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Platoon missions Arty!


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__A_J #1 Posted Jun 06 2016 - 12:58

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Who has had this bright idea of making platoon arty missions. Can you stop having more brilliant ideas like these. It would be greatly appreciated.

PoliticallyIncorrectName #2 Posted Jun 06 2016 - 13:08

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Well, how about sugesting something else then instead of turdposting?!

Marco_Paulo #3 Posted Jun 06 2016 - 13:09

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Who has had this bright idea of this thread. Can you stop having more brilliant ideas like these. It would be greatly appreciated.         

Verblonde #4 Posted Jun 06 2016 - 13:11

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Based on this weekend's play, the arty numbers haven't been excessive - I suspect mainly because the Lights element of the mission has resulted in plenty of highly effective arty-killers running around at the same time...?

Ash_Canadian #5 Posted Jun 06 2016 - 13:31

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:arta:

 

LOL @ OP. Show us where the bad arty player touched you.

 

But onto real concerns; WG, could you screw up the platooning system any more? Same tier preference does not reward light players for platooning with anyone except other lights. Unless, of course, you wanted to encourage fail platoons into higher tiers.

 


Edited by Ash_Canadian, Jun 06 2016 - 13:35.


__TOP__ #6 Posted Jun 06 2016 - 13:33

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__A_J: Keep calm.
Arty platoons created in battle
have no real communication.
Only to meet the requirements.

:sceptic:



zed2204 #7 Posted Jun 06 2016 - 13:38

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View PostArtyPromotesDynamicGame, on Jun 06 2016 - 13:08, said:

Well, how about sugesting something else then instead of turdposting?!

Kill arty missions?



el_mucho_dingdong #8 Posted Jun 06 2016 - 13:45

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commander42 #9 Posted Jun 06 2016 - 14:40

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platoon missions in general are really stupid but unlike the even more stupid platoon bonus you can complete them with dynamic platoons, so it shouldn't really effect actual gameplay

ancient_blyat #10 Posted Jun 06 2016 - 14:45

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I love triple platooning T92's

LostMyMarbles #11 Posted Jun 06 2016 - 15:22

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View Post__TOP__, on Jun 06 2016 - 04:33, said:

__A_J: Keep calm.
Arty platoons created in battle
have no real communication.
Only to meet the requirements.

:sceptic:

agreed






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