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Avalon304's WoT Workshop


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JLdragon #201 Posted Oct 03 2018 - 15:11

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Okay, thank you very much for that Vital Information Avalon, it is very much appreciated... I will look into the script as well when I get home to see what has been changed.

Stupid phone voice texting... Edited the word not out of the paragraph.



JLdragon #202 Posted Oct 03 2018 - 15:56

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Avalon, if you would ever like to trade information on remodeling tanks, such as how I make the Wheeled tanks and how you add the items you do to the tanks... Feel free to send me a PM if you would like to do any kind of combined or collaborated tank in the future at any given time.

Avalon304 #203 Posted Oct 05 2018 - 09:59

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I actually hate that I have to post this... but I was alerted to someone (from the EU server) having reposted a remodel on WGMods without my permission.

 

So! There are TWO places you can get my remodels:

 

Aslain's ModPack (though Im not sure how up to date they are in the pack, and I will be working with Aslain to make sure they are up to date after 1.2)

 

and my WGMods page: https://wgmods.net/modmakers/39246/

 

If the uploader on WGMods is not 'Avalon304' DO NOT DOWNLOAD THE REMODEL. Report it and move on. Any issues you run into by using remodels not uploaded by me will not be supported.

 

If you see that my remodels are out of date on WGMods... thats fine! The version number on WGMods doesnt mean much for my remodels... literally all I do to "update" my remodels for a new patch is reupload the same .wotmod that was used for the previous WoT version. (Which is why Ive stopped... because all it does is waste like 30 minutes to reupload literally the same files again). Very very rarely will remodels require huge changes that require a completely new file. (1.2 for instance is one of these changes). My remodels being out of date on WGMods is not permission to reupload my work anywhere. Don't do it.



Avalon304 #204 Posted Oct 11 2018 - 08:32

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So a quick update on the blog. Explains that my 1.2 updates will becoming out over the next few days, and which remodels will be available first. Updates should be finished by the 12th.

scyorkie #205 Posted Oct 11 2018 - 08:56

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FYI I downloaded your Skorpion G grey skin last patch and it stopped working in 1.2. Before the "scheduled maintenance" about 6 hours after 1.2 went live, the Skorpion was all black. Now it's multi colored.

Avalon304 #206 Posted Oct 11 2018 - 10:21

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View Postscyorkie, on Oct 11 2018 - 00:56, said:

FYI I downloaded your Skorpion G grey skin last patch and it stopped working in 1.2. Before the "scheduled maintenance" about 6 hours after 1.2 went live, the Skorpion was all black. Now it's multi colored.

 

I'll have ot check that out later today... Ive been reading about texture issues... so I may have to change how I do my skin removals now...



carbornium #207 Posted Oct 13 2018 - 08:35

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My skins don't work any more and look like this
Posted Image
 

Please share some thoughts if you know how to fix this new 1.2 issue


Edited by carbornium, Oct 13 2018 - 08:38.


scyorkie #208 Posted Oct 13 2018 - 08:49

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Thanks for updating the Skorpion G skin!

Avalon304 #209 Posted Oct 14 2018 - 06:04

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The final 1.2 updates have been uploaded to WGMods. Once theyre approved you'll be about to get all the permaskin removals and the Classic T71 Restoration working in 1.2 as well. Post oon the blog also reveal a new permaskin removal and confirms the next major remodel.






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