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why Wot thinks it is fun too screw us around when it comes to campains


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NeZiak #41 Posted Dec 13 2016 - 21:12

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My clan had 15 players total for the entire campaign. We ended up with 4 reward tanks. 52% WR overall with just above 200 battles at the end of the campaign. 

Frostii_xD #42 Posted Dec 13 2016 - 21:21

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View PostNeZiak, on Dec 13 2016 - 12:12, said:

My clan had 15 players total for the entire campaign. We ended up with 4 reward tanks. 52% WR overall with just above 200 battles at the end of the campaign. 

 

Something is wrong with the chipping and planning if there is only 15 active players participating but only 4 reward tanks. Looking at SVG members' fame point ranking. Someone should've been there to field the people in danger of dropping below the cut-off first on the last few days of the campaign. One player was just a few hundred points away while a few other are only 1.5k point away. :(

Hanger_18 #43 Posted Dec 14 2016 - 00:00

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View PostBoilerBandsman, on Dec 13 2016 - 10:51, said:

 

Apparently we also have a 100% thread necro rate. 

 

its noon on tuesday, i have nothing better to do.

NeZiak #44 Posted Dec 14 2016 - 00:48

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View PostFrostii_xD, on Dec 13 2016 - 20:21, said:

 

Something is wrong with the chipping and planning if there is only 15 active players participating but only 4 reward tanks. Looking at SVG members' fame point ranking. Someone should've been there to field the people in danger of dropping below the cut-off first on the last few days of the campaign. One player was just a few hundred points away while a few other are only 1.5k point away. :(

 

Clan activity is the main problem. There are 20 to 25 players on most of the time. The planning and battles chipped were not the issue. 

Frostii_xD #45 Posted Dec 14 2016 - 01:36

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View PostNeZiak, on Dec 13 2016 - 15:48, said:

 

Clan activity is the main problem. There are 20 to 25 players on most of the time. The planning and battles chipped were not the issue. 

 

Yeah.. If there is not enough for 2 consistent teams, but more than 20 people on... It will be hard to manage everyone's fame point evenly.

ScSmooth #46 Posted Dec 14 2016 - 16:51

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View PostAmericanHorse, on Nov 11 2016 - 16:20, said:

This game has never been fair in the pub matches or in clan wars , The pub matches are so one sided that I've gone 25 to 30 or even more losses in row, and can't figure out how it is mathematical possible to loss that many games I use XVM and can see that more then 70% of the games have player that have 48% to 60% win8 are on the right side of the start page, and low stat players on the left side and they call that fair play, WOT needs to rethink  what is fair play???????

 

So you are saying that people win do to their stats? How did they get those stats? It's not done by skill? I don't use mods, so I don't know what the other team has. I really don't care. I play everyone the same. If I make mistake then I pay for it. It's that simple. Learn the tank you are playing. Not everyone just jump into this game and it great at it. I'm not the best play but I can hold my own. Learn from the mistake you make and your "stats" will improve. Keep in mind XVM only shows overall stats not recent. So you see me in a game and see my lovely over stats. Also being a HARMZ player. Have you ask anyone in HARM for tips? Or platoon? 

kier321 #47 Posted Dec 14 2016 - 21:54

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View PostFrostii_xD, on Dec 13 2016 - 19:36, said:

 

Yeah.. If there is not enough for 2 consistent teams, but more than 20 people on... It will be hard to manage everyone's fame point evenly.

 

​PUBBY had about 20 active members all campaign. We got 23 tanks for our members. Something wasn't ran well, and you didn't win battles you needed to win for only 4 players to get it. Tough [edited], sucks for those players who spent there time and got nothing. For you to finish with only 200 battles as a clan, means you dropped a lot on the first stage and didn't go far into landings. That's the big difference. Also, tier 6 is worth ALOT of persona fame due to how many battles you can get. We where running 2 at every time (so 4 per turn) and sometimes had 3 at once. As long as you can get 20 actives you should have got a ton of fame there. If players where not prepared for tier 6, whether it be not the right tanks, not showing up, not everyone showing up, that hurts, a lot. Sucks for those players who spent the time to not get it. On the bright side your not the guy who missed it by 12 points...

 

Edit: Quoted wrong guy.... meant for SVG

 


Edited by kier321, Dec 14 2016 - 21:56.


Frostii_xD #48 Posted Dec 14 2016 - 23:08

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View Postkier321, on Dec 14 2016 - 12:54, said:

 

​PUBBY had about 20 active members all campaign. We got 23 tanks for our members. Something wasn't ran well, and you didn't win battles you needed to win for only 4 players to get it. Tough [edited], sucks for those players who spent there time and got nothing. For you to finish with only 200 battles as a clan, means you dropped a lot on the first stage and didn't go far into landings. That's the big difference. Also, tier 6 is worth ALOT of persona fame due to how many battles you can get. We where running 2 at every time (so 4 per turn) and sometimes had 3 at once. As long as you can get 20 actives you should have got a ton of fame there. If players where not prepared for tier 6, whether it be not the right tanks, not showing up, not everyone showing up, that hurts, a lot. Sucks for those players who spent the time to not get it. On the bright side your not the guy who missed it by 12 points...

 

Edit: Quoted wrong guy.... meant for SVG

 

 

Heh. Totally forgot tier 6 mattered more than tier 10... Nice planning WG. Just like previous campaigns, if you do well in tier 6, you can afk for the rest. I was commenting based on the assumption that tier 10 is the easiest to manage due to having 15 people per team, thus having less battles but more fame point per battle.

kier321 #49 Posted Dec 14 2016 - 23:46

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View PostFrostii_xD, on Dec 14 2016 - 17:08, said:

 

Heh. Totally forgot tier 6 mattered more than tier 10... Nice planning WG. Just like previous campaigns, if you do well in tier 6, you can afk for the rest. I was commenting based on the assumption that tier 10 is the easiest to manage due to having 15 people per team, thus having less battles but more fame point per battle.

 

​Yep, but because of numbers tier 6 was once again more then half my fame. I placed 1200 with 11.5k fame. I had a bit over 6k fame at end of tier 6. We had a guy play all tier 8 and 10 and he only made 5.5k, not enough for the tank. We had players who had almost 9k fame at end of tier 6 who played half the tier 8 and then quit lol. Honestly, while this campaign was like the last, theres much to be improved on. Including I think only top 10 for clan licenses. Top 15 is a bit much, and screws a lot of players who partook not in big clans out. Plus top 10 makes it more competitive near the top imho.

cloudwalkr #50 Posted Dec 15 2016 - 08:05

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I would totally be ok with WG making a tier 6 campaign and rewarding a tier 3 tank.  Get rid of tier 6 in the primary campaign, drop the length by those 10 days so the entire thing is tier 8/10 and total of 20days.  Give the little tier 6 guys that cry about those who are better, like OP, there own little kiddie campaign and let the big boys go for the tier X. 

 

Sound good OP?



RenamedUser_1020918447 #51 Posted Dec 15 2016 - 08:28

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View PostThe_Dastardly_Canuck_rob, on Nov 11 2016 - 21:47, said:

Or you know you could try and get good at the game and learn that you don't get a participation trophy and that tier 6 CW is not real CW.

 

take ur own advice

ballyspringer #52 Posted Dec 15 2016 - 14:54

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View Postcloudwalkr, on Dec 15 2016 - 07:05, said:

I would totally be ok with WG making a tier 6 campaign and rewarding a tier 3 tank.  Get rid of tier 6 in the primary campaign, drop the length by those 10 days so the entire thing is tier 8/10 and total of 20days.  Give the little tier 6 guys that cry about those who are better, like OP, there own little kiddie campaign and let the big boys go for the tier X. 

 

Sound good OP?

 

I know I'm not the OP but honestly I would love this idea, I hate tier 6 "CW"  when it's that few of people playing on a team with little tanks running around it's just a skirmish fight with very little tactics, not clan wars to me.  I do understand why they made it though for those who don't have tier 10's, don't have a large enough clan to field 15 people a battle, or just don't like the tactics part of it.   Make a tier 6 campaign happen at the same time as a tier 8 and 10 campaign so there's no crossover - you go for the tank you want to get/feel you can and you can't play both.

 

Way off topic here but I'm saying it anyways - make tier 8 CW 15 vs 15 just like tier 10!  Clan WAR not clan skirmish!  That way there's more tactics involved with tier 8's, and it will really prepare people for tier 10's a lot more so those fights are better and more will want to move up into tier 10.  That way there's still tier 6 for smaller clans but 8's and 10's are full battles.  Just my opinion but I would love it!   (And yes I do completely miss the old CW map when it was just tier 10 with all clans of all skill levels playing it, I was (and still am really) a complete noob but with an organized clan and people listening to calls from a good caller we still held land regularly even with an average "yellow" win 8 rating of our players.)


Edited by ballyspringer, Dec 15 2016 - 14:59.


badmonkey59 #53 Posted Dec 15 2016 - 17:03

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View Postlongshot_, on Nov 11 2016 - 14:31, said:

we who play clan wars at tier 6 cannot win at these socalled campains!   because there is no fairness to them .when people who are 60% win rate , or above play the ones 50% or less its not a fair fight . you know this for a fact! so why not just give the big boys their new toy tanks and be done with it ? the only clans winning those so called prize tanks are allways the top 25 to 50 clans ,if anyone does not think so check the records for the last 4 campains . you will see no clan with less than a 60% winrate has ever won 1 single time not once! the only thing those clans have is clan wars. so if its not too much trouble please put cw back on so we can have fun too!

 

Sorry buddy, but I have several reward tanks in may garage and I earned them all with mediocre clans. I was 1 of 2 in my clan who won the VK72.01 back in the 2nd campaign. This past campaign is my 1st with a very good clan that finished in top 25 with 45 tanks all won by fame points.

kier321 #54 Posted Dec 15 2016 - 17:57

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View Postcloudwalkr, on Dec 15 2016 - 02:05, said:

I would totally be ok with WG making a tier 6 campaign and rewarding a tier 3 tank.  Get rid of tier 6 in the primary campaign, drop the length by those 10 days so the entire thing is tier 8/10 and total of 20days.  Give the little tier 6 guys that cry about those who are better, like OP, there own little kiddie campaign and let the big boys go for the tier X. 

 

Sound good OP?

 

​WG hire this man to run campaign! That's honestly a really good idea, one id fully support. Along with making the tier 8 portion also 15v15....




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