COMPATIBLE WITH 8.4. Install over or combine with other mods at your own risk.
Hello folks, here is my hud mod compliation, it is a combination of what I consider to be some of the most useful mods in world of tank provided in one file.
Install instructions. Extract files in world_of_tanks.rar into the world of tanks folder. Click yes to any overwrites.
Included modifications and credit:
Crosshair/reload timer: Jimbo's crosshair mod.
Full XVM mod: Nicolas Siver
Commanders camera mod(new to this pack): author:? Allows you to zoom camera out much further.
Removed gun flash particle effects(You can see where your shot goes in sniper mode!)
Minimap Combo mod: Minimap shows last position of spotted tanks, as well as max view range and max spotting range.(author?)
Screenshot of the plethora of mods in action.
Spoiler
One note of warning: I am unsure if all the needed files for the XVM portion of the mod compilation are in the archive. If you are doing a install over a vanillla world of tanks game and you don't see the player win rate and efficiency, install XVM and then reinstall this mod pack. Also, let me know so I can fix it.
Old and OUTDADED version of post below:
Spoiler
UPDATED FOR 7.2. LINK UPDATED:
READ THESE INSTUCTIONS:
1) extract gui folder to your world of tanks/res_mods/7.2
2) Make sure to use "type 2" indicators, select using the in game reticule options.(NOTICE THERE IS NOW REGULAR AND SNIPER TABS WITHIN THE RETICULE OPTIONS)
Features: Overtarget markers for displaying exact HP of enemy and exact damage dealt.
Crosshair mod with loading indicator that indicates remaining time in seconds.
Overtarget markers/extended visual mod by author Nicolas Siver
Crosshair/loading indicator mod, "Sights for World of tanks" by marsoff)
There are type 1 and type 2 modes for this hud. Type 1 is stylish while type 2 is more minimalist. Use your in game reticle options to change them. I(and most other people) prefer type 2 because type 1 I find too busy and in the way.
*Bolded - IF i hear one more person ask how to get rid of the blackbox from type 1 I will scream.*
Instructions: All files go in World_of_Tanks\res_mods\0.7.1.1\gui\flash. if this is your first time modding 7.1.1 then you made need to create those folders.
After watching an E-75 video. I thought "Cool and useful HUD! But it's not in english!" Knowing the exact number of HP players has, exactly how much damage your shot did, and your reload time left in seconds is beneficial, but I like my English. I've translated the mod into english and am uploading it for anyone else who's interested.
Nice, but could you please see if you can do anything to get an HUD like this one working? I tried it and so did a few people but they all confirmed it does not work, I believe its due to the patch. http://mirtankov.net...-7serafim7.html
Nice, but could you please see if you can do anything to get an HUD like this one working? I tried it and so did a few people but they all confirmed it does not work, I believe its due to the patch. http://mirtankov.net...-7serafim7.html
I told you code maverick, That file is not a full HUD set, Its just a crosshair modification >.>
if you want the full thing, You're going to have to find the creator of the HUD itself, and not just the crosshair.
If you come back to your posting I just want to tell you thank you for all the hard work u did in translating and packaging this up. This is ABSOFREAKINGLUTELY the best set of mods I have found and the best part is that it is in ENGLISH!!!!!!!!!!!!!!. Thanks man!
BUG REPORT
There is an incorrect display for the little green bars each moving up in a half circle on the sides of the HUD of Type 1. They're the ones that goes around the READY display with reload timer and the HP%. I'd expect the bars to move in a half circle but it instead would move almost vertically up and down across the half circle and only display properly at the ends.
I guess there is an error in the sine/cosine or distance formula to display the bars.
Extremely useful mod, thanks! I particularly love -hp above a target after getting hit, gives you a much better idea of what shape you, your team, and your enemies are in. 1+!
I have the same problem with the vertical stuff while reloading, when I go in sniper mode its not like in your picture its taking to much screen, and when you are in arcade mode there is some part deleted in the half circle in midde. Also could you remove the red square for the cross 1 ? only show the cross..
I am having the same troubles with the moving indicators on the HUD. When I reload they go flying around everywhere in the middle of the screen. The left reload bar is doing the same thing that the others have described.
I am currently uploading a video showing what I am talking about. I will link it when it's done.
EDIT:
Here is the video of what I am talking about. I also forgot to mention that my border when sniping is not large enough at my resolution of 1680x1050. Sorry the video is so crappy, I was using CamStudio.
The first types sniper view the shadow does not cover my screen. Like it wasnt meant for 1920x1080. I also dont like the the health is shown all the time but its something i can get use to.
i opened crosshair_sniper.swf in a flahs player and i see a text that says the penetration in "text" but i can't see it inside the game.
also, this needs documentation on which type of indicator corresponds to what
Also, there's a bug with the vehicle indicators, it doesn't shows the tank in your platoon in orange, it's also annoying that i don't see the nicks by default, can you change that or make two versions?