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Terrain Manipulation

rigged game

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NuAIRuH #1 Posted Mar 08 2016 - 21:09

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Let me tell you something Bub there's no doubt in my mind the WG is rigging the game mechanics to change terrain features  like breaking tracks on small rolling hills and getting stuck (literally) on small rubble piles that  you normally would easily traverse. I've noticed it increasingly implemented in the Stand-To tourneys and CW,  I've seen it go both way's. Is there no end to the injustice.

ThePigSheFlies #2 Posted Mar 08 2016 - 21:10

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View PostNuAIRuH, on Mar 08 2016 - 15:09, said:

Let me tell you something Bub there's no doubt in my mind the WG is rigging the game mechanics to change terrain features  like breaking tracks on small rolling hills and getting stuck (literally) on small rubble piles that  you normally would easily traverse. I've noticed it increasingly implemented in the Stand-To tourneys and CW,  I've seen it go both way's. Is there no end to the injustice.

 

 

Who is Bub, and why do you think he's reading this thread?



PR_calvin #3 Posted Mar 08 2016 - 21:15

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so... watch where you are driving ?



NuAIRuH #4 Posted Mar 08 2016 - 21:16

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View PostThePigSheFlies, on Mar 08 2016 - 12:10, said:

 

 

Who is Bub, and why do you think he's reading this thread?

 

Shh, [SIMP] is so yesterday.

Gomez_Adams #5 Posted Mar 08 2016 - 21:18

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View PostNuAIRuH, on Mar 08 2016 - 15:09, said:

Let me tell you something Bub there's no doubt in my mind the WG is rigging the game mechanics to change terrain features  like breaking tracks on small rolling hills and getting stuck (literally) on small rubble piles that  you normally would easily traverse. I've noticed it increasingly implemented in the Stand-To tourneys and CW,  I've seen it go both way's. Is there no end to the injustice.

 

Actually, it's not a big conspiracy or anything like that. It's just really poorly done modeling. That's why they keep pulling and reworking maps all the time - some of them permanently.

Philaphlous #6 Posted Mar 08 2016 - 21:19

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Bub is what my older brother calls me...

 

Yea. It is kind of interesting how select tree stumps cause your tank to get stuck..or you can't traverse over them...random "rubble" piles are roadblocks, crappy hills and certain areas are a trap for longer tanks that can easily get stuck.

 

My STI got stuck recently on Tundra. Called 1-800-LeopardTowing and got me unstuck right away. It was quite nice.



NARWL_Legend_Soviet #7 Posted Mar 08 2016 - 21:19

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View PostNuAIRuH, on Mar 08 2016 - 20:09, said:

Let me tell you something Bub there's no doubt in my mind the WG is rigging the game mechanics to change terrain features  like breaking tracks on small rolling hills and getting stuck (literally) on small rubble piles that  you normally would easily traverse. I've noticed it increasingly implemented in the Stand-To tourneys and CW,  I've seen it go both way's. Is there no end to the injustice.

 

Well lucky for you the new patch is coming within a few days and the motion physics have been reworked to prevent things like that from happening. 

ThePigSheFlies #8 Posted Mar 08 2016 - 21:25

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View PostNuAIRuH, on Mar 08 2016 - 15:16, said:

 

Shh, [SIMP] is so yesterday.

 

Yesterday was our gold payouts, is that what you meant?  Normally the officers pay out Sunday.

 

 

View PostSoviet_Battle_Bear, on Mar 08 2016 - 15:19, said:

View PostNuAIRuH, on Mar 08 2016 - 20:09, said:

Let me tell you something Bub there's no doubt in my mind the WG is rigging the game mechanics to change terrain features  like breaking tracks on small rolling hills and getting stuck (literally) on small rubble piles that  you normally would easily traverse. I've noticed it increasingly implemented in the Stand-To tourneys and CW,  I've seen it go both way's. Is there no end to the injustice.

 

Well lucky for you the new patch is coming within a few days and the motion physics have been reworked to prevent things like that from happening. 
 

 

I'm sure he'll update the post to complain about terrain manipulation flipping his tank after the patch.



Bubba187 #9 Posted Mar 08 2016 - 21:25

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Wait, is he talking about me.....

Bubba187 #10 Posted Mar 08 2016 - 21:27

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View PostPhilaphlous, on Mar 08 2016 - 12:19, said:

Bub is what my older brother calls me...

 

Yea. It is kind of interesting how select tree stumps cause your tank to get stuck..or you can't traverse over them...random "rubble" piles are roadblocks, crappy hills and certain areas are a trap for longer tanks that can easily get stuck.

 

My STI got stuck recently on Tundra. Called 1-800-LeopardTowing and got me unstuck right away. It was quite nice.

 

Bubba came from my older sister.  Just stuck for some reason.

I hate watching the comedy/tragedy that ensues when a tank gets stuck and 3 to 4 other players waste the game trying to unstuck them.



ThePigSheFlies #11 Posted Mar 08 2016 - 21:27

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View PostBubba187, on Mar 08 2016 - 15:25, said:

Wait, is he talking about me.....

 

I'm pretty sure he was blaming you!

WileECoyote_PhD #12 Posted Mar 08 2016 - 21:29

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View PostNuAIRuH, on Mar 08 2016 - 12:09, said:

Let me tell you something Bub there's no doubt in my mind the WG is rigging the game mechanics to change terrain features  like breaking tracks on small rolling hills and getting stuck (literally) on small rubble piles that  you normally would easily traverse. I've noticed it increasingly implemented in the Stand-To tourneys and CW,  I've seen it go both way's. Is there no end to the injustice.

 

Everyone races on the same track. Yes there are modeling glitches, and it's a PitA when you get disadvantaged by one. Other days, you were the beneficiary of other glitches hitting opponents, and you never knew.

 



NuAIRuH #13 Posted Mar 08 2016 - 21:34

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Replays coming soon !

CAttack1 #14 Posted Mar 08 2016 - 21:40

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inb4 bubba gump

ClydeCooper421 #15 Posted Mar 08 2016 - 21:44

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View PostNuAIRuH, on Mar 08 2016 - 21:09, said:

Let me tell you something Bub there's no doubt in my mind the WG is rigging the game mechanics to change terrain features  like breaking tracks on small rolling hills and getting stuck (literally) on small rubble piles that  you normally would easily traverse. I've noticed it increasingly implemented in the Stand-To tourneys and CW,  I've seen it go both way's. Is there no end to the injustice.

 

In update 9.14 your tank won't get stuck on small terrain features like this. 

NuAIRuH #16 Posted Mar 08 2016 - 21:51

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I've been stuck plenty of times in a place where i shouldn't be just like everyone else but when you've traversed a certain obstacle 9k times in just about every tank possible no problem then in a crucial moment all of a sudden it's like a brick wall.

DankPlunger #17 Posted Mar 08 2016 - 21:52

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View PostThePigSheFlies, on Mar 08 2016 - 14:10, said:

 

 

Who is Bub, and why do you think he's reading this thread?

 

Is OP Wolverine? If so Bub could be anyone reading?

782GearUSMC #18 Posted Mar 08 2016 - 22:21

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Block Quote

Who is Bub, and why do you think he's reading this thread?

 :D

Rub-a-bub-bub,

Three bubs in a tub!



Sock5 #19 Posted Mar 08 2016 - 22:25

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View PostNuAIRuH, on Mar 08 2016 - 14:51, said:

I've been stuck plenty of times in a place where i shouldn't be just like everyone else but when you've traversed a certain obstacle 9k times in just about every tank possible no problem then in a crucial moment all of a sudden it's like a brick wall.

 

The tank traps on Siegfried line shouldn't be driven over.

Random__Task #20 Posted Mar 08 2016 - 22:25

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All courtesy of the BUGWorld game engine that was designed back in 2001 to run on a single core.  





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