Ok, this is not a bashing post.
The ability to get things "just right" is probably as difficult as putting a man on the moon.
But there are some fundamental things that Wargaming has done that are errors, IMHO that need to be rectified.
1) Rental tanks - Fortunately we haven't seen a lot recently. I understand the short term business case for teasing people to spend money. But the long term ramifications of: 1) More people playing at tiers before they have a sense of what to do and 2) the rental weekend mayhem, at least offsets the short term revenue bump.
2) No South American server - I am unsure of what the reason is (internet? no advanced community members doing help in Spanish or Portugese? other?) but the level of play from Argentinian and Brazilian players is below that of North American. I actually calculated the average WN8 of those two nations from 132 games (screenshots of load in games). That is almost 4,000 players. 987 were Argentinian/Brazilian. Their average WN8 was 567. Of the 987, 193 either failed to load or loaded so late that the game was decided. These numbers are probably higher since a lot of people 1) dont flag identify in XVM 2) Some of the opposing players on the other team I don't see until end game.
3) The premium ammo discussion- Prem is part of the game. But IMHO the cost is too small.. There are too many people that spam prem. unnecessarily and don't learn how to play. I have been in games in my TOG and have had people in cromwells firing prem at me. The very next game they are teammates in their cromwells in a tier 8 game and now they are useless.
4) New vehicles that throw game dynamics off - The Defender? SInce the Defender came out it is pointless takign out my WZ111 with its 175 pen.