germans?  Do nationalities even matter in this game?  Russian bias arguments are the products of tiny closed minds.

gpc_4 #22 Posted Mar 08 2016 - 15:59

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Soviet bullshitium armor 2.0.

A few things might have gotten worse but overall this is a buff to a tank that absolutely doesn't need to be changed. Might as well give it the IS-3 gun at this point.



stalkervision #23 Posted Mar 08 2016 - 16:05

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View Postgpc_4, on Mar 08 2016 - 09:59, said:

Soviet bullshitium armor 2.0.

A few things might have gotten worse but overall this is a buff to a tank that absolutely doesn't need to be changed. Might as well give it the IS-3 gun at this point.

 

​I really like the idea of the is-3 gun !  The is-6 gun is so anemic.  Can we get that in a later patch WG ?  :)

pmdanie96 #24 Posted Mar 08 2016 - 16:06

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Thanks for sharing WG +1

 

But, who's sick joke was it to buff the IS-6. I mean come on already. Absolutely no reason to buff that tank. Sorry but, there isn't a single reason I can see here. It is already one of the best (if not best) overall premiums in the game. Absolutely stupid idea there. 



stalkervision #25 Posted Mar 08 2016 - 16:11

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View Postgpc_4, on Mar 08 2016 - 09:59, said:

Soviet bullshitium armor 2.0.

A few things might have gotten worse but overall this is a buff to a tank that absolutely doesn't need to be changed. Might as well give it the IS-3 gun at this po

When you make up your own rules anything goes. LOL



Cognitive_Dissonance #26 Posted Mar 08 2016 - 16:25

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Were the changes due to the polygonal count (mesh/tessellations) increasing for HD? In other words, did model complexity, actually put the armor values closer to the actual prototype Objekt 252?

heavymetal1967 #27 Posted Mar 08 2016 - 16:44

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What the hell is the rule of 2 and 3 calibers?  Overmatch?  That makes sense in reference to the 3 - caliber three times the armor.  But what the hell is rule 2?  I'm guessing caliber twice the armor, but that does what?

 

Thanks in advance.



heavymetal1967 #28 Posted Mar 08 2016 - 16:46

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By the way, I'm really wondering if they're getting ready to finally remove it (from the shop, not game) in a patch or two considering.

 

 



Strike_Witch_Tomoko #29 Posted Mar 08 2016 - 16:57

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View Postheavymetal1967, on Mar 08 2016 - 08:44, said:

What the hell is the rule of 2 and 3 calibers?  Overmatch?  That makes sense in reference to the 3 - caliber three times the armor.  But what the hell is rule 2?  I'm guessing caliber twice the armor, but that does what?

 

Thanks in advance.

 

2 caliber means if you have a gun of twice the caliber of the armor, but the armor is not autobounce angled(thats where it differs from 3x rule).   then your penetration values receives bonus penetration of a varying degree (by reducing the enemy's effective armor angle).

 

how much bonus pen depends on how much angle. if its 69 degrees, it can reduce the effective value by alot just by removing a few degrees,    if its at 20 degrees, it wont remove much effective armor by removing a few degrees 


Edited by Strike_Witch_Tomoko, Mar 08 2016 - 16:59.


Slatherer #30 Posted Mar 08 2016 - 17:11

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1. Awesome for those who have it.

 

2. Not awesome for those who don't have it.

 

3. Awesome for WG for the 2s becoming 1s.

Don't you want to be number 1, too?



heavymetal1967 #31 Posted Mar 08 2016 - 17:30

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View PostStrike_Witch_Tomoko, on Mar 08 2016 - 10:57, said:

 

2 caliber means if you have a gun of twice the caliber of the armor, but the armor is not autobounce angled(thats where it differs from 3x rule).   then your penetration values receives bonus penetration of a varying degree (by reducing the enemy's effective armor angle).

 

how much bonus pen depends on how much angle. if its 69 degrees, it can reduce the effective value by alot just by removing a few degrees,    if its at 20 degrees, it wont remove much effective armor by removing a few degrees 

 

Wow never knew that thanks. :facepalm:



Guest_HerVerdejo_* #32 Posted Mar 08 2016 - 17:35

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The IS-6 does not need to be buffeado, I hope that these changes will not transform battles to what it was in the golden ages of the type 59

power_Donky #33 Posted Mar 08 2016 - 17:49

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What a money grab stupid WG ...making more people buy the is6...I hope they buff arty too so the stupid OP heavies get shat on

Sanya_nya #34 Posted Mar 08 2016 - 22:07

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View PostStrike_Witch_Tomoko, on Mar 08 2016 - 06:12, said:

 

(snip)

Check its tanks curves on Russian server (which has 20 times the population of US server). The Russian IS-6 tomatoes have such impact on the statistics that US and EU can't outweigh it, sadly.



Mudman24 #35 Posted Mar 08 2016 - 22:13

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View Postsuperdan51, on Mar 07 2016 - 20:55, said:

This buff didnt make any sense, just like the e5 buff. Lets give a med like heavy that can bounce 25/7, with a lot of resistance to most gold ammo in the same tier. Has pref mm, and albeit has a terrible gun, but all the cons to the hd remodel got balanced out by something.

 

lets also add the fact that you pretty removed all odds of hitting those weak spots, that were already [edited]hard as hell to hit. You guys have to be sick

 

im glad I quit, you guys arent doing the right things anymore, this is another one of your wow moments that makes me wonder why ive been here for 4 years

This.  I could name so many other tanks that would need a buff to balance them before this one. 



ChzBrgr1 #36 Posted Mar 08 2016 - 22:14

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I can't wait until 9.14 comes out so I can roll my IS-6 load gold and shoot burthurt complainers.

Strike_Witch_Tomoko #37 Posted Mar 08 2016 - 22:18

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View PostSanya_nya, on Mar 08 2016 - 14:07, said:

Check its tanks curves on Russian server (which has 20 times the population of US server). The Russian IS-6 tomatoes have such impact on the statistics that US and EU can't outweigh it, sadly.

 

keeping in mind where the 48 win rate marker is (aka the average marker)

 

 

its above average  above the 48 win rate marker all the way to the 58% win rate marker.

 

and then at 63% its above average AGAIN

 

which makes the dip in the graph seem suspicious. because the tank is worse for a 60% than it is for a 55%er?   

 

 

 

but considering how many tanks DON'T EVEN GET THAT MUCH TIME above the average marker.  its extremely hard to believe IS-6(BIAS-6) is showing sufficient bad performance.

 

 

but thanks for pointing out hte EU

 

because HOLY DAMN.

 

 

that is massively overkill.

 

 

WG is smoking some major crack.



Death_Bot_3001 #38 Posted Mar 09 2016 - 14:23

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ok folks, time for the tin foil hat to come off and lay down some logic. To you this is a game, you play it to have fun, compensate for a small manhood by annoying others in chat or what ever the case may be. The point is to YOU it is a game. To War Gaming it is a business. You want to be entertained and they want and need to get paid. Need?!?! What in the ****? ya, well your game don't exist unless some one gets paid to keep the lights on. So you want new tanks? so you want better physics? You want more game modes? HEY! WAKE UP! TAKES MONEY! so a $52.09 tank gets a buff that now will require and estimated $1.75 worth of gold ammo to kill. Is this a total [edited]move? YES! but it also makes money! There are so many of these scrub tanks out there that you have no other choice but to want to sell more. So you buff the hell out of its armor so you can keep getting those half a C-note for each one that is going to rake in those singlets in ammo needed to kill it. Sure there are a few idiots who haven't figured out you don't have to pay gold for "gold ammo" but for every 10 of us that do know that there is at least one who don't. we can thank them for keeping the lights on.

 

OH and if you want to buff any thing WarGaming? Get a game engine that hasn't been around since 2002?!?! Technology changes and if you want to compete in the next year your going to have to realize this one was toast 2 years after your release and upgrade to something that doesn't look like it came straight off a PlayStation 1 might be a good idea.


Edited by Death_Bot_3001, Mar 09 2016 - 14:27.


Strike_Witch_Tomoko #39 Posted Mar 09 2016 - 14:47

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View PostDeath_Bot_3001, on Mar 09 2016 - 06:23, said:

ok folks, time for the tin foil hat to come off and lay down some logic. To you this is a game, you play it to have fun, compensate for a small manhood by annoying others in chat or what ever the case may be. The point is to YOU it is a game. To War Gaming it is a business. You want to be entertained and they want and need to get paid. Need?!?! What in the ****? ya, well your game don't exist unless some one gets paid to keep the lights on. So you want new tanks? so you want better physics? You want more game modes? HEY! WAKE UP! TAKES MONEY! so a $52.09 tank gets a buff that now will require and estimated $1.75 worth of gold ammo to kill. Is this a total [edited]move? YES! but it also makes money! There are so many of these scrub tanks out there that you have no other choice but to want to sell more. So you buff the hell out of its armor so you can keep getting those half a C-note for each one that is going to rake in those singlets in ammo needed to kill it. Sure there are a few idiots who haven't figured out you don't have to pay gold for "gold ammo" but for every 10 of us that do know that there is at least one who don't. we can thank them for keeping the lights on.

 

OH and if you want to buff any thing WarGaming? Get a game engine that hasn't been around since 2002?!?! Technology changes and if you want to compete in the next year your going to have to realize this one was toast 2 years after your release and upgrade to something that doesn't look like it came straight off a PlayStation 1 might be a good idea.

 

except being a video game business means making sure the game is as close to fair and balanced for all the options for people.

 

aka, if a russian prem is so overkill that an entire class of tank needs gold to pen it.  then that class will see less and less people play it.    and when classes start to die out.  the game will have less variety and thus people will start to complain  that the games are repetitive.   and leave cause repetitive is boring.

 

 

take for example the days of the tier 6 KV-1S and Hellcat.

KV-1S made all other tier 6 heavies look inferior.  and it could do the job of tier 6 mediums as good or better than them.

Hellcat had the advantage of speed, turret, and camo that out did other TDs.  coupled with camo filled maps.

 

as a result, these 2 tanks were so common to see being used, while others were so rare.

 

in the Major Rampage Hunt team battles event, all the teams the WG team vsed used nothing but these 2 tanks.

 

and when the CW campaign came around and the tier 6 week started.  CW saw NOTHING but these 2 tanks used regardless of map.

 

the lack of variety, coupled with the massive power of these 2 tanks vs the other tier 6s.  ruined the CW campaign.    as a result the next CW campaign didn't have a tier 6 section.  but started at tier 8 instead(this is back when IS-3 still had a side weakspot)

 

 

 

if WG doesn't at least appear to be trying to balance the game, they will lose players who don't want to be forced into certain tanks at certain tiers.

 

and considering how recent buffs have been creating an environment where you need to suicide flank to try to dmg an enemy. or use gold. (aka E5 or IS-6).   this is not healthy.

 

 

 

you can buy gold ammo for credits yes, but a 4.8k credit shell vs a 1k credit shell. will very often lead to a negative income for non prem account users, or people who have to use to many prem shells in a prem tank.

aka, if gold ammo is going to be required to fight IS-6s, then people will need to buy gold, or prem account, or prem tanks and then play the prem tanks excessively(which will burn them out the mood to play WoT)

 

 

 



T_Bo #40 Posted Mar 09 2016 - 20:00

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View PostSanya_nya, on Mar 08 2016 - 15:07, said:

Check its tanks curves on Russian server (which has 20 times the population of US server). The Russian IS-6 tomatoes have such impact on the statistics that US and EU can't outweigh it, sadly.

 

That's because the Soviet fanboys on the Ruskie server are mostly running Ruskie tanks, and since most standard Ruskie tanks are pretty decent the IS6 doesn't shine as much as it does on the other servers where it can beat up on the softer tanks of the other Nations. 




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