While I realize many top clans were not a fan of tank locking and being chip spammed by multiple smaller clans, it's kinda sad to realize the the Global map is going to be carved up into big blocks again where the bigger clans can just sit and farm gold again.
As a long time ago former CW player for a tiny clan that was forced to grind away night after night in the Arctic circle, fighting for a landing zone in hopes of maybe taking one piece of land for a day.That is until it was taken away from us by a larger/better clan, and also having to defend it from other smaller clans fighting their way up from the landing zone. It was frustrating to see huge blocs of clans and their sub-clans sitting on massive gold pots (and filling up their treasuries), where any interlopers with dealt with by the subclans (or the big clan if they managed to make it too far). I've fought long and hard to crawl up from the smaller clans, and work on improving myself as well in the mean time.
Tank locking and chip spamming added a political aspect to the map, where those alliances and strangleholds could be torn apart by smaller clans which ganged up and kept hitting an larger clan, bleeding off tanks and influence, which they could maintain (if they wanted) by running more teams, a lot of tier 10's in their garages, and a lot of SH to keep up with the influence loss. My thought was that this was by design, it rewarded more dynamic and saavy play on the Global map by injecting some anarchy, and promoted strategic alliances because no one or two clans would be "strong" enough to stand up to a constant onslaught. I realize for a number of top 10 clans, they felt like this meant they had a 2nd job to grind when they got home to protect what they'd built, but that was kinda that point, it was supposed to force you to act strategically and realize you could be vulnerable by yourself.
As of last night, we heard through the grapevine that the top few clans have made it very clear they want/will take 20+ pieces on the Tier X global map each now, and GL-HF if you want to rumble with them. Since no mechanism exists now to dislodge them besides beating at their own game against what are literally the best players with years of experience who can continually use their best tanks/crews and don't have to field more than 2 teams. Sure, we might be able to beat them occasionally now, our clan has been working hard on improving and been yielding decent results. But beating them consistently is statistically not in our favor, and even less in the cards for many, many other clans. Sure any of the Top 10 could take on another, but why would they when they've all carved out a lovely little gold filled nest for themselves and work together to keep out interlopers? I'm having a hard time seeing how this is a productive change and not just catering to some very specific clientele on WG's part.