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O-I tier 6 japanese heavy tank is still overpowered


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Poll: Do you think the O-I at tier 6 is overpowered (59 members have cast votes)

Do you think the O-I at tier 6 is overpowered

  1. Overpowered (28 votes [47.46%])

    Percentage of vote: 47.46%

  2. Not overpowered (24 votes [40.68%])

    Percentage of vote: 40.68%

  3. Dont Care (7 votes [11.86%])

    Percentage of vote: 11.86%

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MadiDerp #1 Posted Jun 14 2016 - 03:24

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Dear Wargaming,

 

 

The thing is with the O-I it gets the effective armor equivalent to the Black prince at tier 7 and it has better armor than the IS hands down,  Its guns are a 10cm and a 15cm the 10cm does 300 average damage with 175 pen (with ap), the 15 cm gets ap with 121 mm of penetration and 700 average damage, but the high explosive rounds it gets have 76mm of penetration and 910 average damage, Similar to the kv-2 but the kv-2 doesnt have the ridiculous armor that this has, and the O-I meets tank such as M3 Lee's type 95's D.W.2's panzer 3's, that have to get around the side of the tank to even get a chance to pen it and the covenanter doesnt even get a pen all the time on the flat side armor of the O-I with its 40mm pom pom bofors which has 63 mm of penn and the premium rounds have 101 mm of penn but the O-I has 950 health same as the japanese tiger but that doesnt have ridiculous armor, and it doesnt get a gun that can A. do 300 damage with 175mm of penn and B doesnt have a gun that is 15cm (150mm) and can do 910 damage with 75 mm of penn. After all of this the matchups that I see it in with my T-150 it has been on maps where it can easily hide its side armor so only tier 6 heavy tanks and tank destroyers can pen the O-I frontally and mediums can have a chance if they fire premium rounds but premium rounds on a medium tank are like what 2k a piece? If you guys get what I mean I really think that they Havent nerfed the O-I not the O-I experimental at tier 5 because that only has 75mm of frontal armor, heck a M3 Lee could pen that, I hope you guys look at this.

 

Sincerely ,

MadiDerp.



TwixOps #2 Posted Jun 14 2016 - 03:29

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Let's see.  The O-I is immune to every T6 AP round and most golda rounds and can one shot most T6 tanks.   Seems balanced.  

Silverleaf_Nightraven #3 Posted Jun 14 2016 - 03:30

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Whaaaaaammmmmuuuublance. I am sorry you still cannot one shot it with your Russian derp guns. Maybe they should remove the KV-2s 152mm or would that be too much for you? Get over it and learn how to take it out and stop gripping about it. It was nerf batted already.

RyanGetzIaf #4 Posted Jun 14 2016 - 03:35

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The O-I is one of those tank that are ridiculously powerful when top tier, but are garbage against anything 1 tier higher.  The tank was designed to be noob friendly and I don't see how it maybe balanced without losing that part.

TwixOps #5 Posted Jun 14 2016 - 03:35

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View PostSilverleaf_Nightraven, on Jun 13 2016 - 22:30, said:

Whaaaaaammmmmuuuublance. I am sorry you still cannot one shot it with your Russian derp guns. Maybe they should remove the KV-2s 152mm or would that be too much for you? Get over it and learn how to take it out and stop gripping about it. It was nerf batted already.

 

Excpet the KV-2 has no survivablility while the O-I has a better gun and completely broken armor

Bsan77 #6 Posted Jun 14 2016 - 03:35

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View PostSilverleaf_Nightraven, on Jun 13 2016 - 20:30, said:

Whaaaaaammmmmuuuublance. I am sorry you still cannot one shot it with your Russian derp guns. Maybe they should remove the KV-2s 152mm or would that be too much for you? Get over it and learn how to take it out and stop gripping about it. It was nerf batted already.

 

Lolololololololol. Someone didn't like his OI getting nerfed. 

SchnitzelTruck #7 Posted Jun 14 2016 - 03:39

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They needed to removed the 150mm as it makes the KV-2 irrelevant and honestly [edited]derp guns/ anything that one shots.

Strigonx #8 Posted Jun 14 2016 - 03:45

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View PostTwixOps, on Jun 13 2016 - 22:29, said:

Let's see.  The O-I is immune to every T6 AP round and most golda rounds and can one shot most T6 tanks.   Seems balanced.  

 

The [edited]you smoking?

killswitch95 #9 Posted Jun 14 2016 - 03:50

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View PostTwixOps, on Jun 13 2016 - 21:29, said:

Let's see.  The O-I is immune to every T6 AP round and most golda rounds and can one shot most T6 tanks.   Seems balanced.  

 

OI Broad Side says Hello to your T6 AP, and the OI Turret says hello to your APCR/HEAT...

Halonut24 #10 Posted Jun 14 2016 - 03:55

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The O-I is OP, but not nearly as badly as it was in 9.14. In that patch it was near god-like when top tier, and it has stupid armor with the KV-2's gun, except with worse HE, but better AP. They are much more manageable in 9.15. It is a challenge to kill it still, but now it is ridiculously slow, pretty inaccurate, and you can see it coming from a mile away. So still OP, but a little more balanced. 

Wyvern2 #11 Posted Jun 14 2016 - 04:00

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The O-I is a stupid tank, just like the rest of the japanese heavies T6+ in the sense that it's terribly imbalanced but not necessarily OP at all points. Vs people who are undertiered/equal tiered and can't afford/refuse to use gold, it is broke OP. Against T6's willing to shoot gold or T7+ tanks it's an xp pinata. its effective armor due to lack of slope, garbage sides and no real mantlet should make it on par with an IS-2 at best, and far inferior to a BP's, but it's a tier lower and unlike the Churchill VII or IS-2, it doesn't have easily exploitable weakspots(literally only 2 tiny af weakspots frontally under the mini turrets, everything else is 150+ effective). This means its a tank that's brain dead easy to do well in, and brain dead easy to beat if you're properly tiered. A KV-2 is in no way comparable, as its mobility is about the same, armor incomparably worse and gun arguably inferior. Imho the only thing easier than playing an O-I is playing arty.

Molethan #12 Posted Jun 14 2016 - 04:46

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O-Is crush bad players. However the KV-2 is much better. First of all the gun is better in every way, better reload aim time accuracy, etc. The KV-2 is faster and more maneuverable. The O-Is armor is only better head on, however the side armor is trash. In a KV-2, due to the think side armor and troll tracks and spaced armor, it is very good at side scraping unlike the O-i which gets penned by everything in the side. If you just avoid engaging it head on, O-Is are easy targets, especially with their massive size. 

Edited by Molethan, Jun 14 2016 - 04:47.


Hellhathfury #13 Posted Jun 14 2016 - 05:19

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View PostSilverleaf_Nightraven, on Jun 13 2016 - 18:30, said:

Whaaaaaammmmmuuuublance. I am sorry you still cannot one shot it with your Russian derp guns. Maybe they should remove the KV-2s 152mm or would that be too much for you? Get over it and learn how to take it out and stop gripping about it. It was nerf batted already.

 

LoL. O-I was barely even nerfed in the first place.

Wyvern2 #14 Posted Jun 14 2016 - 06:12

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View PostMolethan, on Jun 14 2016 - 04:46, said:

O-Is crush bad players. However the KV-2 is much better. First of all the gun is better in every way, better reload aim time accuracy, etc
Simply not true, while the reload time is indeed worse on the O-I, it's only 2 seconds difference, in return, it has better aim time, better max accuracy and better OTM gun handling, KV-2 only has better bloom after firing(irrelevant on a tank like these two) and .02 better bloom on turret traverse. KV-2 gets better HE pen, 86 vs 76, but 76 is basically good enough for everything the O-I needs to pen(not to say 86 is never a nice boost though), and its superior AP+HEAT penetration is a huge boon. O-I also has better gun elevation+depression, which doesnt matter if someone side hugs you, but in every other situation can be a big boost.
 The KV-2 is faster and more maneuverable.
True, but not by much, while the KV-2 has better hp/ton and top speed, it also has significantly worse terrain resistance, which serves to undermine the small mobility boost. Mobility is also a factor that is not particularly important for either of these two tanks.
The O-Is armor is only better head on, however the side armor is trash. In a KV-2, due to the think side armor and troll tracks and spaced armor, it is very good at side scraping unlike the O-i which gets penned by everything in the side. If you just avoid engaging it head on, O-Is are easy targets, especially with their massive size.
Corridor maps say FU to most flanking, O-I has the same/arguably superior rear armor relative to its front, and 150 vs 75mm's thick armor is a MASSIVE difference when comparing it to the KV-2. It makes the O-I resilient to T7 meds, where the KV-2 is cardboard to a reasonable chunk of tier 4's. The O-I's sides are weak, but at its tier and under, few guns can overmatch the sides to really benefit from how thin they are, and the tracks will absorb a lot of damage, so unless you actually flank it, you get nothing out of its thin sides until tier 7+. Vs high tiers, both tanks are screwed, KV-2 maybe a little less thanks to a mantlet, but that is one of the primary downsides of the O-I, poor scaling vs higher tiers. Nonetheless, the KV-2 doesn't scale any better. This is also ignoring the fact that the O-I has more hp, which is important if you must trade.
 
Another small note I should mention is view range, the KV-2 has none(330), the O-I has good medium levels of view range(370) that can, in certain cases, be a decisive factor in your ability to survive vs smaller enemies trying to poke you down, especially in tandem with the O-I's stronger armor.

I agree that the O-I doesn't do too well vs high tiers, but there is almost no comparison when its lined up against a KV-2, the Soviet tank is simply worse in almost every way that matters, and its few minute advantages don't make a difference.



HomerTheGreat #15 Posted Jun 14 2016 - 07:16

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Considering I had less than a 100 HP left after getting shot twice by the O-I when I was in my Tiger 1 yesterday, I'd surely say yeah, it's OP.   They should just remove the Japanese line, refund all the credits, all the XP they spent on the Jap tanks and modules etc, put it in their free XP.

MadiDerp #16 Posted Jun 14 2016 - 14:06

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View PostHomerTheGreat, on Jun 14 2016 - 07:16, said:

Considering I had less than a 100 HP left after getting shot twice by the O-I when I was in my Tiger 1 yesterday, I'd surely say yeah, it's OP.   They should just remove the Japanese line, refund all the credits, all the XP they spent on the Jap tanks and modules etc, put it in their free XP.

 

Here is the problem with that not all Countrie's Tanks cost the same amount of XP to research in World of Tanks, So they might be able to only get to a tier 5 with that or they might be able to get a tier 7 with that.

Edited by MadiDerp, Jun 14 2016 - 14:39.


Silverleaf_Nightraven #17 Posted Jun 14 2016 - 14:57

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I don't have the O-I actually. I just kept the O-I exp and called it a day and use the Hv tank VI for a tier 6 unit. I just get tired of every tank that isn't Russian that does well being called OP and cries of "nerf it, nerf it" all the time. Yeah it was/still is OP when top tier but it is crap when facing tier 8 and has a rough time vs tier 7s depending on the match up. Stop crying and deal with it. The KV-2 comment was for [edited]and giggles and to see who would run to defend it. lol.

Edited by Silverleaf_Nightraven, Jun 14 2016 - 15:00.


RC_1140 #18 Posted Jun 14 2016 - 15:24

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View PostRyanGetzIaf, on Jun 13 2016 - 18:35, said:

The O-I is one of those tank that are ridiculously powerful when top tier, but are garbage against anything 1 tier higher.  The tank was designed to be noob friendly and I don't see how it maybe balanced without losing that part.

I dont know, it seems to bully t7's just fine and can pop out and HE t8's, didn't seem that bad bottom tier to me. 

View PostSchnitzelTruck, on Jun 13 2016 - 18:39, said:

They needed to removed the 150mm as it makes the KV-2 irrelevant and honestly [edited]derp guns/ anything that one shots.

YES that might actually fix it. 

 

 

Also I could barely tell it was nerfed when I played it, not much of a nerf. 



CorrosiveToxins #19 Posted Jun 14 2016 - 17:32

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tank wasn't op to begin with

Edited by Roburk, Jun 14 2016 - 17:32.


minim8greyhound #20 Posted Jun 14 2016 - 19:17

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OP isn't the correct wording. Its Imbalanced.

 

Making a tank with OP armor ultra slow doesn't necessarily return balance to the game.

All WG needs to do is add a weak spot on the front of the tank and that would be a great place to start.

Just make the left or right turret like the R2D2 on the KV-5, heck they could make it move a little faster as long as we can pen it from somewhere on the front. 






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