Jump to content


T67 problem

t67 seal clubbers t5 unbalance balance low tiers

  • Please log in to reply
45 replies to this topic

Verblonde #21 Posted Jul 21 2016 - 13:26

    Captain

  • -Players-
  • 15365 battles
  • 1,692
  • [FUNTB] FUNTB
  • Member since:
    02-08-2015

View Postmiklkit, on Jul 20 2016 - 20:49, said:

My shots bounce.  Not all the time as I did manage to kill a t67 today in the Marder 38T.  It was already damaged and I finished it off.  I aim at the hull and they bounce, so the next battle I aim at the turret and they bounce.  Actually "they" is the wrong word as I only get one shot.  I don't carry any gold and while I do carry some HE I never think about loading it, as if there is any time in the first place. 

 

  Earlier today I was at the Steppes in the AMX 40 guarding the cap while everyone else took off to the flanks.  After a while a Lee went rolling across the plains and I shot it.  The AMX40 has binocs and there were 2-T67s sitting out of my view range.  I was dead before I could reload or even move. 

 

My only tier 3 tank has the 37mm gun.  The tier 4s have the long 50mm, the 75mm's, and the stug III B has the 105.  The stug is the only one that has not bounced as it uses HE only, although the long 75s have penned a few times.

 

At time of writing, your profile shows AFVs up to a maximum of Tier IV; if that's correct, you should be having at least some trouble with T67s (assuming their drivers vaguely know what they're doing), as they're at least a tier higher than your vehicle.

If you're facing higher tier (than you) foes, when playing Tier III-IV vehicles, it's a good idea to play more conservatively; hide as much and for as long as you can (whilst taking shots as opportunity presents itself) - how dangerous you are effectively increases as the game progresses (assuming your team-mates are doing damage and assuming you preserve your hps etc).

Also, be aware that the moment you fire, you are generally visible to blind people with buckets over their heads; get back in cover as soon as you can - one of the things that took me ages to learn is that you will often do more damage overall if you hide after taking your first shot than if you stay exposed to get a second (assuming you face more than one foe).

aethervox #22 Posted Jul 21 2016 - 15:36

    Major

  • Players
  • 24852 battles
  • 2,845
  • [PFLL] PFLL
  • Member since:
    08-19-2011

Aw gee, didums, the Seal Clubbers are giving you a hard time.

Go cry to Mommy.

the T67 is a fantasy vehicle that should be removed.

In reality never produced but somehow is allowed to be OP here.



Verblonde #23 Posted Jul 21 2016 - 15:49

    Captain

  • -Players-
  • 15365 battles
  • 1,692
  • [FUNTB] FUNTB
  • Member since:
    02-08-2015
I don't think the T67 is any more spurious than an awful lot of vehicles in WOT; if you removed everything that wasn't ever produced in significant numbers, there wouldn't be much left...!

Mr_SaNDMaNN #24 Posted Jul 21 2016 - 16:40

    First lieutenant

  • -Players-
  • 10244 battles
  • 561
  • Member since:
    05-12-2014

View Postaethervox, on Jul 21 2016 - 09:36, said:

Aw gee, didums, the Seal Clubbers are giving you a hard time.

Go cry to Mommy.

the T67 is a fantasy vehicle that should be removed.

In reality never produced but somehow is allowed to be OP here.

 

 

Yeah okay bubba



miklkit #25 Posted Jul 21 2016 - 22:10

    First lieutenant

  • -Players-
  • 8290 battles
  • 541
  • Member since:
    06-04-2016

Yes I have stopped at tier 4 while I train the crews.  Most crews are at 100% but none of them have any skills. 

 

About the bouncing:  IIRC the tank I used was a PZ IV D which doesn't have a very good gun.  The AMX40 has a better 75mm IMO.

 

Let me elaborate on that battle at the steppes:

 

  The pre battle chat was:

 "They have 3-T67s!"    We had 1.

 

  "I hate those things."

 

  "What are we going to do?"

 

What we did:

 

   The 2 arty ran off to a good hiding spot where the T76s couldn't snipe them.

 

  A Matilda, a Marder II 38T, and my AMX 40 manned the line of bushes in defense.

 

   The rest ran off to the big gully in the West so that they couldn't be sniped by the t76s.  That is correct, we conceded the open East flank to them. 

 

What happened:

 

  Our defensive line was sniped away by 2-T67s sitting outside of view range.

 

The West flank lost their battle for whatever reason so the two surviving red tanks could run in and kill the arty for the win.

 

 



the_other_vladi #26 Posted Jul 21 2016 - 23:29

    First lieutenant

  • Players
  • 29197 battles
  • 885
  • Member since:
    02-06-2011

I guess it could be say that the T-69 its not the problem per-se, but high skill players driving them.

Well. get ready to keep complaining about OP tanks till you reach teir 10. :popcorn:



mongoosejake #27 Posted Jul 22 2016 - 04:20

    Major

  • Players
  • 30222 battles
  • 4,954
  • [S-F] S-F
  • Member since:
    11-02-2012

View Postaethervox, on Jul 21 2016 - 09:36, said:

 

the T67 is a fantasy vehicle that should be removed.

In reality never produced but somehow is allowed to be OP here.

 

The T49/T67 was indeed produced, at least two underwent trials.

 

The T49 had the closed turret and 57mm as seen here:

 

The T67 had the open top turret and a 75mm M3 gun as seen here:

 

 

 

 

So, needless to say, the T49/T67 is quite real. It's testing and development led straight to the Hellcat being produced, just like it leads to the Hellcat in-game.

 



cthulhu_hunter #28 Posted Jul 22 2016 - 14:31

    Sergeant

  • Players
  • 25995 battles
  • 164
  • Member since:
    08-04-2013
Couldn't agree more. NERF the T67!

the_other_vladi #29 Posted Jul 22 2016 - 19:49

    First lieutenant

  • Players
  • 29197 battles
  • 885
  • Member since:
    02-06-2011
Well, seeing people liking it so much, I'll guess I be statpadding it thru the weekend :)

zed2204 #30 Posted Jul 23 2016 - 19:04

    Captain

  • -Players-
  • 32575 battles
  • 1,741
  • [LIO] LIO
  • Member since:
    11-09-2014

View Postmiklkit, on Jul 21 2016 - 22:10, said

 

  Our defensive line was sniped away by 2-T67s sitting outside of view range.

 

 

That is the TD way, what you miss is the actual reason, it is not the T67 that won by sniping but the tanks spotting, 2 Stugs would have done the same



landedkiller #31 Posted Jul 24 2016 - 17:58

    Captain

  • -Players-
  • 6815 battles
  • 1,093
  • Member since:
    04-01-2013
It is a tank that is overplayed by seal clobbers yes but it is the driver not the tank that is op. So many of you new players need to look up strategy videos or look at guides on here everything has a counter the T67 is easy to kill with a well placed he shot.

miklkit #32 Posted Jul 24 2016 - 20:42

    First lieutenant

  • -Players-
  • 8290 battles
  • 541
  • Member since:
    06-04-2016

View Postzed2204, on Jul 23 2016 - 10:04, said:

That is the TD way, what you miss is the actual reason, it is not the T67 that won by sniping but the tanks spotting, 2 Stugs would have done the same

 

They had no spotters as there were just the 2 of them over there.  I had a 450+ meter view range and could not see them. 

 

What you are saying is that yes, they were seal clubbing us tier 4 players as they had a much higher view range than we did to go along with their very accurate guns. 

 

They were seal clubbing, we knew it, and there was nothing we could do about it.


Edited by miklkit, Jul 24 2016 - 20:44.


Mr_SaNDMaNN #33 Posted Jul 24 2016 - 23:21

    First lieutenant

  • -Players-
  • 10244 battles
  • 561
  • Member since:
    05-12-2014

miklkit, you really need to start providing replays.

 

Even without spotters, firing on enemies without being seen is very simple.

 

Roll up to bush. Spot enemy through the bush. Back up until the bush is opaque. Begin firing. Repeat whenever you lose sight of the enemy. A Renault FT could have done this to you just as well as a T67. The T67 has very average view range and accuracy for its tier.



miklkit #34 Posted Jul 25 2016 - 02:08

    First lieutenant

  • -Players-
  • 8290 battles
  • 541
  • Member since:
    06-04-2016

Ok here ya go.  It seems my memory wasn't exactly correct as I thought it was a Marar next to me but it was something else.

 

 

 

http://wotreplays.co...-miklkit-amx_40



Doomslinger #35 Posted Jul 25 2016 - 02:21

    Major

  • Players
  • 55943 battles
  • 4,716
  • Member since:
    07-29-2012
I used to be a T67 player and did well in it but I recently decided to try something new and moved the 6 skill crew over the the wolverine and mounted the derp gun. This past two weeks I have derped so many T67s and killed them from full health in 1 shot that I lost count. I used to derp in the M4 but decided to give the wolverine a try and the gun handling is far superior on the wolverine compared to the M4. The only drawback is less health for the td but I tend to used stealth more in the wolverine to conserve HP. It has been working well. I carry 6 heat rounds that can easily pen Cromwells or just about any medium tank I meet. They really hurt when I slam them for 350 dmg/hit. I can even pen a Churchill 3 turret with heat or an OI exp in the side armor. I have no trouble dealing with T67s in pubs. I have also shot so many Hellcat with HE for over 400 dmg in 1 hit. I recently shot a Hellcat and he was at full health. The shot did over 400 and he caught fire and was destroyed. Killed a full health Hellcat in 1 hit. Most of the T67 players that I have derped are seal clubbers so now I am clubbing the seal clubbers.

Mr_SaNDMaNN #36 Posted Jul 25 2016 - 02:55

    First lieutenant

  • -Players-
  • 10244 battles
  • 561
  • Member since:
    05-12-2014

View Postmiklkit, on Jul 24 2016 - 20:08, said:

Ok here ya go.  It seems my memory wasn't exactly correct as I thought it was a Marar next to me but it was something else.

 

 

 

http://wotreplays.co...-miklkit-amx_40

 

You fired your gun at an M2 Medium while in a bush, got spotted doing so, and were killed by the T67s who were also spotted immediately upon firing.

 

They then broke contact and a Pz. IV A to the east spotted the Matilda and Valentine AT for them.



Ironclad73 #37 Posted Jul 25 2016 - 03:32

    Major

  • -Players-
  • 16140 battles
  • 3,109
  • [DHO6] DHO6
  • Member since:
    07-26-2014

View PostDoomslinger, on Jul 24 2016 - 18:21, said:

I used to be a T67 player and did well in it but I recently decided to try something new and moved the 6 skill crew over the the wolverine and mounted the derp gun

 

I have the T-67, Wolverine and Jackson. I found that I did so much better in the Wolverine than the T-67 that I eventually moved my T-67 crew into the Jackson and still do better in those two than the T-67. The T-67 is more fun to play but not as productive for me as the Wolverine.

Never tried the derp in the Wolverine though, have to give it a try sometime. I did miss playing the T-67 though and eventually put another crew in it but still don't play it very often anymore but I think I'll take it out for a few battles tonight.



SGarv #38 Posted Jul 25 2016 - 15:47

    Corporal

  • Players
  • 29970 battles
  • 63
  • [CARTL] CARTL
  • Member since:
    09-05-2012

Its tiring seeing purple players inevitably driving these knowing they will get 1500-2200 damage in a battle and chance of winning against them is near 0. These players are rarely spotted long enough to hit, let alone with a slow traveling HE round. God help you if there is a platoon of them, its game over at spawn

 



miklkit #39 Posted Jul 25 2016 - 21:09

    First lieutenant

  • -Players-
  • 8290 battles
  • 541
  • Member since:
    06-04-2016

View PostMr_SaNDMaNN, on Jul 24 2016 - 17:55, said:

 

You fired your gun at an M2 Medium while in a bush, got spotted doing so, and were killed by the T67s who were also spotted immediately upon firing.

 

They then broke contact and a Pz. IV A to the east spotted the Matilda and Valentine AT for them.

 

Ayup.  Did you note the chatter?  Did you note that nobody went East?

 

It's not just me as others are noting this issue.  I did kill a T67 last night.  It was at long range and I snuck up behind him while he was engaging someone else and put 2 shots into his stern. 


Edited by miklkit, Jul 25 2016 - 21:12.


Hellhathfury #40 Posted Jul 26 2016 - 00:08

    First lieutenant

  • Players
  • 23361 battles
  • 918
  • [ONSLT] ONSLT
  • Member since:
    10-20-2012

View Postflaviosquilla, on Jul 19 2016 - 19:08, said:

So, I recently started 2 new lines and I reached the T5 problem: T67 (solo or worse, in platoons). These little tanks are invisible, fast, turreted and if they press the 2 key can pen anything they wish.

Thanks to the sealclubbers I have 38% winrate on the new T5 tank (when my recent is around 54%-55% with nearly avg. tier 8).

They really make the experience utterly annoying and frustrating, as they can stay alive until the end of the match unspotted and the run circles around you.

I won't continue with this as you might get hypertension from all my salt, but I wanted to put this issue on the table to start finding the solution.

Dawww, poor widdle baby getting "seal clubbed" after 18k battles. Cry us a river, then build  a bridge and get the f*ck over it, you thin skinned little panzy. Learn to deal with the tank or GTFO & uninstall. Not our problem you're an idiot whiny panzy.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users