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[1.9.1.1] The Relhax Modpack (OMC 2.0). Fastest mods installer with previews

Modpack XVM Mods Installer Relhax OMC Fastest Preview 1.9.1 1.9.1.1

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1035 replies to this topic

Willster419 #1021 Posted May 22 2020 - 07:35

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011

Database Update!

New version tag: 1.9.0.3_2020-05-22_1

Number of Added packages: 64
Number of Updated packages: 30
Number of Disabled packages: 11
Number of Removed packages: 47
Number of Moved packages: 57
Number of Renamed packages: 69
Number of Internally renamed packages: 42

Spoiler

Notes:
 - 

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Willster419 #1022 Posted May 25 2020 - 16:18

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011

Database Update!

New version tag: 1.9.0.3_2020-05-25_1

Number of Added packages: 40
Number of Updated packages: 30
Number of Disabled packages: 0
Number of Removed packages: 1
Number of Moved packages: 2
Number of Renamed packages: 7
Number of Internally renamed packages: 0

Spoiler

Notes:
 - 

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Willster419 #1023 Posted Jun 02 2020 - 21:50

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011
Beta Application version 1.1.0.5 (2020-06-02)
https://www.virustot...88302/detection
- Removed half-baked method of updating the supported_clients xml document during the database publish/release process.
  - Now during the publish process, it will inform you if the supported_clients xml document needs to be updated.
- Significantly improved and moved the code to maintain the supported_clients xml document to it's own tool process.
- Re-worked the database serialization code to promote reuse.
- Fixed bug with categories not being serialized properly to the xml database.
- Added showing calculated package offset values for installation in the editor.
- Fixed a bug with the editor not showing test previews after the preview window re-work.
- Refactored the code base to make more sense when looking at the source and doesn't lead you to question my organizational abilities as a developer.
- Fixed potential future issues with database xpath search queries.
- Updated Polish (Nullmaruzero) and Russian (DrWeb7_1) translations.
- General code cleanup and optimizations.
--------------------------------------------------------------------------------------------------------------------------------------------

Edited by Willster419, Jun 02 2020 - 21:50.


Willster419 #1024 Posted Jun 04 2020 - 20:27

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011
Beta Application version 1.1.0.6 (2020-06-03)
https://www.virustot...zNQ==/detection
- Added new package property 'FromWGmods'. Allows us to display if the source for updating the package is from the official WoT mod portal (wgmods.net).
- Fixed a bug with loading the selection list where if a non-UI thread tried to handle exceptions, it would in itself cause an exception.
- Other database editor fixes.
- Updated translations (all languages).
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Willster419 #1025 Posted Jun 07 2020 - 17:34

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011
Beta Application version 1.1.0.7 (2020-06-07)
https://www.virustot...zMg==/detection
- Added ability to select custom font to use with the application. Yes that means you can select Comic Sans.
- Disabled custom themes in RelhaxColorPicker.
- Updated translations.
- Updated in-code documentation.
--------------------------------------------------------------------------------------------------------------------------------------------

Willster419 #1026 Posted Jun 13 2020 - 17:43

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011
Beta Application version 1.1.0.8 (2020-06-13)
https://www.virustot...c25ee/detection
- Fixed the bug with drop down combobox selections not selecting the item that you click on. (Thanks Silvers of the NA server for reporting)
- Fixed bugs with selecting font from the MainWindow.
- Removed redundant code in ModSelectionList and code optimizations.
--------------------------------------------------------------------------------------------------------------------------------------------

The_Illusive_Man #1027 Posted Jun 18 2020 - 19:40

    Major

  • -Players-
  • 13377 battles
  • 4,592
  • Member since:
    08-30-2014
We are still working on the update. Quite a bit broke this time...

Willster419 #1028 Posted Jun 20 2020 - 20:50

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011

Database Update!

New version tag: 1.9.1.1_2020-06-20_1

Number of Added packages: 23
Number of Updated packages: 241
Number of Disabled packages: 50
Number of Removed packages: 14
Number of Moved packages: 34
Number of Renamed packages: 43
Number of Internally renamed packages: 0

Spoiler

Notes:
 - WG pls

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Willster419 #1029 Posted Jun 29 2020 - 09:07

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011

Database Update!

New version tag: 1.9.1.1_2020-06-29_1

Number of Added packages: 1
Number of Updated packages: 49
Number of Disabled packages: 24
Number of Removed packages: 15
Number of Moved packages: 25
Number of Renamed packages: 61
Number of Internally renamed packages: 0

Spoiler

Notes:
 - 

--------------------------------------------------------------------------------------------------------------------------------------------



Willster419 #1030 Posted Jul 03 2020 - 21:51

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011

Database Update!

New version tag: 1.9.1.1_2020-07-02_1

Number of Added packages: 7
Number of Updated packages: 8
Number of Disabled packages: 0
Number of Removed packages: 0
Number of Moved packages: 6
Number of Renamed packages: 6
Number of Internally renamed packages: 0

Spoiler

--------------------------------------------------------------------------------------------------------------------------------------------



Willster419 #1031 Posted Jul 03 2020 - 21:52

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011
Application version 1.1.1.0 (2020-07-03)
https://www.virustot...4NA==/detection
- Fixed the bug with drop down combobox selections not selecting the item that you click on. (Thanks Silvers of the NA server for reporting)
- Fixed bugs with selecting font from the MainWindow.
- Removed redundant code in ModSelectionList and code optimizations.
- Added ability to select custom font to use with the application. Yes that means you can select Comic Sans.
- Disabled custom themes in RelhaxColorPicker.
- Updated translations.
- Updated in-code documentation.
- Added new package property 'FromWGmods'. Allows us to display if the source for updating the package is from the official WoT mod portal (wgmods.net).
- Fixed a bug with loading the selection list where if a non-UI thread tried to handle exceptions, it would in itself cause an exception.
- Other database editor fixes.
- Updated translations (all languages).
- Removed half-baked method of updating the supported_clients xml document during the database publish/release process.
  - Now during the publish process, it will inform you if the supported_clients xml document needs to be updated.
- Significantly improved and moved the code to maintain the supported_clients xml document to it's own tool process.
- Re-worked the database serialization code to promote reuse.
- Fixed bug with categories not being serialized properly to the xml database.
- Added showing calculated package offset values for installation in the editor.
- Fixed a bug with the editor not showing test previews after the preview window re-work.
- Refactored the code base to make more sense when looking at the source and doesn't lead you to question my organizational abilities as a developer.
- Fixed potential future issues with database xpath search queries.
- Updated Polish (Nullmaruzero) and Russian (DrWeb7_1) translations.
- General code cleanup and optimizations.
--------------------------------------------------------------------------------------------------------------------------------------------

Gman2900 #1032 Posted Jul 03 2020 - 22:43

    Captain

  • Beta Testers
  • 32973 battles
  • 1,834
  • [DOG5] DOG5
  • Member since:
    09-14-2010
Any news on the gun & engine sounds??? Ajqj???

Willster419 #1033 Posted Jul 05 2020 - 18:07

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011

View PostGman2900, on Jul 03 2020 - 14:43, said:

Any news on the gun & engine sounds??? Ajqj???

it should be done today or tomorrow



midnitedrifter #1034 Posted Yesterday, 08:11 PM

    Corporal

  • Players
  • 37996 battles
  • 19
  • [-OSG-] -OSG-
  • Member since:
    05-02-2013
Not sure if anyone else is having problems but i get stuck on updating vehicles when i try to log in with the modpack with the latest patch.

Willster419 #1035 Posted Today, 12:18 AM

    First lieutenant

  • Players
  • 17362 battles
  • 730
  • [REL2] REL2
  • Member since:
    05-29-2011

View Postmidnitedrifter, on Jul 11 2020 - 12:11, said:

Not sure if anyone else is having problems but i get stuck on updating vehicles when i try to log in with the modpack with the latest patch.

 

I would suggest using the beta database.
 

A couple of the team members are on break and we are trying to cover for them.



midnitedrifter #1036 Posted Today, 12:33 AM

    Corporal

  • Players
  • 37996 battles
  • 19
  • [-OSG-] -OSG-
  • Member since:
    05-02-2013
Thanks Wilster, i have tried both and it does the same thing beta db or not. no worries, love the modpack!!!





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