Boghie, on Jan 08 2017 - 20:48, said:
I ran up the German line to the DW2. I hate that tank with a passion. But, at least the 'grind' to the next tank wasn't a complete misery. You don't seem to hurt your team too much if you show up with the Doosh (sic) Wagon. Can't do anything unless you are top tier. Can't flex anywhere. Can't take any punishment except from pew pew guns. Can't pen anything in your class or sometimes even your tier - and when you do: who cares... But, I have been on 50%+ winning teams so at least the rest of you can carry my Doosh Bag...
But, the M3 Lee. Absolutely unbelievable. I guess it is my first TD, but it is a tall TD with no cammo. I get nailed by tanks I cannot even see. The gun is extremely inaccurate. Every time I move from one target to the next my tank moves (cammo blown???). And, I have been on two winning teams in 11 games - with me doing basically nothing but maybe a kill and my death. I would take the Doosh Wagon every time. I didn't really know what 'Free Experience' was till I found out I had very little. The Doosh wagon to the VK wasn't horrid, this thing makes me dread the 14K experience grind.
Anyway, if I have to drive my Win% into the 30%s than maybe some of you can help in two ways:
- Is there a way to maximize experience or pull it off other tanks (I have dead experience on them)
- Which line should I advance on. My goal is Heavy, but my heart is Medium. I like the PzIVD, PzIIIE, and even the PzIII/IV. I hate the Doosh Wagon.
And, just to think, I just brought my wonderful Win% to over 46% and was looking at progressing from a Tomato to an Orange. Small steps, very small steps - but at least progress. Now the Doosh and the Turd on Tracks.
I had, at one short time, the dubious distinction of being the 23rd best player of the M3 Grant on the NA server (which is EXACTLY like the Lee, because the Brits called it a Grant) and I can tell you that this machine is not for everyone.
First up, it's a Medium tank with none of the speed, traverse or hell, even turret of a classic medium tank. So yay, that's fun. Then you realize that it's basically a tall, fat, small traverse, right handed TD classed incorrectly as a Medium and you can start to make some progress. That said, I have bounced some tier 5 rounds off this baby properly angled and sitting with a rock or building on your left, hiding all but your gun hand and some tread. A little tiny sidescrape (your gun traverse, honestly, isn't as bad as, say, the JgPzIV, the Marder or the T1 Russian) and you can just about bounce anything that isn't tracking you or pinging your cupola, which, truth be told, is nearly impossible to hide -- note I said NEARLY impossible.
You definitely have to play this tank like a tall, wide TD that can zip along under the right conditions, though mostly must find positions with long lines of fire or work the city streets tight and tiny. Honestly, I hated the Lee, but when I got hold of the Grant a couple 1000 matches of learning later, I rocked the crap out of it.
This unit is situational and not all places are good for it. Did I mention you are right handed, no matter how you like that? Use it to your advantage when you can, which will be maybe 65 to 70% of the time if you plan ahead. Also, if you are top tier, don't take that to mean get out there and expose yourself and fight like you're invincible. You are still very vincible even when top tier if you are not careful. The Lee/Grant is big and easy to hit from many directions at once, so make sure you are in places that you either know you cannot be flanked or at least can't be flanked right now.
Always have an exit plan and never be afraid to capitalize on the psychology of such a large machine when you are top tier and the game is late, you're winning and maybe pinned without too much support. At the right time, with a kill or three under your belt in a match, you might be able to simply wade forward in a jump push around a corner and scare a couple of LTs into turning and running or backing up so quick that they can't shoot straight. Pick the weakest and easiest one to hit and focus on it for damage until it's dead. Just keep an eye on that mini-map and make sure you're not getting surrounded from a folded flank on the other side.
At the same time, remember, you're going to get rekt over and over again when bottom tier if you don't take your ability to do something seriously by giving up and thinking you can't. The Lee/Grant, the Valentine AT, Matilda, DW2 and the Churchill will teach you more about how to deal with a crap tank than any other units I can think of beyond the MS-1 Russian tier 1, which, bar none, other than an SU18 T2 arty is the weakest unit on the field, period in terms of HP and is weaker in terms of damage capacity than the aforementioned arty.
When you are in a piss poor machine, or have a less-than-stellar crew in terms of training and/or skills, you have to rely on YOU. You cannot prevail if you believe you cannot prevail. Sometimes a little frustrated anger can carry you through a moment, but that's only going to be a salve on occasion. Calm, cool, patient and determined thinking will pull your ability up higher than any other tip I can provide in general that applies to playing and not just the Lee.
If you can afford them and they are available, put on Improved Ventilation, Gun Rammer and Gun Laying Drive (Yes, yes, yes, I know they're Eee-SpEEn-sive. I'm a cheap FTP pubbie, I know how much that shizzle costs in silver, believe me, this is worth doing if you want to play better and it's just a game, not real money, so go for it, right?) You can demount it if you have gold and if you're like me, you leave it on when you sell it and get half price back for it. It's better than destroying it for nothing if you feel you have to change modules and cannot afford to demount it, like I have had to do. I digress...
Remember: Big, TALL, Right Handed TD with all the concealment value of a Medium that has a Hvy Tank Profile. What could go wrong?
GL, HF & HSYBF