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Call to Arms 8.20.16

Call to Arms Clan Tier X Tier VIII

3 replies to this topic

dance210 #1 Posted Aug 12 2016 - 21:25

    Community Specialist

  • -Players-
  • 24318 battles
  • 4,451
  • [D4NCE] D4NCE
  • Member since:
    05-31-2012

 

 

*Please note:

  • Clans can have a maximum of two teams in each Call to Arms tournament (clan can have 2 teams in Absolutes and two teams in Champions)

 

Prizes

  • All prizes are paid out per group.
  • Credits will be paid out to each player
  • Gold will be paid out to the Clan treasury
  • Combat reserve will ONLY be paid out if the clan has the building
  Absolute Champion
1st place

24,000 gold to Clan treasury

 

1,000 Influence

 

15,000 Industrial Resource

 

4 Clan Credit Boosts

 

250,000 credits per player

12,000 gold to Clan treasury

 

500 Influence

 

8,000 Industrial Resource

 

4 Clan Credit Boosts

 

100,000 credits per player

2nd place

20,000 gold to Clan treasury

 

8,00 Influence

 

12,000 Industrial Resource

 

3 Clan Credit Boosts

 

250,000 credits per player

10,000 gold to Clan treasury

 

400 Influence

 

6,000 Industrial Resource

 

3 Credit Boosts

 

100,000 credits per player

3rd place

12,000 gold to Clan treasury

 

600 Influence

 

10,000 Industrial Resource

 

2 Clan Credit Boosts

 

250,000 credits per player

6,000 gold to Clan treasury

 

300 Influence

 

5,000 Industrial Resource

 

2 Credit Boosts

 

100,000 credits per player

4th place

500 Influence

 

2 Clan Credit Boosts

 

250,000 credits per player

250 Influence

 

2 Credit Boosts

 

100,000 credits per player

 

 

Tournament Information

  • Team Size: 15 combatants + 5 reserves
    • Players must be from the same clan, with the exception of legionnaires
    • Up to 4 players may be from outside the clan and act as legionnaires. If more than 4 non-clan players are on the team, player(s) may be removed and/or the team denied.
  • Map : Abbey
  • Mode: Standard
  • Absolutes
    • Tier point maximum: 150 points
    • Max tier allowed: 10
  • Champions
    • Tier point maximum: 120 points
    • Max tier allowed: 8

 

Schedule

Tournament Stage Date Time
Group Stage Round 1 Saturday, August 20 15:30 PT (18:30 ET)
Group Stage Round 2 Saturday, August 20 15:43 PT (18:43 ET)
Group Stage Round 3 Saturday, August 20 15:56 PT (18:56 ET)
Group Stage Round 4 Saturday, August 20 16:09 PT (19:09 ET)
Group Stage Round 5 Saturday, August 20 16:22 PT (19:22 ET)
Group Stage Round 6 Saturday, August 20 16:35 PT (19:35 ET)
Group Stage Round 7 Saturday, August 20 16:48 PT (19:48 ET)


Tomato_Dragon #2 Posted Aug 14 2016 - 00:59

    Staff sergeant

  • Players
  • 33905 battles
  • 251
  • Member since:
    10-04-2011
The way you run these tournaments needs to be changed. I spent hours waiting for a match in the 1V1 tournaments only to have nobody in my groups show up. Players need to be rewarded for their time spent queuing up with small amounts of gold (5 or 10 per match) or credits (10-20K per match) in addition to the big prizes that go to the winners of the tournament or it's simply not worth our time.  Notice per match not per victory because there are so many technical defeats at least in the solo tournaments. Maybe this would encourage more people to actually play in the tournaments they sign up for.

Edited by Baron_von_Roflstomp, Aug 14 2016 - 01:01.


Narwl_Legend_Emu #3 Posted Aug 15 2016 - 14:01

    Sergeant

  • WGLNA Gold League Player
  • 41067 battles
  • 222
  • [MAHOU] MAHOU
  • Member since:
    04-04-2013
this is the wrong forum friend. this tournament is mostly clan related or 15v15 not 1v1. plz complain somewhere else.

Edited by emuworld, Aug 15 2016 - 14:01.


8_T_1 #4 Posted Aug 17 2016 - 03:16

    Corporal

  • -Players-
  • 12255 battles
  • 21
  • [DREAM] DREAM
  • Member since:
    07-19-2014
will these battle times overlap with the campaign battle times?



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