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[1.7.1.2] The Relhax Modpack (OMC 2.0). Fastest mods installer with previews

Modpack XVM Mods Installer Relhax OMC Fastest Preview 1.7.1 1.7.1.2

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broosecc #981 Posted Feb 05 2020 - 22:24

    Corporal

  • Players
  • 36453 battles
  • 15
  • [-OSG-] -OSG-
  • Member since:
    05-02-2013
just updated to new version, loading screen works but as soon as i get in the garage no mods are working,no xvm, no colors on tanks with limited matchmaking, no winrate in tank cell not sure what is going on but seems like nothing is working except for when loading into game.

broosecc #982 Posted Feb 05 2020 - 22:56

    Corporal

  • Players
  • 36453 battles
  • 15
  • [-OSG-] -OSG-
  • Member since:
    05-02-2013
I tried uninstalling and reinstalling with same results first time i have encountered this. Wondering if anyone else is having this problem?

nuclearguy931 #983 Posted Feb 05 2020 - 23:23

    Major

  • Players
  • 83979 battles
  • 11,376
  • [UMM] UMM
  • Member since:
    08-16-2011

View Postbroosecc, on Feb 05 2020 - 15:56, said:

I tried uninstalling and reinstalling with same results first time i have encountered this. Wondering if anyone else is having this problem?


Yes. Nothing working in-game. It's probably an issue on the XVM side not updating. 



broosecc #984 Posted Feb 05 2020 - 23:24

    Corporal

  • Players
  • 36453 battles
  • 15
  • [-OSG-] -OSG-
  • Member since:
    05-02-2013
i get this in the notification center cant say i remember seeing this everytime i load into the game.

  ScriptLoader PRO v1.40:

Try to execute script(s) in folder:
.../mods/1.7.1.2/
mod_battle_assistant.pyc executed.
mod_spotmarks.pyc executed.
mod_damagelog.pyc executed.
mod_marksongunextended.pyc executed.
mod_stat.pyc executed.
mod_battle_results_fix.pyc executed.
mod_modpackbutton.pyc executed.
mod_mods_gui.pyc executed.
mod_xfw.pyc executed.

Try to execute script(s) in folder:
.../res_mods/1.7.1.2/scripts/client/gui/mods
ScriptloaderPro executed.
mod_auxilium.pyc executed.
mod_sixthsense.pyc executed.
mod_atac.pyc executed.
mod_autoaim_indicator.pyc executed.



Willster419 #985 Posted Feb 06 2020 - 03:50

    First lieutenant

  • Players
  • 16508 battles
  • 689
  • [REL2] REL2
  • Member since:
    05-29-2011

View Postbroosecc, on Feb 05 2020 - 14:24, said:

just updated to new version, loading screen works but as soon as i get in the garage no mods are working,no xvm, no colors on tanks with limited matchmaking, no winrate in tank cell not sure what is going on but seems like nothing is working except for when loading into game.

 

View Postbroosecc, on Feb 05 2020 - 14:56, said:

I tried uninstalling and reinstalling with same results first time i have encountered this. Wondering if anyone else is having this problem?

 

View Postnuclearguy931, on Feb 05 2020 - 15:23, said:


Yes. Nothing working in-game. It's probably an issue on the XVM side not updating. 

 

View Postbroosecc, on Feb 05 2020 - 15:24, said:

i get this in the notification center cant say i remember seeing this everytime i load into the game.

  ScriptLoader PRO v1.40:

Try to execute script(s) in folder:
.../mods/1.7.1.2/
mod_battle_assistant.pyc executed.
mod_spotmarks.pyc executed.
mod_damagelog.pyc executed.
mod_marksongunextended.pyc executed.
mod_stat.pyc executed.
mod_battle_results_fix.pyc executed.
mod_modpackbutton.pyc executed.
mod_mods_gui.pyc executed.
mod_xfw.pyc executed.

Try to execute script(s) in folder:
.../res_mods/1.7.1.2/scripts/client/gui/mods
ScriptloaderPro executed.
mod_auxilium.pyc executed.
mod_sixthsense.pyc executed.
mod_atac.pyc executed.
mod_autoaim_indicator.pyc executed.

 

 

It looks like the database got released by mistake before xvm was ready. Mistakes happen.

I updated xvm to a nightly build as a quick fix. I tested it for a bit and seems stable. When the XVM team releases a stable build the database will be updated again.

 



Willster419 #986 Posted Feb 09 2020 - 19:48

    First lieutenant

  • Players
  • 16508 battles
  • 689
  • [REL2] REL2
  • Member since:
    05-29-2011

Database Update!

New version tag: 1.7.1.2_2020-02-09_1

Number of Added packages: 2
Number of Updated packages: 24
Number of Disabled packages: 1
Number of Removed packages: 0
Number of Moved packages: 0
Number of Renamed packages: 5
Number of Internally renamed packages: 0

Spoiler


Willster419 #987 Posted Feb 10 2020 - 02:14

    First lieutenant

  • Players
  • 16508 battles
  • 689
  • [REL2] REL2
  • Member since:
    05-29-2011
Application version 1.0.3.0 (2020-02-09)
https://www.virustot...e6c1c/detection
- Fixed bug in the clean/uninstall process crashing if access to mods/res_mods is denied. Now it will log the error and report.
- Re-worked UI of database editor, changed how some list style components are edited and applied.
- Fixed database editor views of InstallGroup to factor in the categories offset level parameter.
- Fixed bugs with handling failed downloads in both "install while downloading" is true and false.
- Fixed bug in test mode where default checked items were being applied.
- Fixed bug with the selection list showing hidden packages in the search result, clicking on them results in a crash.
- Fixed bug with the selection list of a disabled combobox item component not allowing to be previewed.
- Fixed bug with the selection list of the first drop down item not selecting from initial state.
- Fixed bug with the selection list of not showing packages with broken selections.
- Added feature in the preview window showing the name of the mod/package you are previewing when previewing all items in a drop down list.
- Fixed Windows 7 compatibility bug preventing the application from getting the update notes.
- Added documentation as tooltips for database editor.
- Updated Russian and Spanish translations.
- Updated documentation.
- Minor code readability optimizations.
- Fixed bugs with parsing of conflicting packages and triggers.
- Fixed bugs with WG patch download utility. WG tried to be all sneaky and change their update data structure.
- Fixed bugs with saving triggers in database editor.
- Minor database editor bug fixes and design optimizations.
- Other minor code optimizations.
--------------------------------------------------------------------------------------------------------------------------------------------

Willster419 #988 Posted Feb 12 2020 - 03:16

    First lieutenant

  • Players
  • 16508 battles
  • 689
  • [REL2] REL2
  • Member since:
    05-29-2011

Database Update!

New version tag: 1.7.1.2_2020-02-11_2

Number of Added packages: 2
Number of Updated packages: 5
Number of Disabled packages: 0
Number of Removed packages: 0
Number of Moved packages: 0
Number of Renamed packages: 2
Number of Internally renamed packages: 0

Added:
 - Dependency_modsListApi_CHAMPi
 - 6th sense->Sixth Sense Timer

Updated:
 - Dependency_Global_BattleResultsFix
 - Dependency_PMOD
 - Ingame Aim->Dispersion Indicator (aim time)->Extended Dispersion Info and Indicator->Pre-Built Configs->Willster419's Configuration
 - Ingame Info->HP Bars->CHAMPi´s HP Bars
 - Ingame Info->HP Bars->CHAMPi´s HP Bars->Enable Team HP Pools

Renamed:
 - "CHAMPi´s HP Bars (Conflicts with A.) Enemy spotted status (oldskool only) & B.) Friends Marker  BOTH by oldskool" was renamed to "CHAMPi´s HP Bars"
 - "Disable Team HP Pools" was renamed to "Enable Team HP Pools"

Moved:

Disabled:

Removed:

Notes:
 -

--------------------------------------------------------------------------------------------------------------------------------------------

 



Willster419 #989 Posted Feb 17 2020 - 10:24

    First lieutenant

  • Players
  • 16508 battles
  • 689
  • [REL2] REL2
  • Member since:
    05-29-2011

Database Update!

New version tag: 1.7.1.2_2020-02-17_1

Number of Added packages: 22
Number of Updated packages: 18
Number of Disabled packages: 0
Number of Removed packages: 9
Number of Moved packages: 0
Number of Renamed packages: 5
Number of Internally renamed packages: 0

Spoiler

 







Also tagged with Modpack, XVM, Mods, Installer, Relhax, OMC, Fastest, Preview, 1.7.1, 1.7.1.2

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