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wot issues, 9.17 sandbox and 9.17.1 test server

type 5 heavy he tier X arty premium ammo japanese heavy french arty sandbox arty test server wot hi :)

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3 replies to this topic

Poll: 9.17 issues (17 members have cast votes)

should the derp gun be removed from the type 5?

  1. yes (6 votes [35.29%])

    Percentage of vote: 35.29%

  2. no (11 votes [64.71%])

    Percentage of vote: 64.71%

if it stays, should the reload be longer?

  1. yes (7 votes [41.18%])

    Percentage of vote: 41.18%

  2. no (10 votes [58.82%])

    Percentage of vote: 58.82%

should the tier x french arty have an auto loading gun?

  1. yes (14 votes [82.35%])

    Percentage of vote: 82.35%

  2. no (3 votes [17.65%])

    Percentage of vote: 17.65%

how many shells should the gun have in its mag?

  1. 1 (2 votes [11.76%])

    Percentage of vote: 11.76%

  2. 2 (3 votes [17.65%])

    Percentage of vote: 17.65%

  3. 3 (4 votes [23.53%])

    Percentage of vote: 23.53%

  4. 4 (8 votes [47.06%])

    Percentage of vote: 47.06%

should premium ammo be removed from the game?

  1. yes (6 votes [35.29%])

    Percentage of vote: 35.29%

  2. no (11 votes [64.71%])

    Percentage of vote: 64.71%

should premium ammo only be bought with gold?

  1. yes (5 votes [29.41%])

    Percentage of vote: 29.41%

  2. no (12 votes [70.59%])

    Percentage of vote: 70.59%

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XxDSL_MON5T3RxX #1 Posted Feb 13 2017 - 02:12

    Private

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the tier X french artillery has been needing nerfed for some time. it is game breaking and unfair to all players on the opposing team, at most it should have only two rounds in its magazine.

 

i did enjoy the sandbox version of artillery. that topic needed fixing for a long time.

 

The tier X japanese heavy with the new derp gun is game breaking and unfair. if it is to stay in the game, its reload needs to be significantly altered, 22 seconds would suffice.

 

gold ammunition in the test servers and sandbox need to be non-existent, it is called testing for a reason. All players spam gold rounds which in the end leads to inconclusive data. Secondly, gold ammunition on the live server should be required to be bought with actual gold, not credits. 


Edited by XxDSL_MON5T3RxX, Feb 13 2017 - 02:14.


Absols_blade #2 Posted Feb 13 2017 - 02:26

    Captain

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    09-18-2011

So, lets go over this, complaining about DERP guns, artillery, AND gold rounds in one post! You missed MM, but two out of three main whine topics on the forum is good enough for me. Gold star!

 

now,  turning off the sarcasm, almost the entire difference between the BC 55 and 58 is the autoloader; removing that would be a bit of a slap in the face. Though, I would be fine with it only having three rounds. 

 

GOLD rounds used to only be able to be bought with gold, and this made the game extremely pay to win, as you would see T-54 drivers from large clans spamming gold, while players who are free to play could only use regular ammo. Personally, I think it was a tough change, but a good change that they made. 

 

As for the derp guns on the Type 4/5, I have no real opinion, but considering the KV-2 loads in 20 seconds, the type heavies ought to load a little faster than that



KingofDragons #3 Posted Feb 13 2017 - 05:24

    First lieutenant

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  • Member since:
    05-14-2011

They really wasted their time with that gun.. i would have kept the 14cm gun and raised rate of fire from 3.51 to 4.51 ... it would  have gone up from 2105 dpm to a respectable 2706 .. The dispersion / aim time  on 15 cm is horrible making hitting moving vehicles, at long range, a waste of ammo.. 

 

As for the type 4  i would have raised the 14 cm's rate from 3.03 to 3.53 bringing dpm up from 1818 to 2118  ... The tier 9 127mm's rate from 3.68 to 4.45  bringing dpm up from a deplorable 1656 to 2002  which is middle of the road dpm for tier 9 gun damage... 

 

I own both the type 4 and 5 ... There are more negatives than positives with a gun with this type of dispersion / aim time / reload time...



landedkiller #4 Posted Feb 13 2017 - 07:02

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    04-01-2013
The prem ammo needs to be limited in how many you can carry with your tank this would have to be a sandbox test as there are so many tanks inflame for the sake of simplicity let's say 10%max of a tank's load out can be prem ammo nit speaking for arty ammo as I have not played arty in a long time . Changing it back to gold would increase pay to win which would sink the game in the long run.




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