Premium ammo Y or NGame Balance
Posted Apr 21 2017 - 09:44
Posted Apr 21 2017 - 09:53
Posted Apr 21 2017 - 10:54
Posted Apr 21 2017 - 11:43
Posted Apr 21 2017 - 11:58
Posted Apr 21 2017 - 12:15
Posted Apr 21 2017 - 12:19
Premium ammo is and always has been an incredibly dumb and poorly thought out aspect of this game. Its one of the main reasons why we have this stupid corridor map meta right now. When heavies were getting screwed over by gold ammo, especially by TD's, instead of doing something about the ammo itself WG decided to completely overhaul the map meta and completely bone most lights and most TD's.
The problem is that premium ammo is still as idiotic as ever, only now it feels more necessary because of the stupid maps and super-heavy tank buffs to compensate for how stupid premium ammo still is. WG could simply have rebalanced premium ammo and then NOT changed the maps and overbuffed superheavies.
The good news is that there's some actual real possibility that rebalanced premium ammo is going to be a thing. https://thearmoredpa...s-being-tested/
If it ends up making Blitz less idiotic it can make regular WOT less idiotic too.
Posted Apr 21 2017 - 12:20
Your argument for why you don't think its a problem is literally an argument for why its soft-P2W.
Posted Apr 21 2017 - 12:23
Posted Apr 21 2017 - 12:57
Lieutenant Ricochet leads the bedraggled remnants of his crew into Regimental Headquarters for debriefing. In the background tank recovery vehicles drag the still smoking husks of his platoon’s tanks off to the repair depot.
General Confusion: What happened out there, lieutenant?
Lieutenant Ricochet: We couldn’t penetrate their armor, sir.
General Confusion <frowning>: Those [edited] R&D pukes guaranteed me that those new armor piercing golden bullets would do the trick! Did the new rounds misfire, maybe jam the guns or were they just inaccurate?
Lieutenant Ricochet<nervous>: Not exactly, sir.
General Confusion <frowning more>: Well what exactly did happen, lieutenant?
Lieutenant Ricochet<sweating >: Ummm, we didn’t fire the new ammo, sir.
General Confusion <scowling>: You didn’t fire the new ammo… And why might that be, lieutenant?
Lieutenant Ricochet<squirming >: It was the other tankers, sir. They laughed at us and called us names like “gold spamming wallet warrior noob tomatoes”, sir. They hurt our feelings, sir, and after that we just couldn’t use the new premium rounds!
General Confusion <gentle calm that is somehow far more menacing that his earlier scowl>: So how did you feel when your tank exploded around you? How did you feel when the other tanks in your platoon were destroyed? How did you feel when the enemy turned the flank your dead tanks were supposed to be securing and easily won the battle? Were your “feelings” hurt then, son?
Lieutenant Ricochet<sweating>: Since you put it that way, not using the new ammo to destroy the enemy and help win the battle doesn’t make a whole lot of sense, sir. Sorry, sir, it won’t happen again.
General Confusion: Oh, you are quite right about this not happening again PRIVATE Ricochet. You have just become the regiment's Permanent Latrine Orderly.
When I first started playing (not that long ago and I still pretty much suck) I did not even load premium ammo on my tank. As I learned more about the game I realized that there were many situations where if you could not penetrate your foe you were going to die and die quickly so I started carrying it. Now, when I'm driving lower tier in a battle I'll use premium. If I see that I'll be facing tanks that are hard to penetrate with my regular ammo I'll use premium. It is a legal game mechanic so I'll use premium as I feel necessary. That said, I would not be completely opposed to an adjustment where premium traded pen for damage. Say something like premium gives +20% pen for -20% damage.
Posted Apr 21 2017 - 13:56
Posted Apr 21 2017 - 13:59
Also tagged with Game Balance
→ Poll Idea for limiting Gold Ammo
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