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Suggestion: tanks can't drown


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Craig234 #1 Posted May 30 2016 - 05:36

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None of us seem to like tanks that intentionally drive into the water. But it happens a lot.

 


 

Make it so that they are stuck immobile, but not drowned - so they can't leave the match early without penalty, they can still get shot. Think this would be an improvement for most, except the tanks doing it.



_Silent #2 Posted May 30 2016 - 05:37

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Report them get them banned hopefully they will stop and if not then they won't be around to drown themselves.  Or if you drown lost 80% of exp and credits or repair is double or tripled.

saru_richard #3 Posted May 30 2016 - 05:38

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i can see this being abuse....

Everlasting_Chungus #4 Posted May 30 2016 - 05:49

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View Postsaru_richard, on May 29 2016 - 21:38, said:

i can see this being abuse....

 

how? All WG has to do is make it so that you can be "drowned" by ally or enemy tanks, but when there isn't a tank responsible for your death all you do is get to sit there.

ket101 #5 Posted May 30 2016 - 06:01

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If you leave a tank alive, there's always the possibility that the guys on the other team will manage to kill themselves trying to kill it.  How many stuck tanks do you want in the water?  Anyway, most of the tanks in the game would leak like sieves if they immersed themselves fully in water without extensive preparations, so drowning the crew is not unrealistic.

Brick94 #6 Posted May 30 2016 - 06:03

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View PostCraig234, on May 30 2016 - 05:36, said:

None of us seem to like tanks that intentionally drive into the water. But it happens a lot.

 


 

Make it so that they are stuck immobile, but not drowned - so they can't leave the match early without penalty, they can still get shot. Think this would be an improvement for most, except the tanks doing it.

 

Poor princess did someone take away your easy kill, that's too bad, but that's the whole point princess

Edited by Lt_Hunter, May 30 2016 - 15:18.
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F4U_wingman #7 Posted May 30 2016 - 06:03

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crappy team falls apart and somebody is going to get top gun or better... I take my tank in the water... don't give it to them with rigged MM... :angry:  

mattwong #8 Posted May 30 2016 - 06:08

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View PostCraig234, on May 29 2016 - 23:36, said:

None of us seem to like tanks that intentionally drive into the water. But it happens a lot.

 

Make it so that they are stuck immobile, but not drowned - so they can't leave the match early without penalty, they can still get shot. Think this would be an improvement for most, except the tanks doing it.

 

I believe they already get penalized with zero XP, although somebody would have to confirm that.

HomerTheGreat #9 Posted May 30 2016 - 06:17

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The whole reason to go in the water is not to give the satisfaction to the enemy in a lopsided game.   Even if the player can't "drown", what stops them from just going F it and leave and hop in another tank for another match.   0 credits and 0 XP doesn't really matter.   You don't even feel the effect of that penalty.   This also wouldn't make sense based on reality, water would seep in and drown the crew.

mattwong #10 Posted May 30 2016 - 06:26

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View PostHomerTheGreat, on May 30 2016 - 00:17, said:

The whole reason to go in the water is not to give the satisfaction to the enemy in a lopsided game.

 

Correction: the whole reason to go in the water is to be a lousy sport and a sore loser, because some people don't understand what sportsmanship is.

landedkiller #11 Posted May 30 2016 - 06:46

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it is not always intentional you know I can see people who are trolls abusing this by siting in the water and becoming immobile on purpose. I have sank in water accidentally a few times when driving my light tanks and once on that waterfall map not on purpose. Things should just be left be how they are .  

keeman4454 #12 Posted May 30 2016 - 06:57

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View Post_Silent, on May 29 2016 - 21:37, said:

 if you drown lost 80% of exp and credits or repair is double or tripled.

I like this idea best.



Dante_Quixote #13 Posted May 30 2016 - 13:37

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I think tanks should only be able to drown in like... the waters surrounding a map, or the very obviously deep waters, like on lakeville, or the edge of windswept. However my issue with the game is when you're driving through what appears to be shallow water (like the river north of the city on windswept) and die just because you're trying to exploit a flank or reposition. Despite WG's tale that they're trying to promote "dynamic" gameplay they sure put a lot of crap in your way to do it. I think tanks should be able to drown in certain areas... but losing your tier 9 TD just because its slow to what looked like a shallow stream is just [edited]stupid map design, especially when it's in the middle of the map. 

mattwong #14 Posted May 30 2016 - 13:49

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View PostpictoLinguist, on May 30 2016 - 07:37, said:

I think tanks should only be able to drown in like... the waters surrounding a map, or the very obviously deep waters, like on lakeville, or the edge of windswept. However my issue with the game is when you're driving through what appears to be shallow water (like the river north of the city on windswept) and die just because you're trying to exploit a flank or reposition. Despite WG's tale that they're trying to promote "dynamic" gameplay they sure put a lot of crap in your way to do it. I think tanks should be able to drown in certain areas... but losing your tier 9 TD just because its slow to what looked like a shallow stream is just [edited]stupid map design, especially when it's in the middle of the map. 

 

If it's too deep to ford, it looks dark blue on the minimap.  If it's shallow enough to ford, it's a lighter shade of blue.  You can tell by looking down at the water itself too: when it's shallow enough to ford, you can see a shade of dirt through the water.

Craig234 #15 Posted May 30 2016 - 17:29

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View PostBrick94, on May 29 2016 - 21:03, said:

 

Poor princess did someone take away your easy kill, that's too bad, but that's the whole point princess

 

Oh look, it's 'that guy' who is pointlessly jerky.

Edited by Craig234, May 30 2016 - 17:29.


Craig234 #16 Posted May 30 2016 - 17:32

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View Postlandedkiller, on May 29 2016 - 21:46, said:

it is not always intentional you know I can see people who are trolls abusing this by siting in the water and becoming immobile on purpose. I have sank in water accidentally a few times when driving my light tanks and once on that waterfall map not on purpose. Things should just be left be how they are .

 

No, it's not always intentional. A small percent are accidental, and you can sit there for the mistake so that the large majority of the time when it's not accidental can be incented to not do it.

 

But the suggestion of increasing repair costs is also ok.



Craig234 #17 Posted May 30 2016 - 17:33

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View PostHomerTheGreat, on May 29 2016 - 21:17, said:

The whole reason to go in the water is not to give the satisfaction to the enemy in a lopsided game.   Even if the player can't "drown", what stops them from just going F it and leave and hop in another tank for another match.   0 credits and 0 XP doesn't really matter.   You don't even feel the effect of that penalty.   This also wouldn't make sense based on reality, water would seep in and drown the crew.

 

You're taking 'realism' a bit far there.

 

Why can't the crew get out of the tank and swim to shore? Why are they invisible?



Craig234 #18 Posted May 30 2016 - 17:36

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View Postmattwong, on May 29 2016 - 21:08, said:

 

I believe they already get penalized with zero XP, although somebody would have to confirm that.

 

They get full xp, I just looked at an example.

mattwong #19 Posted May 30 2016 - 17:53

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View PostCraig234, on May 30 2016 - 11:36, said:

 

They get full xp, I just looked at an example.

 

Well that's just silly.  If you drown yourself, you should get zero XP and zero credits.  Some people might say "it's an accident!"  Well, too bad: zero XP/credits is not a death sentence.  Just learn from it and don't do it again.




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