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[1.0.1.1] scyorkie's XVM + session stats


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HeavyShot #181 Posted May 20 2018 - 02:37

    Sergeant

  • Players
  • 47012 battles
  • 116
  • [NUFFS] NUFFS
  • Member since:
    04-23-2011

Does this work with frontline? I have tried a couple of other xvm packs but in frontline they seem to have problems when being re-spawned.

 



scyorkie #182 Posted May 20 2018 - 03:25

    Major

  • Players
  • 70239 battles
  • 3,605
  • [OTTER] OTTER
  • Member since:
    10-26-2011
I believe I've played that mode since my last update in this thread with no issues.

HeavyShot #183 Posted May 20 2018 - 21:06

    Sergeant

  • Players
  • 47012 battles
  • 116
  • [NUFFS] NUFFS
  • Member since:
    04-23-2011
seems to be an issue. when I was done it cam out with the gunsight showing over the tank in the garage with nothing else showing up

scyorkie #184 Posted May 21 2018 - 01:29

    Major

  • Players
  • 70239 battles
  • 3,605
  • [OTTER] OTTER
  • Member since:
    10-26-2011
"Done" meaning the game was over? Or during respawns?

scyorkie #185 Posted May 21 2018 - 19:21

    Major

  • Players
  • 70239 battles
  • 3,605
  • [OTTER] OTTER
  • Member since:
    10-26-2011

Updated to XVM build 8376.

This build definitely works in the Front Line mode.



scyorkie #186 Posted May 24 2018 - 15:14

    Major

  • Players
  • 70239 battles
  • 3,605
  • [OTTER] OTTER
  • Member since:
    10-26-2011
Updated to XVM build 8381.

scyorkie #187 Posted Yesterday, 06:17 AM

    Major

  • Players
  • 70239 battles
  • 3,605
  • [OTTER] OTTER
  • Member since:
    10-26-2011

Updated to XVM build 8389.

 

I didn't want to upload this build, since it will reset your list of "reserve" vehicles. However, I realised that build 8381 (above) did that anyway. 8389 contains a fix to the reserve filter.






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