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Guide to Grinding the US Heavy Line


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Miko11 #21 Posted Aug 06 2011 - 18:04

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T34 sucks

JDCollie #22 Posted Aug 06 2011 - 18:09

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View PostMiko11, on Aug 06 2011 - 18:04, said:

T34 sucks
Ah, thank you for your constructive commentary, I'll be sure to add your input to the guide.

m3atpuppet #23 Posted Aug 06 2011 - 18:14

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An excellent and timely guide....very well done! I'm 20k away from the T34, but the grind so far in the T29 Can more accurAtely be termed A BLAST and not a grind :)

Also, good point with consumables; for a measly 3k, you have the ability to repair a track and go back behind cover instead of becoming the other team's punching bag...saved my bacon more times than I can count...and led to several more kills and wins I otherwise wouldn't have gotten.

dodge3500 #24 Posted Aug 06 2011 - 18:26

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Thanks bud,every little xp saved just makes the grind easier.

dodge3500 #25 Posted Aug 06 2011 - 18:32

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Very nice.

hiroshi_tea #26 Posted Aug 06 2011 - 18:32

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EDIT: fixing grammar and stuffs

View PostMiko11, on Aug 06 2011 - 18:04, said:

T34 sucks

I beg to differ

I have a good win rate and w/e on my T34.  I like its characteristics more than my IS-4

Posted Image
Some background information on this match.  I was the only tank that headed up north to defend.  A lone T34, so I decided to play smart.  I picked that particular hill because I know arty can't get me there and it's a fantastic hull down position because all enemy tanks need to fully crest in order to fire on me.  Base hill was also covering my position so that helped me a bit, but that still meant I had to soak up a lot of damage since I was the only tank doing the spotting for our northern defenders.

So 5 enemy tanks attacked lonely my position:  an IS-4, a VK3002DB, 2 Panthers, and a Tiger II.  I take all the enemy hits on my turret and come out alive with 3 of the kills.  The camping Ausf b on hill and an arty piece took the other 2 kills.  After I took the screenie when all 5 attackers were dead, I proceeded to stomp my way through north, kill their arty and win the match by capping.

I don't have my final battle report saved, but it was pretty good.  2k xp or so with 20k profits.  And a steelwall
Play your T34 well and it will pay you well (if you have premium)

Minds_Eye #27 Posted Aug 06 2011 - 19:08

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Here are my games and average exp earned:
    
      Games      XP
T1:   76         47k

M6:   69         55k

T29:  192        166k

T32:  196        188k

Total: 533        456k    

T34:  539*       295k*

Total:1072       751k

*No Premium

So assuming 7 battles per hour, About 154 hours. Do your own math on how much you play every day.

Magmus #28 Posted Aug 06 2011 - 19:10

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View Posthiroshi_tea, on Aug 06 2011 - 18:32, said:

I beg to differ

I have a good win rate and w/e on my T34.  I like its characteristics more than my IS-4

Some background information on this match.  I was the only tank that headed up north to defend.  A lone T34, so I decided to play smart.  I picked that particular hill because I know arty can't get me there and it's a fantastic hull down position because all enemy tanks need to fully crest in order to fire on me.  Base hill was also covering my position so that helped me a bit, but that still meant I had to soak up a lot of damage since I was the only tank doing the spotting for our northern defenders.

So 5 enemy tanks attacked lonely my position:  an IS-4, a VK3002DB, 2 Panthers, and a Tiger II.  I take all the enemy hits on my turret and come out alive with 3 of the kills.  The camping Ausf b on hill and an arty piece took the other 2 kills.  After I took the screenie when all 5 attackers were dead, I proceeded to stomp my way through north, kill their arty and win the match by capping.

I don't have my final battle report saved, but it was pretty good.  2k xp or so with 20k profits.  And a steelwall
Play your T34 well and it will pay you well (if you have premium)

If you really took on 5 tanks and survived with 50% hp then those 5 drivers really suck.  Not saying that you aren't a good player, but they should've came over all at once and surrounded you (aka they're all chickens).

My win ratio is only starting to go up now on my T34 since I just unlocked the 120mm.  As a 105mm T34, you can't fulfill the role of a T9 heavy as well as the IS4 or VK4502.  Even if the other 2 can't penetrate other tanks all the time when stock, they are at least able to soak in hits and be meatshields.  The T34 is a glorified T29 with more hp until the 120mm.  Because it can't penetrate, and most arty will aim for the higher tier tanks, it usually is a relative detriment to the team.  With the 120mm, you can now start doing consistent damage that doesn't require you to be 10 feet of another tank.  

The general rule I have is unless you playing defensively, you wont last long in a T34.  That's the main difference between the T34 and the other T9s, the others are more forgiving for movement mistakes.

hiroshi_tea #29 Posted Aug 06 2011 - 19:24

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View PostMagmus, on Aug 06 2011 - 19:10, said:

If you really took on 5 tanks and survived with 50% hp then those 5 drivers really suck.  Not saying that you aren't a good player, but they should've came over all at once and surrounded you (aka they're all chickens).
Eh...it could have gone either way.  I for one had really good positioning which severely limited their options.  They either had to pop up in front of me and risk getting blown apart by me and the arty.  Note how they were all basically lined up right in front of me.  I could engage them one at a time.  Or they could have crest the hill to my left and hit me from the side, but that would have gotten them killed due to the campers (goddamn ausf B) at my base (see how the DB's rear is facing me?  that's because he came from the side and circled my rear, but promptly died trying to run away after he realized his mistake).

If they did attack en masse, I might have died, but they would have taken a lot of damage from me and the fire from supporting hill.  I also would have freaking face hugged that IS-4 granting me at least one high tier kill.

JDCollie #30 Posted Aug 06 2011 - 21:26

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View PostMagmus, on Aug 06 2011 - 19:10, said:

If you really took on 5 tanks and survived with 50% hp then those 5 drivers really suck.  Not saying that you aren't a good player, but they should've came over all at once and surrounded you (aka they're all chickens).
Never underestimate the cowardice of your opponent. It's amazing how often I see advantages lost (on both teams) by players who were simply too scared to come out of hard cover.

Heck, on Arctic I held off eight players by myself in my T40 TD by not going around the corner on the southern beach. They could've overwhelmed me, and they SHOULD have overwhelmed me, but instead they tried to play peekaboo against an 76mm M1A1 in a Tier 3-5 match.

TheCheez #31 Posted Aug 06 2011 - 23:41

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View Posthiroshi_tea, on Aug 06 2011 - 19:24, said:

Eh...it could have gone either way.  I for one had really good positioning which severely limited their options.  They either had to pop up in front of me and risk getting blown apart by me and the arty.  Note how they were all basically lined up right in front of me.  I could engage them one at a time.  Or they could have crest the hill to my left and hit me from the side, but that would have gotten them killed due to the campers (goddamn ausf B) at my base (see how the DB's rear is facing me?  that's because he came from the side and circled my rear, but promptly died trying to run away after he realized his mistake).

If they did attack en masse, I might have died, but they would have taken a lot of damage from me and the fire from supporting hill.  I also would have freaking face hugged that IS-4 granting me at least one high tier kill.

In this individual case, it sounds like you were the difference, and not the T34.

I'm sure the same could be done in an Is4,T32 and maybe even the VK45. What about the T34 let you do this, that wouldn't be possible in other, similar tanks?

Nice work, either way.

JDCollie #32 Posted Aug 07 2011 - 20:42

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View PostTheCheez, on Aug 06 2011 - 23:41, said:

In this individual case, it sounds like you were the difference, and not the T34.

I'm sure the same could be done in an Is4,T32 and maybe even the VK45. What about the T34 let you do this, that wouldn't be possible in other, similar tanks?

Nice work, either way.
I'm sure the turret armor helped, as it would be extremely difficult for the enemy to get far enough over that hill to hit much more without taking some hellacious damage. That being said however, you bring up a good point.

Personally, I'm not grinding up to the T34 because I feel it is the best tank available, (though thus far I really am enjoying the US heavy line) but rather because of its soon to be premium status.

SirEmilCrane #33 Posted Aug 09 2011 - 08:18

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Me and a friend are starting this tomorrow, I have a lee with most of the xp for the T1 (already a good way down the medium line), he has no experience with US tanks but a whole heap of free xp. We'll see how we go.

build_more_tanks #34 Posted Aug 09 2011 - 14:27

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How should I vote if I had T34 in my garage but sold it a while ago? I couldn't stand the ultimate humiliation of being penetrated by every goddamn noob on the battlefield. Worst tank for me so far.

Zergling #35 Posted Aug 09 2011 - 14:44

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Completed the grind a week or so ago, soooo relieved. Haven't bought my T34 yet, as I've had other new tanks unlocked to grind.

Will easily make the credits by the time 6.7 hits though, even without selling my T32.


Here's how I progressed (no premium):

T1 Heavy, elited. 85 battles, 52% win rate (strange!), 51 kills, 76 deaths, 295 average xp.

M6, elited. 183 battles, 45% win rate, 140 kills, 171 deaths, 349 average xp.

T29, elited. 443 battles, 46% win rate, 351 kills, 371 deaths, 404 average xp.

T32, elited. 402 battles, 47% win rate, 298 kills, 351 deaths, 436 average xp.

Overall: 1113 battles, 46.5% win rate, 840 kills, 969 deaths, 398 average xp.


With my average game time of 2.2 minutes (I zerg rush a lot :Smile-hiding: ), that's about 41 hours of game time.
Probably longer, as my T29/T32 games tended to be longer than my suicide rushes in faster tanks.

NordicGR #36 Posted Aug 09 2011 - 16:54

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ANd we are 100% certain that T34 will become premium in the hands of the already owners without ANY disadvantage or nerf of any kind?

JamesDean #37 Posted Aug 09 2011 - 17:08

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+1 on the guide.  Really nice.

View PostMagmus, on Aug 06 2011 - 19:10, said:

If you really took on 5 tanks and survived with 50% hp then those 5 drivers really suck.  Not saying that you aren't a good player, but they should've came over all at once and surrounded you (aka they're all chickens).

And LOLS on people calling out hiroshi on his tactics.  He did what he good player should have done (including being in the best position/hull down for a US tank in that area)and what usually doesn't happen in a random battle.  He took the responsibilty to cover a flank.  

Like normal, the other pub tools on his team didn't support him, but fortunately for him, the enemy team, like usual, lacked the correct tactics to overtake him and they payed for it.  Lack of teamwork or any semblance of intelligence should not surprise anyone has even played just one random battle.  gj.

VirgilHilts #38 Posted Aug 09 2011 - 17:21

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View PostNordicGR, on Aug 09 2011 - 16:54, said:

ANd we are 100% certain that T34 will become premium in the hands of the already owners without ANY disadvantage or nerf of any kind?


I don't think anyone has claimed the T34 will not have any sort of nerf applied when it drops back one tier and becomes a premium tank. All that has been stated with any certainty is that it will become a tier VIII premium, it will keep the 120MM gun, players who own it will get the premium version, and they'll get a new tier IX U.S. heavy tank to replace it at tier IX, with a garage slot for the new tank free.

VirgilHilts #39 Posted Aug 09 2011 - 17:37

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View PostZergling, on Aug 09 2011 - 14:44, said:

Completed the grind a week or so ago, soooo relieved. Haven't bought my T34 yet, as I've had other new tanks unlocked to grind.

Will easily make the credits by the time 6.7 hits though, even without selling my T32.


Here's how I progressed (no premium):

T1 Heavy, elited. 85 battles, 52% win rate (strange!), 51 kills, 76 deaths, 295 average xp.

M6, elited. 183 battles, 45% win rate, 140 kills, 171 deaths, 349 average xp.

T29, elited. 443 battles, 46% win rate, 351 kills, 371 deaths, 404 average xp.

T32, elited. 402 battles, 47% win rate, 298 kills, 351 deaths, 436 average xp.

Overall: 1113 battles, 46.5% win rate, 840 kills, 969 deaths, 398 average xp.


With my average game time of 2.2 minutes (I zerg rush a lot :Smile-hiding: ), that's about 41 hours of game time.
Probably longer, as my T29/T32 games tended to be longer than my suicide rushes in faster tanks.


Are your figures with or without premium? I'd have to look, I think I scored less average experience through the T29 than you, and my win rates, kill rates, and survival rates were better. For example, in the T29 I have as many kills as I do battles, around 420, only around 200 deaths, a 49% win rate (1 more win than loss right now), but only around 390 average experience. My M6 is around 57% on wins, 36% on survival, 198 kills in 226 battles, and 357 on average experience.

I don't rush very often, but I do play cautiously aggressive, I hold a lot of flanks either alone or with a little help, and if I can, I'll push if we can defeat the attackers. I guess maybe my average experience is low because of the many times I've been killed without firing more than a couple of shots. I shoot at around 76%, so I am getting hits, I guess not enough of them do a lot of damage.


I'm still grinding for credits for the T32, so I have no figures on it, as it is not purchased yet. I can't seem to make much more than 100K credits per hour, and I need about 2M credits, 1.2M more for the T32, plus credits for training and equipment. I plan to have the T32 ready to really fight before the first battle, I'm also trying to generate enough free experience to cover the tracks. I probably won't have the T32 out on the field before Friday. But I hope that having it fully prepared will shorten and ease the pain of the grind, as well as making it possible to have credits built up for the T34 purchase. Don't think I plan on trying to get a T30, unless things go extremely well.

LifeSWiFTone #40 Posted Aug 09 2011 - 18:57

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I'm in the middle of grinding to the Pershing and I'm wondering if i should start grinding for the T34. I would have to start at the T2 med tho, meh. I don't run prem so i'm not sure if i could make it by 6.7. Any thoughts?

Edit: I already have a Lowe so unless this thing will make a lot more money than the Lowe makes i may not grind it out.




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