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T29 kill


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Oklahoma #1 Posted Jul 28 2011 - 23:00

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The T29 seems stronger than my Tiger, with research I have found a critical weak spot in the T29... hit it in the machine gun port located to the lower left front of the T29, with a long 88 you can destroy it with 2-3 shots sometime 4, but the port is relatively small, so make your shot count, this only works of course on stationary T29's unless your lucky.... good luck  :arta:

L3G1T #2 Posted Jul 28 2011 - 23:13

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View PostOklahoma, on Jul 28 2011 - 23:00, said:

The T29 seems stronger than my Tiger, with research I have found a critical weak spot in the T29... hit it in the machine gun port located to the lower left front of the T29, with a long 88 you can destroy it with 2-3 shots sometime 4, but the port is relatively small, so make your shot count, this only works of course on stationary T29's unless your lucky.... good luck  :arta:

OR, hit the hull or the ears (if the have the turret with ears). The ears are super weak and a bad idea to use, but people still go "OOOHH A NEW TURRET!" and equip it even though its not that great. Also, the turret sort of goes like this:

(--[--o--]--)

The red area is the thick part, but the green is very thin armour, that is also a good place to shoot for. (i know the turret looks stupid but I was lazy)

Scarecr0w #3 Posted Jul 28 2011 - 23:28

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I have a lot of battles in my T29. I have the Noob turret. I have been hit in the ears maybe 20 times total. I gladly take the huge view increase and extra HP with that turret for a shot in the ear once every ten or so matches. But then again, I'm not the type to sit still for everyone to get easy open shots at me from 30 meters away (since the ears are so small you need to be close to have a decent chance of hitting them). But I guess if that's your play style, then yes, don't mount the turret with the ears.

The machine gun port thing is interesting. Wonder if theres some module behind it taking extra damage? Since the 29's hull is so soft, I've never really thought about aiming precisely to have to damage it.

Outrider01 #4 Posted Jul 28 2011 - 23:44

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View PostOklahoma, on Jul 28 2011 - 23:00, said:

The T29 seems stronger than my Tiger, with research I have found a critical weak spot in the T29... hit it in the machine gun port located to the lower left front of the T29, with a long 88 you can destroy it with 2-3 shots sometime 4, but the port is relatively small, so make your shot count, this only works of course on stationary T29's unless your lucky.... good luck  :arta:
Any machine gun port, driver slit, or R2D2 looking thingy on the front is a weakness of every tank if its not a flat, thick slab of virtual steel.  I hit a PzIV with the 105 on the sherman to the front to in the port, instant 75% kill where as most of the time the the front will absorb half the damage and rarely do I get good side shots that KO a PzIV (think the shell lands a bit high and dings the damn turret most of the time).  Its the lucky random hits most of the time you are lucky that are noticable, rest of the time its just throwing shots down range and hoping it doesn't bounce, zero damage critical, or the tank armor is so thick the HE round was useless.  

+1 for the effort though

tankboy1138 #5 Posted Jul 29 2011 - 03:43

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View PostL3G1T, on Jul 28 2011 - 23:13, said:

OR, hit the hull or the ears (if the have the turret with ears). The ears are super weak and a bad idea to use, but people still go "OOOHH A NEW TURRET!" and equip it even though its not that great. Also, the turret sort of goes like this:

(--[--o--]--)

The red area is the thick part, but the green is very thin armour, that is also a good place to shoot for. (i know the turret looks stupid but I was lazy)

I totally disagree. The turret boosts your rate of fire, and you draw more shells at your turret. I simply, "shake" my head, and shots are likely to bounce off my strong turret instead of my weak hull. The tiger is a good tank, but I find that few tiger players make a good accounting of themselves aginst the T-29. Many don't angle the hull, and they rarely aim for my weak spots. But when there IS a good player behind a tiger, the T-29 can be killed very easily. it's still the better tank, but it has plenty of weak spots.

Carefor #6 Posted Jul 29 2011 - 12:23

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View Posttankboy1138, on Jul 29 2011 - 03:43, said:

I totally disagree. The turret boosts your rate of fire...

Where are you getting this information from? Is this correct, and if so, how do we find this information for other turrets?
(I have not seen RoF listed as a turret effect before)

Tr3iz #7 Posted Jul 29 2011 - 13:38

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Just watch the numbers change on the right side panel when you mount a new turret.

If the numbers change,it must be true:P

SilentSoul #8 Posted Jul 29 2011 - 14:48

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View PostCarefor, on Jul 29 2011 - 12:23, said:

Where are you getting this information from? Is this correct, and if so, how do we find this information for other turrets?
(I have not seen RoF listed as a turret effect before)


Yes it increases by 1.  

On another T29 topic: is the 105mm in the t29 weaker (damage) than the 105mm in the M4? My M4 105 could 1-shot a T-28 in the front hull facing. the other night my T29 105 only did 80% damage to a T-28 hull on the side and I don't seem to do as much damage as it used too.

Spammo #9 Posted Jul 29 2011 - 15:13

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View PostSilentSoul, on Jul 29 2011 - 14:48, said:

Yes it increases by 1.  

On another T29 topic: is the 105mm in the t29 weaker (damage) than the 105mm in the M4? My M4 105 could 1-shot a T-28 in the front hull facing. the other night my T29 105 only did 80% damage to a T-28 hull on the side and I don't seem to do as much damage as it used too.

The 105mm howitzer on the M4 Sherman has 53 pen and 410 HE damage (and accuracy .48), whereas the T29, firing AP rounds with the 105mm T5E1 gun, has a pen of 198 and damage of 320 (accurace of 0.36-ish).  Since the T-28 has like 350 hp and pretty much 20mm armor everywhere but the front (60mm), and its front has giant boobs that get penned easily, it's a good bet your HE round penetrated and did full damage.  If you had loaded a HE round in yout T29, it would have done the same damage, with greater accuracy.  Of course, if you shot at something that had decent armor, your T29 would still do 320 AP damage, but the M4 would have done much less without that penetration, though with good chances of a crit as well.

SilentSoul #10 Posted Jul 29 2011 - 17:17

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View PostSpammo, on Jul 29 2011 - 15:13, said:

The 105mm howitzer on the M4 Sherman has 53 pen and 410 HE damage (and accuracy .48), whereas the T29, firing AP rounds with the 105mm T5E1 gun, has a pen of 198 and damage of 320 (accurace of 0.36-ish).  Since the T-28 has like 350 hp and pretty much 20mm armor everywhere but the front (60mm), and its front has giant boobs that get penned easily, it's a good bet your HE round penetrated and did full damage.  If you had loaded a HE round in yout T29, it would have done the same damage, with greater accuracy.  Of course, if you shot at something that had decent armor, your T29 would still do 320 AP damage, but the M4 would have done much less without that penetration, though with good chances of a crit as well.


^^  Thanks, thats probably what happened, the HE got thru the MG turrets. I'm suprised that the developers would take the time, not to mention the server processing time calculating, to have small weak spots (e.g., boobs, ears & MG ports).

Do HE shells have a higher crit rate than AP?

Oklahoma #11 Posted Jul 29 2011 - 22:33

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Information gathered mainly, from trial in game, I hit a t29 just last nite, testing the theory, there was a pronounce clean shot through the ball of the the t29 inflicting 30% damage....

As of note my research on the web has revealed the top speed of the t29 was only 18.5 mph, Now I come to wonder if the MMO "IS" historically correct....Cuz the t29 is just a bit faster than my Tiger [ELITE] which in fact had a top speed of 28 mph... dont get me wrong the game is great and love to play, however I am in hopes WoT tweaks the game a bit more to make the tanks do what it can and cannot do more correct.

Thornir #12 Posted Jul 29 2011 - 22:52

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View Posttankboy1138, on Jul 29 2011 - 03:43, said:

I totally disagree. The turret boosts your rate of fire, and you draw more shells at your turret. I simply, "shake" my head, and shots are likely to bounce off my strong turret instead of my weak hull. The tiger is a good tank, but I find that few tiger players make a good accounting of themselves aginst the T-29. Many don't angle the hull, and they rarely aim for my weak spots. But when there IS a good player behind a tiger, the T-29 can be killed very easily. it's still the better tank, but it has plenty of weak spots.

This^. I keep hearing about "aim for the ears!" on the T29, and i can count the number of times on 350 or so battles in it that i've actually been hit there on one hand with fingers left over, and never for catastrophic damage. Waste of time. Shoot the hull. Or don't, but i am warnin' ya, while you''re trying to refine a shot at those itty bitty ears, i am punching the 105 right through your kisser!  :lol:

Dredhawk #13 Posted Jul 29 2011 - 23:59

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Iv been driving the T29 for 300 some odd battle that ear thing BS I hardly ever get shot in those ears and if I am I hardly take damage I tank more damage from the M gun port then the ears... Let me see better view range more HP and reload boost by 1 Sorry ill stick with the second turret..

nerdbomb07 #14 Posted Jul 30 2011 - 00:19

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A Tiger with 88/L70 has about 203mm penetration meaning that it will slice through the hull of a T29 without much of a problem. It has slightly higher DPS and 300 higher HP than the T29 so in a 1 vs 1 fight it will have a good chance of winning if handled correctly.

The second turret does increase ROF by 1 with bonus in HP and view range, so I prefer it over the stock. Aiming at the ears have never been efficient for me, I don't get shot there much and when I do I know that I've gotten way too close or was way to slow to even allow them to be able to hit there.

A better spot on the turret to shoot at (if you somehow have to shoot the turret) is the commander's cupola. As a T29 driver I love reverse slopes where I can go hull down, however the first thing that peaks over a hill is the cupola with next to no armour. The added advantage is that since it is much higher than the gun mounting it is possible to shoot it without the T29 having the ability to fire back where as the ears are only slightly higher than the gun so by the time you can shoot the ears you're already staring down the barrel of a 105mm.

Oklahoma #15 Posted Jul 30 2011 - 00:38

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The T 29 never even seen action in the european theater, I love the idea of historically correct thats an A+ in my book ...but hey let get it right if thats what we profess

Type Heavy tank
Place of origin  United States
Service history
In service trials only
Used by United States Army
Specifications
Weight 141,500 lbs (64.2 metric tons) combat loaded
Length 37 ft 11.5 in (11.57 m) gun forward, 32 ft 9 in (10 m) gun aft
Width 12 ft 5.5 in (3.80 m) over sand shields
Height 10 ft 6 in (3.20 m) over cupola
Crew 6 (driver, commander, gunner, loader {left}, loader {right})[1]

--------------------------------------------------------------------------------

Armor hull front upper 4 in (102 mm) at 54 degrees
hull front lower 2.75 in (70 mm) at 58 degrees
gun shield 8 to 11 inches (203 to 279 mm)
turret front 7 in (178 mm) at 0 degrees
turret sides 5 in (127 mm) at 0 degrees[1]
Primary
armament 105 mm gun T5E2 (63 rounds)
Secondary
armament 2 x .50 (12.7mm) Browning M2HB machineguns, coaxial
1x .50 M2HB flexible AA (2,420 rounds)
1x .30 Browning M1919A4, bow (2,500 rounds)
Engine 1649 cubic inch (27 liter) Ford GAC four cycle 60 degree V12[1] gasoline
650 hp at 2800 rpm
Power/weight 10 hp/tonne
Transmission General Motors CD-850-1 crossdrive, three speeds (two forward, one reverse); rear drive sprocket
Suspension torsion-bar
Fuel capacity 300 US gallons (1140 liters), 80 octane
Speed 32 km/h (20 mi/h)

with that said its still a real cool game.

theshiyal #16 Posted Jul 30 2011 - 00:50

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Still grinding towards tyhe long 88 thanks for the encouragement.

Carefor #17 Posted Aug 02 2011 - 12:25

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View PostTr3iz, on Jul 29 2011 - 13:38, said:

Just watch the numbers change on the right side panel when you mount a new turret.

If the numbers change,it must be true:P

Well I'll be danged.
Thanks - I need to be more observant it seems!




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