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Milky's Mod Workshop

remodels skins workshop photoshop 3d editing repository

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Avalon304 #361 Posted Jan 05 2017 - 06:28

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View Postmfl350z, on Jan 04 2017 - 14:36, said:

Here is the path for the tank model

C:\Games\World_of_Tanks\res_mods\0.9.17.0.1\vehicles\milkym4n\Ch14_T34_3

 

Here is the path for the XML script

C:\Games\World_of_Tanks\res_mods\0.9.17.0.1\scripts\item_defs\vehicles\china

 

The game and tank loads

 

 

When the game crashes, what other mods are you running?

mfl350z #362 Posted Jan 05 2017 - 20:12

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No, so what you are saying is that any new mod from you is going to have the new directory path with your name in it.  If that's the case I missed you posting that you were changing the directory folder structure.

Edited by mfl350z, Jan 05 2017 - 20:14.


ShookYang #363 Posted Jan 09 2017 - 19:57

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Was watching a Twitch stream last night, and I think they said that you made the Barbie E-100 skin?  Is that correct?

 

Is it a skin or model?

 

Didn't see it on your website.

 

EDIT: Nevermind, I found it on Reddit.  Thanks!


Edited by ShookYang, Jan 09 2017 - 20:45.


Milkym4n #364 Posted Jan 10 2017 - 17:00

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Work in progress update on the 121 turret.

 

Remapping UVs for easier painting in Substance as the donor mesh has overlaying UVs like no other.

Spoiler

 

 

After texturing in Substance Painter:



wookie_monster #365 Posted Jan 10 2017 - 20:33

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Thanks for sharing this, it looks awesome. I have been trying to learn Painter. Are you using any of the original WG texture maps? Do you have to rebake the normal map?

Milkym4n #366 Posted Jan 10 2017 - 21:20

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The textures for the highlighted mesh in the Maya screenshot are made from scratch, baked as 4096x4096 maps in Substance Painter and then resized in Photoshop.

 

This is a pretty crude job. I've only used smart masks for weathering. Will eventually rework parts of the baked maps in Photoshop though.

Spoiler

 

There is a very nice beginners playlist by Allegorithmic themselves. Definitely worth checking out if you haven't already.

 

https://www.youtube....iRFSmupYHFw5DTx



wookie_monster #367 Posted Jan 11 2017 - 06:56

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ah i see, the new texture matches the WG one so well that i actually thought you had re-skinned the whole mesh

Milkym4n #368 Posted Jan 12 2017 - 19:11

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I think I've gotten close to the vanilla WG style of textures

 

Re-textured turret addons without barrel re-texture

 

Barrel re-texture

 

Substance Painter 2 render

 


Edited by Milkym4n, Jan 12 2017 - 19:13.


Dorneles #369 Posted Jan 12 2017 - 21:40

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milky, i found your site yesterday, and this post only now. Man, you do an awesome work. I love remodels, seeing a tank with all those blank spaces filled, is awesome. I used to deslike the 62A, but since remodel, damn that tonk is sexy. Anyway, im not going to interrupt you, just passing by to say that i am your fan. Keep the good work man!

Milkym4n #370 Posted Jan 13 2017 - 17:52

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Thanks a lot. I'm glad you got to like the T-62A due to my remodel.

 


 

Hull model update #1:

Repositioned the headlights and added ERA plates to the upper and lower front plates. Inspiration taken from the T-64BV.

 



Milkym4n #371 Posted Jan 15 2017 - 16:11

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Other preview images

 

  • Working camo, emblems, inscriptions and marks of excellence
  • Custom gun model with thermal sleeve and mantlet canvas
  • Articulating searchlight and coaxial MG
  • Glowing turret lights
  • Camouflage on chassis model

 

Download link:

 



Fett713 #372 Posted Jan 15 2017 - 18:02

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Very nice Milky, thank you! <O

Arthunax #373 Posted Jan 16 2017 - 19:12

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Thanks man

Milkym4n #374 Posted Jan 18 2017 - 23:36

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Anyone remember this thread? http://forum.worldof...to-m51-remodel/

 

Well it's coming to and end luckily :great:

 

Spoiler

 



wookie_monster #375 Posted Jan 19 2017 - 02:20

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View PostMilkym4n, on Jan 18 2017 - 23:36, said:

Anyone remember this thread? http://forum.worldof...to-m51-remodel/

 

Well it's coming to and end luckily :great:

 

Spoiler

 

 

Awesome. I have been looking forward to this!

SkaerKrow #376 Posted Jan 19 2017 - 05:35

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I was hoping that you were still working on that M51. Looks great Milky.

Milkym4n #377 Posted Jan 20 2017 - 16:22

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And here it is! Released in blue-ish French base color. Would be cool to see you guys come up with skins for it be it historical IDF or other ideas.

 

Other preview images

 

  • Working camo, emblems, inscriptions and marks of excellence
  • Custom gun model with mantlet canvas
  • HVSS Suspension
  • Camouflage on chassis model

 

Download link:

 



FastestClassic #378 Posted Jan 20 2017 - 21:30

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View PostMilkym4n, on Jan 20 2017 - 08:22, said:

And here it is! Released in blue-ish French base color. Would be cool to see you guys come up with skins for it be it historical IDF or other ideas.

 

*Clears throat*

 

:P

 

Updated the beta of my Israeli vehicle pack to include a color change for this (download is here, for anyone interested). Thanks for the fantastic remodel, Milky; it looks awesome, and brings a lot more character to the vehicle, as I'm sure most would agree. :honoring: 


Edited by FastestClassic, Jan 20 2017 - 21:31.


Fett713 #379 Posted Jan 20 2017 - 22:40

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Fantastic as always Milky, was looking forward to this one! <O Thank you Fastest also for the Skin! <O

Edited by Fett713, Jan 21 2017 - 19:45.


Bajicoy #380 Posted Jan 22 2017 - 00:41

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Hi milky! just wanted to say your models look amazing and it's made some of my favorite tanks like the 110 so much more fun to play! ^^b





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