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How to create voice mods (9.14 version and onward)


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Pollenz #161 Posted Mar 29 2017 - 21:30

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Thanks! I'll get some time to rework my old voice mod :)

wrenchn #162 Posted Apr 03 2017 - 20:20

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View PostMajorRenegade, on Mar 10 2016 - 17:00, said:

Hello, today I will teach you how to create voice mods with .bnk(wwise) format for 9.14 patch and onward.

 

Let get started with the programs you will need

 

1. Install the Required tools/programs:
Audiokinetic WWIS (free for non-comercial use) https://www.audiokinetic.com/download/

Audacity (freeware) http://audacityteam.org/download/
Notepad ++ (freeware * optional) https://notepad-plus...oad/v6.8.3.html
Tools for packing and converting files .bnk and .wem http://www.mediafire...ju/soundMod.zip

 

Useful Video tutorial

 

 

Step 1: Unpacking the Voiceover.bnk
1. Unzip soundmod.zip to a random location on your computer(desktop best)

 

2. Go to worldoftanks/res/aduioww folder and copy voiceover.bnk

 

3. paste voiceover.bnk in your soundmod folder(in the same folder that have soundfileeditor.exe in it)

 

4. Open up sound_banks.txt with notepad++. replace the word WOWS_SP with voiceover

 

5. Then double click on Soundfileditor.exe.
It will open up a command panel window, let it run as it unpack the voiceover.bnk into a new folder.

 

6. copy everything in soundmod/tools folder(convert2ogg, packed_codebooks_aoTuV_603, revorb and ww2ogg file)

 

7. Next go to soundmod/voiceover/bank_streams folder.  
Paste the all 4 tools you just copied and paste it inside the bank_streams folder

 

8. Double click convert2ogg.batch file.
It will open a new command panel, let it run as it convert all of the stream files into ogg audio formats

 

9. Open Audacity. click the file tab. Select the Edit Chains ... Click Add. Type in the name of your chain, for example. Wav conversion

 

10. on the right side edit the chain. Click Insert. Select the ExportWav. Confirm OK

 

11. Next in Audacity. Click Apply Chain ... Check Wav conversion. Then Click Apply to files.

 

12. find the banks_stream folder you just created. Go down to the bottom and select "files of type: All supported files". select all of the ogg files and then click open.

 

13. Audacity will now convert ogg into wav format. Go to bank_streams/cleaned folder. Now you can now listen to the all of the voiceover sounds.

 

 

 

How does one come up with copying this?

 



MajorRenegade #163 Posted Apr 04 2017 - 05:18

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View Postwrenchn, on Apr 03 2017 - 12:20, said:

 

How does one come up with copying this?

 

copying what?



wrenchn #164 Posted Apr 04 2017 - 12:12

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View PostMajorRenegade, on Apr 03 2017 - 23:18, said:

copying what?

 

  What is in the Attached Thumbnails

 

Attached Files

  • Attached File   battle info.PNG   96.07K


MajorRenegade #165 Posted Apr 04 2017 - 20:12

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View Postwrenchn, on Apr 04 2017 - 04:12, said:

 

  What is in the Attached Thumbnails

 

as a image link? I still don't understand what you mean?



EliotXII #166 Posted Apr 06 2017 - 00:50

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I saw some tutorials and tried to extract some files, until then it worked, but at the time of conversion it does not work, could anyone convert those files that are in .stream format to .ogg, please?
If I do not ask too much.

http://www.mediafire...bank_streams.7z

Thank you and sorry for the inconvenience.



TheAspartus #167 Posted Apr 20 2017 - 18:30

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Is it still workin on WOT 9.17?

Edited by TheAspartus, Apr 20 2017 - 18:32.


Lycan_Knight #168 Posted Apr 30 2017 - 22:32

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Having been fiddling with this for so damn long you'd think i'd have a better understanding of it. To be honest it's not the steps confusing me. it's the 200 media file limitation of Wwise thats pissin' me off. my mod is over 800 individual units, (300 of which being used in "target hit" sub-banks pen/bounce/critical) and another 250 in match starting and player vehicle destruction.) It's been quite some time since i posted onto this forum, but i'm rather curious after it has been over a year since the file change, has anyone found a better alternate to Wwise? :/ Otherwise the steps here are spot on (at least up to a certain size) 

Edit: And now i'm looking at the current files (having named them accordingly keeping the original #'s) and finding i'll only be using a handful of 'em in the end. Plus seeing this 12mb restriction thing caused by wargamings' xml restrictions (god forbid i get too crazy on this mess any further than i already have to) makes this a further nightmare to contend with... :facepalm:

Edited by Lycan_Knight, May 01 2017 - 00:55.


EnglishBob_ #169 Posted May 01 2017 - 19:33

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What about doing a Minions Pack for an old Australian Gentleman  :honoring:​  BTW Very nice guide ... too confusing for me .. might need my Grandson to help he's 2yro  :trollface:

AryanneTheGermanPony #170 Posted Jan 31 2018 - 06:53

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From the 9.20 the mod doesn't work, anyone found a fix or something?

Defalc0 #171 Posted Feb 07 2018 - 02:14

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View PostAryanneTheGermanPony, on Jan 31 2018 - 00:53, said:

From the 9.20 the mod doesn't work, anyone found a fix or something?

 

this guide no longer is valid?

alda_bravo #172 Posted Aug 03 2018 - 20:32

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hola bro no tendras un tutorial de como cambiar modelos en los tanques? 




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