Jump to content


Trouble with TOG skin


  • Please log in to reply
9 replies to this topic

Panzer_Brony_126 #1 Posted Feb 28 2017 - 04:41

    Corporal

  • Players
  • 10428 battles
  • 27
  • [ERAD] ERAD
  • Member since:
    04-18-2013

Hello everyone,

 

Been trying to make a TOG skin over the past couple of days and I have most of it done but I can't seem to find part of one of the side plates for the front road wheel cover. I have looked up and down the hull DDS in both modded and un-modded form and can't seem to find it. Anyone else know where this part is on the DDS?

Attached Files

  • Attached File   TOG Plate.jpg   210.74K


tod914 #2 Posted Feb 28 2017 - 04:54

    Captain

  • Players
  • 46119 battles
  • 1,113
  • [RDNKS] RDNKS
  • Member since:
    12-23-2013
I bet the file is still loading in your paint program, being it's soooo large.

Milkym4n #3 Posted Feb 28 2017 - 06:15

    Staff sergeant

  • Players
  • 37 battles
  • 320
  • Member since:
    01-13-2014

Here ya go

 

Spoiler

 



Avalon304 #4 Posted Feb 28 2017 - 21:35

    Major

  • Players
  • 14665 battles
  • 4,877
  • [IOC] IOC
  • Member since:
    09-04-2012

View PostMilkym4n, on Feb 27 2017 - 21:15, said:

Here ya go

 

Spoiler

 

 

Oh my god... I wish I had this ability...

Milkym4n #5 Posted Feb 28 2017 - 21:59

    Staff sergeant

  • Players
  • 37 battles
  • 320
  • Member since:
    01-13-2014
To my knowledge you can also do this in Blender which is a free open source 3D editing application. There's even a plugin to load in WoT model directly without having to convert them to OBJ first which is neat.

Avalon304 #6 Posted Feb 28 2017 - 23:11

    Major

  • Players
  • 14665 battles
  • 4,877
  • [IOC] IOC
  • Member since:
    09-04-2012

View PostMilkym4n, on Feb 28 2017 - 12:59, said:

To my knowledge you can also do this in Blender which is a free open source 3D editing application. There's even a plugin to load in WoT model directly without having to convert them to OBJ first which is neat.

 

Yea... but I cant figure out how to get it to displayed a textured model and then how I can get the UV map for that model so I can how the texture is mapped to the model. All I get is the blank model. (which is cool to look at, but less cool for getting anything done.)

Milkym4n #7 Posted Feb 28 2017 - 23:21

    Staff sergeant

  • Players
  • 37 battles
  • 320
  • Member since:
    01-13-2014

View PostAvalon304, on Mar 01 2017 - 00:11, said:

 

Yea... but I cant figure out how to get it to displayed a textured model and then how I can get the UV map for that model so I can how the texture is mapped to the model. All I get is the blank model. (which is cool to look at, but less cool for getting anything done.)

 

I have no idea how to use Blender but if you have an EU forums account you could ask TheFalkonett, he's using Blender for most of his remodels and could most probably help you out.

Avalon304 #8 Posted Mar 01 2017 - 00:08

    Major

  • Players
  • 14665 battles
  • 4,877
  • [IOC] IOC
  • Member since:
    09-04-2012

View PostMilkym4n, on Feb 28 2017 - 14:21, said:

 

I have no idea how to use Blender but if you have an EU forums account you could ask TheFalkonett, he's using Blender for most of his remodels and could most probably help you out.

 

Well after about half and hours more bashing... Ive figured it out... now I need to figure out what to do with my new found power... ... Probably get into trouble...

Milkym4n #9 Posted Mar 01 2017 - 00:29

    Staff sergeant

  • Players
  • 37 battles
  • 320
  • Member since:
    01-13-2014
Already looking forward to that :teethhappy:

Panzer_Brony_126 #10 Posted Mar 02 2017 - 02:57

    Corporal

  • Players
  • 10428 battles
  • 27
  • [ERAD] ERAD
  • Member since:
    04-18-2013

View PostMilkym4n, on Feb 28 2017 - 06:15, said:

Here ya go

 

Spoiler

 

 

Wow, thanks a bunch. I must have stared at my modded file and the standard file for at least half an hour.




1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users