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Tank drifting


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AMSRocker #1 Posted Mar 20 2017 - 10:39

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Oh my!



BigMeatHammer #2 Posted Mar 20 2017 - 10:47

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Obvious submarine hax obvious (timer would have went off and they drowned) :trollface:

 

Great post op


Edited by BigMeatHammer, Mar 20 2017 - 10:47.


Viper69 #3 Posted Mar 20 2017 - 10:59

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That drifting looks like me trying to turn around in my E25

Dratt_Dastardly #4 Posted Mar 20 2017 - 12:25

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So wish they would allow TD'S and artillery to drift.  I don't think it would help with attacks, just moving.  Their targeting bloom would be humongous.  

ExclamationMarx #5 Posted Mar 20 2017 - 12:57

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View PostDratt_Dastardly, on Mar 20 2017 - 06:25, said:

So wish they would allow TD'S and artillery to drift.  I don't think it would help with attacks, just moving.  Their targeting bloom would be humongous.  

 

Arty can drift...

 

I've drifted in my M41 HMC quite a few times and my bloom was HUGE!

 

At least I thought it was drifting, maybe it was just because I stopped and turned at the same time and physics kicked in...



Roggg2 #6 Posted Mar 20 2017 - 13:43

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View PostDratt_Dastardly, on Mar 20 2017 - 06:25, said:

So wish they would allow TD'S and artillery to drift.  I don't think it would help with attacks, just moving.  Their targeting bloom would be humongous.  

 

As far as I know, the only limits are based on the physics engine.  ie speed and traverse speed primarily.  I'm sure I've done it in e25 and t67.  Maybe even fv304.

84Doc04 #7 Posted Mar 20 2017 - 13:52

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It's fun in the game, but in real life, that is HELL on your tracks.  Good way to cripple your tank.

Karl__Childers #8 Posted Mar 20 2017 - 14:53

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Russian Tank Wash FTW

Flarvin #9 Posted Mar 20 2017 - 17:37

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View PostRoggg2, on Mar 20 2017 - 07:43, said:

 

As far as I know, the only limits are based on the physics engine.  ie speed and traverse speed primarily.  I'm sure I've done it in e25 and t67.  Maybe even fv304.

 

No. TDs and arty do not get the same movement physics as the other tanks. 



Flarvin #10 Posted Mar 20 2017 - 17:39

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View PostDratt_Dastardly, on Mar 20 2017 - 06:25, said:

So wish they would allow TD'S and artillery to drift.  I don't think it would help with attacks, just moving.  Their targeting bloom would be humongous.  

 

While the bloom might be humongous, there will still be times when they hit. Which will be posted everyday in whine threads on the forum, especially for arty doing it. 



Dratt_Dastardly #11 Posted Mar 20 2017 - 19:12

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And no they don't drift, not normally.  It still locks the tracks on that side helping to turn faster like.  It's pivoting on a side, not the normal turning radius.  And some of what SPG's experience in the game is the physics of moving on terrain, not drifting in flat ground.  I have also done some nice turns in SPG's by using the "handbrake" on one side and then letting off the gas.  Before it stops, or whips around pretty well.  But your are not doing a 360° spin in a few seconds.  

AMSRocker #12 Posted Mar 21 2017 - 05:46

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View PostDratt_Dastardly, on Mar 20 2017 - 10:12, said:

And no they don't drift, not normally.  It still locks the tracks on that side helping to turn faster like.  It's pivoting on a side, not the normal turning radius.  And some of what SPG's experience in the game is the physics of moving on terrain, not drifting in flat ground.  I have also done some nice turns in SPG's by using the "handbrake" on one side and then letting off the gas.  Before it stops, or whips around pretty well.  But your are not doing a 360° spin in a few seconds.  

 

Just admit it. You want a T95 that can do that! :trollface:

Dratt_Dastardly #13 Posted Mar 21 2017 - 18:56

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View PostAMSRocker, on Mar 20 2017 - 23:46, said:

 

Just admit it. You want a T95 that can do that! :trollface:

 

That would be a sight.  But the one thing that, if drifting was turned on for SPG's, would prevent them from OP drift and shoots is the fact that most are too slow to really drift that well.




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